diff --git a/readme.html b/readme.html index 5ac580d7..a4ee2c5d 100644 --- a/readme.html +++ b/readme.html @@ -74,9 +74,9 @@ in the following sections.
In the files of your program where you use OpenGL or GLFW, you should
-include the GL/glfw.h
header file, i.e.:
GL/glfw3.h
header file, i.e.:
-#include <GL/glfw.h>
+#include <GL/glfw3.h>
This defines all the constants, types and function prototypes of the GLFW
API. It also includes the gl.h
and GL/glu.h header
@@ -100,7 +100,7 @@ it. This way, the namespace won't be cluttered by the entire Windows API.
windows.h
unless you actually need
direct access to the Windows APIwindows.h
, do it
- before including GL/glfw.h
and the GLFW header will
+ before including GL/glfw3.h
and the GLFW header will
detect this.