From 362bf5de6426aeaddabd9a6dbaa64c84a45fe7a2 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Wed, 5 Jun 2013 23:01:50 +0200 Subject: [PATCH] Documentation work. --- docs/news.dox | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/news.dox b/docs/news.dox index 50b8a483..fec1b858 100644 --- a/docs/news.dox +++ b/docs/news.dox @@ -71,7 +71,7 @@ GLFW now has an (experimental) EGL context creation back end, which can be selected through CMake options. -@section news_30_hidpi High-DPI support +@subsection news_30_hidpi High-DPI support GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full resolution framebuffers where other UI elements are scaled up. To achieve this,