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https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
Added glfwGetWindowPos.
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@ -418,6 +418,7 @@ GLFWAPI void glfwCloseWindow(GLFWwindow window);
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GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title);
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GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height);
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GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height);
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GLFWAPI void glfwGetWindowPos(GLFWwindow, int* x, int* y);
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GLFWAPI void glfwSetWindowPos(GLFWwindow, int x, int y);
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GLFWAPI void glfwIconifyWindow(GLFWwindow window);
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GLFWAPI void glfwRestoreWindow(GLFWwindow window);
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@ -267,6 +267,7 @@ version of GLFW.</p>
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<li>Added <code>glfwGetError</code> and <code>glfwErrorString</code> error reporting functions and a number of error tokens</li>
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<li>Added <code>glfwSetWindowUserPointer</code> and <code>glfwGetWindowUserPointer</code> functions for per-window user pointers</li>
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<li>Added <code>glfwGetVersionString</code> function for determining which code paths were enabled at compile time</li>
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<li>Added <code>glfwGetWindowPos</code> function for querying the position of the specified window</li>
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<li>Added <code>windows</code> simple multi-window test program</li>
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<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
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<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
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@ -157,6 +157,7 @@ typedef struct _GLFWwindow
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GLboolean iconified; // GL_TRUE if this window is iconified
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GLboolean closed; // GL_TRUE if this window should be closed
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int width, height;
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int positionX, positionY;
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int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
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GLboolean sysKeysDisabled; // system keys disabled flag
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GLboolean windowNoResize; // resize- and maximize gadgets disabled flag
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@ -906,6 +906,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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case WM_MOVE:
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{
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window->positionX = LOWORD(lParam);
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window->positionY = HIWORD(lParam);
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// If the mouse is locked, update the clipping rect
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if (window == _glfwLibrary.cursorLockWindow)
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{
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20
src/window.c
20
src/window.c
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@ -807,6 +807,26 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height)
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}
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//========================================================================
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// Get the window position
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//========================================================================
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GLFWAPI void glfwGetWindowPos(GLFWwindow window, int* x, int* y)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED);
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return;
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}
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if (x != NULL)
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*x = window->positionX;
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if (y != NULL)
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*y = window->positionY;
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}
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//========================================================================
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// Set the window position
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//========================================================================
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@ -1215,6 +1215,14 @@ static void processSingleEvent(void)
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window->height);
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}
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}
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if (event.xconfigure.x != window->positionX ||
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event.xconfigure.y != window->positionY)
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{
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window->positionX = event.xconfigure.x;
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window->positionY = event.xconfigure.y;
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}
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break;
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}
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