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Updated iconification test to use callbacks.

This commit is contained in:
Camilla Berglund 2012-10-05 04:00:27 +02:00
parent 2bb62a1467
commit 2c6f4329a4

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@ -70,16 +70,29 @@ static void key_callback(GLFWwindow window, int key, int action)
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow window, int width, int height)
{ {
printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height); printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
} }
static void window_focus_callback(GLFWwindow window, int activated)
{
printf("%0.2f Window %s\n",
glfwGetTime(),
activated ? "activated" : "deactivated");
}
static void window_iconify_callback(GLFWwindow window, int iconified)
{
printf("%0.2f Window %s\n",
glfwGetTime(),
iconified ? "iconified" : "restored");
}
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int width, height, ch; int width, height, ch;
int mode = GLFW_WINDOWED; int mode = GLFW_WINDOWED;
GLboolean active = -1, iconified = -1;
GLFWwindow window; GLFWwindow window;
while ((ch = getopt(argc, argv, "fh")) != -1) while ((ch = getopt(argc, argv, "fh")) != -1)
@ -134,23 +147,17 @@ int main(int argc, char** argv)
glfwSetKeyCallback(key_callback); glfwSetKeyCallback(key_callback);
glfwSetWindowSizeCallback(window_size_callback); glfwSetWindowSizeCallback(window_size_callback);
glfwSetWindowCloseCallback(window_close_callback); glfwSetWindowCloseCallback(window_close_callback);
glfwSetWindowFocusCallback(window_focus_callback);
glfwSetWindowIconifyCallback(window_iconify_callback);
printf("Window is %s and %s\n",
glfwGetWindowParam(window, GLFW_ICONIFIED) ? "iconified" : "restored",
glfwGetWindowParam(window, GLFW_ACTIVE) ? "active" : "inactive");
glEnable(GL_SCISSOR_TEST); glEnable(GL_SCISSOR_TEST);
while (!closed) while (!closed)
{ {
if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
active != glfwGetWindowParam(window, GLFW_ACTIVE))
{
iconified = glfwGetWindowParam(window, GLFW_ICONIFIED);
active = glfwGetWindowParam(window, GLFW_ACTIVE);
printf("%0.2f %s %s\n",
glfwGetTime(),
iconified ? "Iconified" : "Restored",
active ? "Active" : "Inactive");
}
glfwGetWindowSize(window, &width, &height); glfwGetWindowSize(window, &width, &height);
glScissor(0, 0, width, height); glScissor(0, 0, width, height);