From 43f4afef783bcfec901cd78ef0c63740c5b3e27f Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Wed, 28 Oct 2015 03:44:02 +0100 Subject: [PATCH] Clarify WGL recreation comment --- src/win32_window.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/win32_window.c b/src/win32_window.c index 9a33e695..96aa378f 100644 --- a/src/win32_window.c +++ b/src/win32_window.c @@ -844,7 +844,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window, // have a current context (actually until we have implicitly loaded // the vendor ICD) - // Yes, this is strange, and yes, this is the proper way on Win32 + // Yes, this is strange, and yes, this is the proper way on WGL // As Windows only allows you to set the pixel format once for // a window, we need to destroy the current window and create a new