From 410a4e29e133fe911c817fb1061df16420c4365a Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Thu, 27 Sep 2012 22:28:04 +0200 Subject: [PATCH] Moved from gl3.h to glcorearb.h. --- include/GL/glfw3.h | 6 +++--- readme.html | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index dae1cc6a..3ef25d16 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -141,7 +141,7 @@ extern "C" { /* Include the chosen OpenGL header and, optionally, the GLU header. */ #if defined(__APPLE_CC__) - #if defined(GLFW_INCLUDE_GL3) + #if defined(GLFW_INCLUDE_GLCOREARB) #include #else #define GL_GLEXT_LEGACY @@ -151,8 +151,8 @@ extern "C" { #include #endif #else - #if defined(GLFW_INCLUDE_GL3) - #include + #if defined(GLFW_INCLUDE_GLCOREARB) + #include #else #include #endif diff --git a/readme.html b/readme.html index c6047bb7..633c775e 100644 --- a/readme.html +++ b/readme.html @@ -282,7 +282,7 @@ version of GLFW.

  • Added GLFW_OPENGL_ES2_PROFILE profile for creating OpenGL ES 2.0 contexts using the GLX_EXT_create_context_es2_profile and WGL_EXT_create_context_es2_profile extensions
  • Added GLFW_OPENGL_ROBUSTNESS window hint and associated strategy tokens for GL_ARB_robustness support
  • Added GLFW_OPENGL_REVISION window parameter to make up for removal of glfwGetGLVersion
  • -
  • Added GLFW_INCLUDE_GL3 macro for telling the GLFW header to include gl3.h header instead of gl.h
  • +
  • Added GLFW_INCLUDE_GLCOREARB macro for including glcorearb.h instead of gl.h
  • Added GLFW_VISIBLE window hint and parameter for controlling and polling window visibility
  • Added windows simple multi-window test program
  • Added sharing simple OpenGL object sharing test program