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https://github.com/gwm17/glfw.git
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Fixed captured cursor mode on OS X.
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7423cfa5bf
commit
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@ -109,6 +109,8 @@ typedef struct _GLFWlibraryNS
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id autoreleasePool;
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id cursor;
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GLboolean cursorHidden;
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char* clipboardString;
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_GLFWjoy joysticks[GLFW_JOYSTICK_LAST + 1];
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@ -942,26 +942,36 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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{
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// Unhide the cursor if the last mode was CAPTURED.
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if (window->cursorMode == GLFW_CURSOR_CAPTURED) {
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CGAssociateMouseAndMouseCursorPosition(true);
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if (mode == GLFW_CURSOR_HIDDEN)
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{
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[window->ns.object enableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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}
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else
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{
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[window->ns.object disableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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}
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switch (mode)
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if (mode == GLFW_CURSOR_CAPTURED)
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{
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case GLFW_CURSOR_NORMAL:
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[window->ns.object disableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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break;
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case GLFW_CURSOR_HIDDEN:
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[window->ns.object enableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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break;
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case GLFW_CURSOR_CAPTURED:
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[window->ns.object enableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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CGAssociateMouseAndMouseCursorPosition(false);
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break;
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CGAssociateMouseAndMouseCursorPosition(false);
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if (!_glfw.ns.cursorHidden)
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{
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[NSCursor hide];
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_glfw.ns.cursorHidden = GL_TRUE;
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}
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}
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else
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{
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CGAssociateMouseAndMouseCursorPosition(true);
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if (_glfw.ns.cursorHidden)
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{
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[NSCursor unhide];
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_glfw.ns.cursorHidden = GL_FALSE;
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}
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}
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}
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