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Shortened the names of the left/right square bracket keys.

This commit is contained in:
Marcus 2011-01-03 22:07:01 +01:00
parent a44d566057
commit 3b0084799c
4 changed files with 93 additions and 93 deletions

View File

@ -245,9 +245,9 @@ extern "C" {
#define GLFW_KEY_X 88 #define GLFW_KEY_X 88
#define GLFW_KEY_Y 89 #define GLFW_KEY_Y 89
#define GLFW_KEY_Z 90 #define GLFW_KEY_Z 90
#define GLFW_KEY_LEFT_SQUARE_BRACKET 91 /* [ */ #define GLFW_KEY_LEFT_BRACKET 91 /* [ */
#define GLFW_KEY_BACKSLASH 92 /* \ */ #define GLFW_KEY_BACKSLASH 92 /* \ */
#define GLFW_KEY_RIGHT_SQUARE_BRACKET 93 /* ] */ #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ #define GLFW_KEY_WORLD_1 161 /* non-US #1 */
#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ #define GLFW_KEY_WORLD_2 162 /* non-US #2 */

View File

@ -128,8 +128,8 @@ static void updateKeyCodeLUT(void)
else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I; else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I;
else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O; else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O;
else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P; else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P;
else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_SQUARE_BRACKET; else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_BRACKET;
else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_SQUARE_BRACKET; else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_BRACKET;
else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A; else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A;
else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S; else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S;
else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D; else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D;

View File

@ -386,8 +386,8 @@ static int translateKey(int keycode)
case XK_space: return GLFW_KEY_SPACE; case XK_space: return GLFW_KEY_SPACE;
case XK_minus: return GLFW_KEY_MINUS; case XK_minus: return GLFW_KEY_MINUS;
case XK_equal: return GLFW_KEY_EQUAL; case XK_equal: return GLFW_KEY_EQUAL;
case XK_bracketleft: return GLFW_KEY_LEFT_SQUARE_BRACKET; case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET;
case XK_bracketright: return GLFW_KEY_RIGHT_SQUARE_BRACKET; case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET;
case XK_backslash: return GLFW_KEY_BACKSLASH; case XK_backslash: return GLFW_KEY_BACKSLASH;
case XK_semicolon: return GLFW_KEY_SEMICOLON; case XK_semicolon: return GLFW_KEY_SEMICOLON;
case XK_apostrophe: return GLFW_KEY_APOSTROPHE; case XK_apostrophe: return GLFW_KEY_APOSTROPHE;

