mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Added clipboard stubs.
This commit is contained in:
parent
554bf5d321
commit
31c91545be
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@ -469,6 +469,10 @@ extern "C" {
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/* Gamma ramps */
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#define GLFW_GAMMA_RAMP_SIZE 256
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/* Clipboard formats */
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#define GLFW_CLIPBOARD_FORMAT_NONE 0
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#define GLFW_CLIPBOARD_FORMAT_STRING 1
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/*************************************************************************
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* Typedefs
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*************************************************************************/
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@ -591,6 +595,10 @@ GLFWAPI int glfwGetJoystickParam(int joy, int param);
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GLFWAPI int glfwGetJoystickPos(int joy, float* pos, int numaxes);
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GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
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/* Clipboard */
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GLFWAPI void glfwSetClipboardData(void *data, size_t size, int format);
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GLFWAPI size_t glfwGetClipboardData(void *data, size_t size, int format);
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/* Time */
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GLFWAPI double glfwGetTime(void);
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GLFWAPI void glfwSetTime(double time);
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@ -27,23 +27,26 @@ include_directories(${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(common_SOURCES enable.c error.c fullscreen.c gamma.c init.c input.c
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set(common_SOURCES clipboard.c enable.c error.c fullscreen.c gamma.c init.c input.c
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joystick.c opengl.c time.c window.c)
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if(_GLFW_COCOA_NSGL)
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set(libglfw_SOURCES ${common_SOURCES} cocoa_enable.m cocoa_fullscreen.m
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set(libglfw_SOURCES ${common_SOURCES} cocoa_clipboard.c
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cocoa_enable.m cocoa_fullscreen.m
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cocoa_gamma.m cocoa_init.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.m cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif(_GLFW_WIN32_WGL)
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set(libglfw_SOURCES ${common_SOURCES} win32_enable.c win32_fullscreen.c
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set(libglfw_SOURCES ${common_SOURCES} win32_clipboard.c
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win32_enable.c win32_fullscreen.c
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win32_gamma.c win32_init.c win32_joystick.c
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win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c)
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elseif(_GLFW_X11_GLX)
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set(libglfw_SOURCES ${common_SOURCES} x11_enable.c x11_fullscreen.c
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set(libglfw_SOURCES ${common_SOURCES} x11_clipboard.c
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x11_enable.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_joystick.c
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x11_keysym2unicode.c x11_opengl.c x11_time.c
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x11_window.c)
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68
src/clipboard.c
Normal file
68
src/clipboard.c
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@ -0,0 +1,68 @@
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: Any
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <math.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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GLFWAPI void glfwSetClipboardData(void *data, size_t size, int format)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwPlatformSetClipboardData(data, size, format);
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}
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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GLFWAPI size_t glfwGetClipboardData(void *data, size_t size, int format)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return 0;
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}
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return _glfwPlatformGetClipboardData(data, size, format);
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}
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56
src/cocoa_clipboard.m
Normal file
56
src/cocoa_clipboard.m
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@ -0,0 +1,56 @@
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: Cocoa/NSOpenGL
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <limits.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format)
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{
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}
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format)
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{
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return 0;
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}
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@ -284,6 +284,10 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
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void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp);
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void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp);
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// Clipboard
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format);
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format);
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// Joystick
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int _glfwPlatformGetJoystickParam(int joy, int param);
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int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes);
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56
src/win32_clipboard.c
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56
src/win32_clipboard.c
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@ -0,0 +1,56 @@
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: Win32/WGL
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <limits.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format)
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{
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}
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format)
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{
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return 0;
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}
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56
src/x11_clipboard.c
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56
src/x11_clipboard.c
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@ -0,0 +1,56 @@
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: X11/GLX
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <limits.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format)
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{
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}
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//========================================================================
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// Return the current clipboard contents
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//========================================================================
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format)
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{
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return 0;
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}
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