mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
realizing "as you would" is platform dependent
specified "for linux or unix" and added a bit about using Visual Studio on Windows.
(cherry picked from commit 1a5e07fd4b
)
This commit is contained in:
parent
014ce9c74f
commit
3bf580ad1d
|
@ -180,10 +180,12 @@ You should now have all required dependencies and the project files or makefiles
|
||||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||||
these files, as you would with any other project:
|
these files, as you would with any other project:
|
||||||
|
|
||||||
|
e.g. on linux or unix,
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cd <glfw-root-dir>
|
cd <glfw-root-dir>
|
||||||
make install
|
make install
|
||||||
@endcode
|
@endcode
|
||||||
|
or on Windows, open the .sln file in Visual Studio and build via the file menu.
|
||||||
|
|
||||||
Once the GLFW library is compiled, you are ready to build your applications,
|
Once the GLFW library is compiled, you are ready to build your applications,
|
||||||
linking it to the GLFW library. See @ref build_guide for more information.
|
linking it to the GLFW library. See @ref build_guide for more information.
|
||||||
|
|
Loading…
Reference in New Issue
Block a user