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Wayland: Store and act on XDG decoration mode
Refer to the XDG decoration mode (or the lack of one) directly instead of setting a boolean in a struct meant for the fallback decorations. This makes things a bit more verbose but is in preparation for a refactoring of all decoration paths.
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@ -251,6 +251,7 @@ typedef struct _GLFWwindowWayland
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struct xdg_surface* surface;
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struct xdg_surface* surface;
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struct xdg_toplevel* toplevel;
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struct xdg_toplevel* toplevel;
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struct zxdg_toplevel_decoration_v1* decoration;
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struct zxdg_toplevel_decoration_v1* decoration;
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uint32_t decorationMode;
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} xdg;
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} xdg;
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_GLFWcursor* currentCursor;
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_GLFWcursor* currentCursor;
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@ -273,7 +274,6 @@ typedef struct _GLFWwindowWayland
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struct zwp_idle_inhibitor_v1* idleInhibitor;
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struct zwp_idle_inhibitor_v1* idleInhibitor;
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struct {
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struct {
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GLFWbool serverSide;
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struct wl_buffer* buffer;
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struct wl_buffer* buffer;
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_GLFWdecorationWayland top, left, right, bottom;
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_GLFWdecorationWayland top, left, right, bottom;
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int focus;
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int focus;
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@ -220,7 +220,7 @@ static void createFallbackDecorations(_GLFWwindow* window)
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unsigned char data[] = { 224, 224, 224, 255 };
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unsigned char data[] = { 224, 224, 224, 255 };
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const GLFWimage image = { 1, 1, data };
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const GLFWimage image = { 1, 1, data };
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if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide)
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if (!_glfw.wl.viewporter || !window->decorated)
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return;
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return;
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if (!window->wl.decorations.buffer)
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if (!window->wl.decorations.buffer)
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@ -273,9 +273,9 @@ static void xdgDecorationHandleConfigure(void* userData,
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{
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{
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_GLFWwindow* window = userData;
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_GLFWwindow* window = userData;
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window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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window->wl.xdg.decorationMode = mode;
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if (!window->wl.decorations.serverSide)
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if (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE)
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createFallbackDecorations(window);
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createFallbackDecorations(window);
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}
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}
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@ -431,7 +431,7 @@ static void acquireMonitor(_GLFWwindow* window)
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setIdleInhibitor(window, GLFW_TRUE);
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setIdleInhibitor(window, GLFW_TRUE);
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if (!window->wl.decorations.serverSide)
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if (window->wl.decorations.top.surface)
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destroyFallbackDecorations(window);
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destroyFallbackDecorations(window);
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}
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}
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@ -444,7 +444,7 @@ static void releaseMonitor(_GLFWwindow* window)
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setIdleInhibitor(window, GLFW_FALSE);
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setIdleInhibitor(window, GLFW_FALSE);
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if (!_glfw.wl.decorationManager)
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if (window->wl.xdg.decorationMode != ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE)
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createFallbackDecorations(window);
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createFallbackDecorations(window);
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}
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}
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@ -635,11 +635,8 @@ static GLFWbool createShellObjects(_GLFWwindow* window)
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ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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}
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}
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else
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else
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{
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window->wl.decorations.serverSide = GLFW_FALSE;
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createFallbackDecorations(window);
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createFallbackDecorations(window);
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}
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}
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}
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if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE)
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if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE)
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{
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{
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@ -689,6 +686,7 @@ static void destroyShellObjects(_GLFWwindow* window)
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xdg_surface_destroy(window->wl.xdg.surface);
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xdg_surface_destroy(window->wl.xdg.surface);
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window->wl.xdg.decoration = NULL;
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window->wl.xdg.decoration = NULL;
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window->wl.xdg.decorationMode = 0;
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window->wl.xdg.toplevel = NULL;
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window->wl.xdg.toplevel = NULL;
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window->wl.xdg.surface = NULL;
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window->wl.xdg.surface = NULL;
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}
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}
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@ -1978,7 +1976,7 @@ void _glfwGetWindowFrameSizeWayland(_GLFWwindow* window,
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int* left, int* top,
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int* left, int* top,
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int* right, int* bottom)
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int* right, int* bottom)
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{
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{
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if (window->decorated && !window->monitor && !window->wl.decorations.serverSide)
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if (window->decorated && !window->monitor && window->wl.decorations.top.surface)
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{
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{
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if (top)
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if (top)
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*top = GLFW_CAPTION_HEIGHT;
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*top = GLFW_CAPTION_HEIGHT;
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