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https://github.com/gwm17/glfw.git
synced 2024-11-22 18:28:52 -05:00
Updated iconification test to use callbacks.
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parent
2bb62a1467
commit
2c6f4329a4
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@ -70,16 +70,29 @@ static void key_callback(GLFWwindow window, int key, int action)
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static void window_size_callback(GLFWwindow window, int width, int height)
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static void window_size_callback(GLFWwindow window, int width, int height)
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{
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{
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printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height);
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printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
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glViewport(0, 0, width, height);
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glViewport(0, 0, width, height);
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}
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}
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static void window_focus_callback(GLFWwindow window, int activated)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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activated ? "activated" : "deactivated");
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}
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static void window_iconify_callback(GLFWwindow window, int iconified)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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iconified ? "iconified" : "restored");
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}
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int main(int argc, char** argv)
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int main(int argc, char** argv)
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{
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{
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int width, height, ch;
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int width, height, ch;
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int mode = GLFW_WINDOWED;
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int mode = GLFW_WINDOWED;
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GLboolean active = -1, iconified = -1;
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GLFWwindow window;
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GLFWwindow window;
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while ((ch = getopt(argc, argv, "fh")) != -1)
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while ((ch = getopt(argc, argv, "fh")) != -1)
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@ -134,23 +147,17 @@ int main(int argc, char** argv)
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glfwSetKeyCallback(key_callback);
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glfwSetKeyCallback(key_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowFocusCallback(window_focus_callback);
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glfwSetWindowIconifyCallback(window_iconify_callback);
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printf("Window is %s and %s\n",
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glfwGetWindowParam(window, GLFW_ICONIFIED) ? "iconified" : "restored",
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glfwGetWindowParam(window, GLFW_ACTIVE) ? "active" : "inactive");
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glEnable(GL_SCISSOR_TEST);
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glEnable(GL_SCISSOR_TEST);
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while (!closed)
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while (!closed)
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{
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{
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if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
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active != glfwGetWindowParam(window, GLFW_ACTIVE))
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{
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iconified = glfwGetWindowParam(window, GLFW_ICONIFIED);
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active = glfwGetWindowParam(window, GLFW_ACTIVE);
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printf("%0.2f %s %s\n",
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glfwGetTime(),
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iconified ? "Iconified" : "Restored",
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active ? "Active" : "Inactive");
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}
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glfwGetWindowSize(window, &width, &height);
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glfwGetWindowSize(window, &width, &height);
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glScissor(0, 0, width, height);
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glScissor(0, 0, width, height);
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