mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 10:48:51 -05:00
Added fading to Cocoa display mode setting.
This commit is contained in:
parent
1ae9ce1e0a
commit
34ce04a122
|
@ -127,6 +127,29 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode)
|
|||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Starts reservation for display fading
|
||||
//
|
||||
CGDisplayFadeReservationToken _glfwBeginFadeReservation(void)
|
||||
{
|
||||
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
|
||||
|
||||
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
|
||||
CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
// Ends reservation for display fading
|
||||
//
|
||||
void _glfwEndFadeReservation(CGDisplayFadeReservationToken token)
|
||||
{
|
||||
if (token != kCGDisplayFadeReservationInvalidToken)
|
||||
{
|
||||
CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
|
||||
CGReleaseDisplayFadeReservation(token);
|
||||
}
|
||||
}
|
||||
|
||||
// Change the current video mode
|
||||
//
|
||||
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, int* width, int* height, int* bpp)
|
||||
|
@ -182,9 +205,13 @@ GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, int* width, int* height, int*
|
|||
|
||||
monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
|
||||
CGDisplayFadeReservationToken token = _glfwBeginFadeReservation();
|
||||
|
||||
CGDisplayCapture(monitor->ns.displayID);
|
||||
CGDisplaySetDisplayMode(monitor->ns.displayID, bestMode, NULL);
|
||||
|
||||
_glfwEndFadeReservation(token);
|
||||
|
||||
CFRelease(modes);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
@ -193,8 +220,12 @@ GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, int* width, int* height, int*
|
|||
//
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
|
||||
{
|
||||
CGDisplayFadeReservationToken token = _glfwBeginFadeReservation();
|
||||
|
||||
CGDisplaySetDisplayMode(monitor->ns.displayID, monitor->ns.previousMode, NULL);
|
||||
CGDisplayRelease(monitor->ns.displayID);
|
||||
|
||||
_glfwEndFadeReservation(token);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -770,9 +770,11 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|||
|
||||
if (window->monitor)
|
||||
{
|
||||
[[window->ns.object contentView] exitFullScreenModeWithOptions:nil];
|
||||
|
||||
_glfwRestoreVideoMode(window->monitor);
|
||||
|
||||
// Exit full screen after the video restore to avoid a nasty display
|
||||
// flickering during the fade.
|
||||
[[window->ns.object contentView] exitFullScreenModeWithOptions:nil];
|
||||
}
|
||||
|
||||
_glfwDestroyContext(window);
|
||||
|
|
Loading…
Reference in New Issue
Block a user