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Add hat button toggling to joystick test
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5ae781586f
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@ -90,7 +90,7 @@ static const char* joystick_label(int jid)
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int main(void)
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{
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int jid;
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int jid, hat_buttons = GLFW_FALSE;
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GLFWwindow* window;
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struct nk_context* nk;
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struct nk_font_atlas* atlas;
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@ -98,7 +98,6 @@ int main(void)
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memset(joysticks, 0, sizeof(joysticks));
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glfwSetErrorCallback(error_callback);
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glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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@ -143,7 +142,7 @@ int main(void)
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{
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nk_layout_row_dynamic(nk, 30, 1);
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nk_label(nk, "Hat buttons disabled", NK_TEXT_LEFT);
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nk_checkbox_label(nk, "Hat buttons", &hat_buttons);
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if (joystick_count)
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{
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@ -178,12 +177,17 @@ int main(void)
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nk_layout_row_dynamic(nk, 30, 1);
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axes = glfwGetJoystickAxes(joysticks[i], &axis_count);
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buttons = glfwGetJoystickButtons(joysticks[i], &button_count);
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hats = glfwGetJoystickHats(joysticks[i], &hat_count);
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if (!hat_buttons)
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button_count -= hat_count * 4;
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for (j = 0; j < axis_count; j++)
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nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f);
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nk_layout_row_dynamic(nk, 30, 8);
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buttons = glfwGetJoystickButtons(joysticks[i], &button_count);
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for (j = 0; j < button_count; j++)
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{
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char name[16];
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@ -193,7 +197,6 @@ int main(void)
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nk_layout_row_dynamic(nk, 30, 8);
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hats = glfwGetJoystickHats(joysticks[i], &hat_count);
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for (j = 0; j < hat_count; j++)
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{
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float radius;
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