View File

@ -47,32 +47,32 @@ static const char* get_key_name(int key)
switch (key) switch (key)
{ {
// Printable keys // Printable keys
case GLFW_KEY_A: return "a"; case GLFW_KEY_A: return "A";
case GLFW_KEY_B: return "b"; case GLFW_KEY_B: return "B";
case GLFW_KEY_C: return "c"; case GLFW_KEY_C: return "C";
case GLFW_KEY_D: return "d"; case GLFW_KEY_D: return "D";
case GLFW_KEY_E: return "e"; case GLFW_KEY_E: return "E";
case GLFW_KEY_F: return "f"; case GLFW_KEY_F: return "F";
case GLFW_KEY_G: return "g"; case GLFW_KEY_G: return "G";
case GLFW_KEY_H: return "h"; case GLFW_KEY_H: return "H";
case GLFW_KEY_I: return "i"; case GLFW_KEY_I: return "I";
case GLFW_KEY_J: return "j"; case GLFW_KEY_J: return "J";
case GLFW_KEY_K: return "k"; case GLFW_KEY_K: return "K";
case GLFW_KEY_L: return "l"; case GLFW_KEY_L: return "L";
case GLFW_KEY_M: return "m"; case GLFW_KEY_M: return "M";
case GLFW_KEY_N: return "n"; case GLFW_KEY_N: return "N";
case GLFW_KEY_O: return "o"; case GLFW_KEY_O: return "O";
case GLFW_KEY_P: return "p"; case GLFW_KEY_P: return "P";
case GLFW_KEY_Q: return "q"; case GLFW_KEY_Q: return "Q";
case GLFW_KEY_R: return "r"; case GLFW_KEY_R: return "R";
case GLFW_KEY_S: return "s"; case GLFW_KEY_S: return "S";
case GLFW_KEY_T: return "t"; case GLFW_KEY_T: return "T";
case GLFW_KEY_U: return "u"; case GLFW_KEY_U: return "U";
case GLFW_KEY_V: return "v"; case GLFW_KEY_V: return "V";
case GLFW_KEY_W: return "w"; case GLFW_KEY_W: return "W";
case GLFW_KEY_X: return "x"; case GLFW_KEY_X: return "X";
case GLFW_KEY_Y: return "y"; case GLFW_KEY_Y: return "Y";
case GLFW_KEY_Z: return "z"; case GLFW_KEY_Z: return "Z";
case GLFW_KEY_1: return "1"; case GLFW_KEY_1: return "1";
case GLFW_KEY_2: return "2"; case GLFW_KEY_2: return "2";
case GLFW_KEY_3: return "3"; case GLFW_KEY_3: return "3";
@ -83,23 +83,23 @@ static const char* get_key_name(int key)
case GLFW_KEY_8: return "8"; case GLFW_KEY_8: return "8";
case GLFW_KEY_9: return "9"; case GLFW_KEY_9: return "9";
case GLFW_KEY_0: return "0"; case GLFW_KEY_0: return "0";
case GLFW_KEY_SPACE: return "space"; case GLFW_KEY_SPACE: return "SPACE";
case GLFW_KEY_MINUS: return "-"; case GLFW_KEY_MINUS: return "MINUS";
case GLFW_KEY_EQUAL: return "="; case GLFW_KEY_EQUAL: return "EQUAL";
case GLFW_KEY_LEFT_SQUARE_BRACKET: return "["; case GLFW_KEY_LEFT_BRACKET: return "LEFT BRACKET";
case GLFW_KEY_RIGHT_SQUARE_BRACKET: return "]"; case GLFW_KEY_RIGHT_BRACKET: return "RIGHT BRACKET";
case GLFW_KEY_BACKSLASH: return "\\"; case GLFW_KEY_BACKSLASH: return "BACKSLASH";
case GLFW_KEY_SEMICOLON: return ";"; case GLFW_KEY_SEMICOLON: return "SEMICOLON";
case GLFW_KEY_APOSTROPHE: return "'"; case GLFW_KEY_APOSTROPHE: return "APOSTROPHE";
case GLFW_KEY_GRAVE_ACCENT: return "`"; case GLFW_KEY_GRAVE_ACCENT: return "GRAVE ACCENT";
case GLFW_KEY_COMMA: return ","; case GLFW_KEY_COMMA: return "COMMA";
case GLFW_KEY_PERIOD: return "."; case GLFW_KEY_PERIOD: return "PERIOD";
case GLFW_KEY_SLASH: return "/"; case GLFW_KEY_SLASH: return "SLASH";
case GLFW_KEY_WORLD_1: return "world 1"; case GLFW_KEY_WORLD_1: return "WORLD 1";
case GLFW_KEY_WORLD_2: return "world 2"; case GLFW_KEY_WORLD_2: return "WORLD 2";
// Special keys // Function keys
case GLFW_KEY_ESC: return "escape"; case GLFW_KEY_ESC: return "ESCAPE";
case GLFW_KEY_F1: return "F1"; case GLFW_KEY_F1: return "F1";
case GLFW_KEY_F2: return "F2"; case GLFW_KEY_F2: return "F2";
case GLFW_KEY_F3: return "F3"; case GLFW_KEY_F3: return "F3";
@ -125,52 +125,52 @@ static const char* get_key_name(int key)
case GLFW_KEY_F23: return "F23"; case GLFW_KEY_F23: return "F23";
case GLFW_KEY_F24: return "F24"; case GLFW_KEY_F24: return "F24";
case GLFW_KEY_F25: return "F25"; case GLFW_KEY_F25: return "F25";
