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Removed ill-advised use of glfwGetCurrentContext.
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f71daaa14b
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@ -40,11 +40,17 @@
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#include <ctype.h>
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#include <ctype.h>
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#include <locale.h>
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#include <locale.h>
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// These must match the input mode defaults
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static GLboolean keyrepeat = GL_FALSE;
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static GLboolean keyrepeat = GL_FALSE;
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static GLboolean systemkeys = GL_TRUE;
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static GLboolean systemkeys = GL_TRUE;
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static GLboolean closeable = GL_TRUE;
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static GLboolean closeable = GL_TRUE;
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// Event index
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static unsigned int counter = 0;
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static unsigned int counter = 0;
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// Should we keep running?
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static GLboolean running = GL_TRUE;
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static const char* get_key_name(int key)
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static const char* get_key_name(int key)
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{
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{
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switch (key)
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switch (key)
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@ -231,6 +237,10 @@ static void window_size_callback(GLFWwindow window, int width, int height)
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static int window_close_callback(GLFWwindow window)
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static int window_close_callback(GLFWwindow window)
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{
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{
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printf("%08x at %0.3f: Window close\n", counter++, glfwGetTime());
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printf("%08x at %0.3f: Window close\n", counter++, glfwGetTime());
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if (closeable)
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running = GL_FALSE;
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return closeable;
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return closeable;
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}
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}
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@ -389,7 +399,7 @@ int main(void)
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printf("Main loop starting\n");
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printf("Main loop starting\n");
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while (glfwGetCurrentContext())
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while (running)
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glfwWaitEvents();
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glfwWaitEvents();
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glfwTerminate();
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glfwTerminate();
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