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https://github.com/gwm17/glfw.git
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Renamed internal macro to match conventions.
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parent
d406b48007
commit
355af57b91
12
src/input.c
12
src/input.c
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@ -81,7 +81,7 @@ static void setStickyKeys(_GLFWwindow* window, int enabled)
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// Release all sticky keys
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// Release all sticky keys
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for (i = 0; i <= GLFW_KEY_LAST; i++)
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for (i = 0; i <= GLFW_KEY_LAST; i++)
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{
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{
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if (window->key[i] == GLFW_STICK)
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if (window->key[i] == _GLFW_STICK)
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window->key[i] = GLFW_RELEASE;
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window->key[i] = GLFW_RELEASE;
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}
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}
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}
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}
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@ -106,7 +106,7 @@ static void setStickyMouseButtons(_GLFWwindow* window, int enabled)
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// Release all sticky mouse buttons
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// Release all sticky mouse buttons
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for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
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for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
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{
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{
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if (window->mouseButton[i] == GLFW_STICK)
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if (window->mouseButton[i] == _GLFW_STICK)
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window->mouseButton[i] = GLFW_RELEASE;
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window->mouseButton[i] = GLFW_RELEASE;
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}
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}
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}
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}
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@ -136,7 +136,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
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// Register key action
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// Register key action
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if (action == GLFW_RELEASE && window->stickyKeys)
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if (action == GLFW_RELEASE && window->stickyKeys)
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window->key[key] = GLFW_STICK;
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window->key[key] = _GLFW_STICK;
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else
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else
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{
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{
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if (action == GLFW_PRESS && window->key[key] == GLFW_PRESS)
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if (action == GLFW_PRESS && window->key[key] == GLFW_PRESS)
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@ -191,7 +191,7 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
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// Register mouse button action
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// Register mouse button action
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if (action == GLFW_RELEASE && window->stickyMouseButtons)
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if (action == GLFW_RELEASE && window->stickyMouseButtons)
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window->mouseButton[button] = GLFW_STICK;
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window->mouseButton[button] = _GLFW_STICK;
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else
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else
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window->mouseButton[button] = (char) action;
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window->mouseButton[button] = (char) action;
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@ -328,7 +328,7 @@ GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
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return GLFW_RELEASE;
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return GLFW_RELEASE;
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}
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}
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if (window->key[key] == GLFW_STICK)
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if (window->key[key] == _GLFW_STICK)
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{
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{
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// Sticky mode: release key now
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// Sticky mode: release key now
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window->key[key] = GLFW_RELEASE;
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window->key[key] = GLFW_RELEASE;
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@ -360,7 +360,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
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return GLFW_RELEASE;
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return GLFW_RELEASE;
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}
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}
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if (window->mouseButton[button] == GLFW_STICK)
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if (window->mouseButton[button] == _GLFW_STICK)
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{
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{
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// Sticky mode: release mouse button now
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// Sticky mode: release mouse button now
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window->mouseButton[button] = GLFW_RELEASE;
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window->mouseButton[button] = GLFW_RELEASE;
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@ -103,7 +103,7 @@ typedef struct _GLFWmonitor _GLFWmonitor;
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//========================================================================
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//========================================================================
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// Internal key state used for sticky keys
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// Internal key state used for sticky keys
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#define GLFW_STICK 2
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#define _GLFW_STICK 2
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//========================================================================
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//========================================================================
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