case GLFW_KEY_UP: return "up"; case GLFW_KEY_UP: return "UP";
case GLFW_KEY_DOWN: return "down"; case GLFW_KEY_DOWN: return "DOWN";
case GLFW_KEY_LEFT: return "left"; case GLFW_KEY_LEFT: return "LEFT";
case GLFW_KEY_RIGHT: return "right"; case GLFW_KEY_RIGHT: return "RIGHT";
case GLFW_KEY_LEFT_SHIFT: return "left shift"; case GLFW_KEY_LEFT_SHIFT: return "LEFT SHIFT";
case GLFW_KEY_RIGHT_SHIFT: return "right shift"; case GLFW_KEY_RIGHT_SHIFT: return "RIGHT SHIFT";
case GLFW_KEY_LEFT_CONTROL: return "left control"; case GLFW_KEY_LEFT_CONTROL: return "LEFT CONTROL";
case GLFW_KEY_RIGHT_CONTROL: return "right control"; case GLFW_KEY_RIGHT_CONTROL: return "RIGHT CONTROL";
case GLFW_KEY_LEFT_ALT: return "left alt"; case GLFW_KEY_LEFT_ALT: return "LEFT ALT";
case GLFW_KEY_RIGHT_ALT: return "right alt"; case GLFW_KEY_RIGHT_ALT: return "RIGHT ALT";
case GLFW_KEY_TAB: return "tab"; case GLFW_KEY_TAB: return "TAB";
case GLFW_KEY_ENTER: return "enter"; case GLFW_KEY_ENTER: return "ENTER";
case GLFW_KEY_BACKSPACE: return "backspace"; case GLFW_KEY_BACKSPACE: return "BACKSPACE";
case GLFW_KEY_INSERT: return "insert"; case GLFW_KEY_INSERT: return "INSERT";
case GLFW_KEY_DELETE: return "delete"; case GLFW_KEY_DELETE: return "DELETE";
case GLFW_KEY_PAGE_UP: return "page up"; case GLFW_KEY_PAGE_UP: return "PAGE UP";
case GLFW_KEY_PAGE_DOWN: return "page down"; case GLFW_KEY_PAGE_DOWN: return "PAGE DOWN";
case GLFW_KEY_HOME: return "home"; case GLFW_KEY_HOME: return "HOME";
case GLFW_KEY_END: return "end"; case GLFW_KEY_END: return "END";
case GLFW_KEY_KP_0: return "keypad 0"; case GLFW_KEY_KP_0: return "KEYPAD 0";
case GLFW_KEY_KP_1: return "keypad 1"; case GLFW_KEY_KP_1: return "KEYPAD 1";
case GLFW_KEY_KP_2: return "keypad 2"; case GLFW_KEY_KP_2: return "KEYPAD 2";
case GLFW_KEY_KP_3: return "keypad 3"; case GLFW_KEY_KP_3: return "KEYPAD 3";
case GLFW_KEY_KP_4: return "keypad 4"; case GLFW_KEY_KP_4: return "KEYPAD 4";
case GLFW_KEY_KP_5: return "keypad 5"; case GLFW_KEY_KP_5: return "KEYPAD 5";
case GLFW_KEY_KP_6: return "keypad 6"; case GLFW_KEY_KP_6: return "KEYPAD 6";
case GLFW_KEY_KP_7: return "keypad 7"; case GLFW_KEY_KP_7: return "KEYPAD 7";
case GLFW_KEY_KP_8: return "keypad 8"; case GLFW_KEY_KP_8: return "KEYPAD 8";
case GLFW_KEY_KP_9: return "keypad 9"; case GLFW_KEY_KP_9: return "KEYPAD 9";
case GLFW_KEY_KP_DIVIDE: return "keypad divide"; case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE";
case GLFW_KEY_KP_MULTIPLY: return "keypad multiply"; case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY";
case GLFW_KEY_KP_SUBTRACT: return "keypad subtract"; case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT";
case GLFW_KEY_KP_ADD: return "keypad add"; case GLFW_KEY_KP_ADD: return "KEYPAD ADD";
case GLFW_KEY_KP_DECIMAL: return "keypad decimal"; case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL";
case GLFW_KEY_KP_EQUAL: return "keypad equal"; case GLFW_KEY_KP_EQUAL: return "KEYPAD EQUAL";
case GLFW_KEY_KP_ENTER: return "keypad enter"; case GLFW_KEY_KP_ENTER: return "KEYPAD ENTER";
case GLFW_KEY_NUM_LOCK: return "num lock"; case GLFW_KEY_NUM_LOCK: return "NUM LOCK";
case GLFW_KEY_CAPS_LOCK: return "caps lock"; case GLFW_KEY_CAPS_LOCK: return "CAPS LOCK";
case GLFW_KEY_SCROLL_LOCK: return "scroll lock"; case GLFW_KEY_SCROLL_LOCK: return "SCROLL LOCK";
case GLFW_KEY_PAUSE: return "pause"; case GLFW_KEY_PAUSE: return "PAUSE";
case GLFW_KEY_LEFT_SUPER: return "left super"; case GLFW_KEY_LEFT_SUPER: return "LEFT SUPER";
case GLFW_KEY_RIGHT_SUPER: return "right super"; case GLFW_KEY_RIGHT_SUPER: return "RIGHT SUPER";
case GLFW_KEY_MENU: return "menu"; case GLFW_KEY_MENU: return "MENU";
}
return NULL; default: return NULL;
}
} }
static const char* get_action_name(int action) static const char* get_action_name(int action)