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Use more GLFWbool

This commit is contained in:
Camilla Berglund 2015-12-10 17:10:05 +01:00
parent 2b52008405
commit 45efb935c5
12 changed files with 40 additions and 40 deletions

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@ -39,7 +39,7 @@
//
typedef struct _GLFWjoydeviceNS
{
int present;
GLFWbool present;
char name[256];
IOHIDDeviceRef deviceRef;

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@ -176,7 +176,7 @@ static GLFWbool chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
// Initialize EGL
//
int _glfwInitEGL(void)
GLFWbool _glfwInitEGL(void)
{
int i;
const char* sonames[] =
@ -284,9 +284,9 @@ void _glfwTerminateEGL(void)
// Create the OpenGL or OpenGL ES context
//
int _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int attribs[40];
EGLConfig config;

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@ -207,11 +207,11 @@ typedef struct _GLFWlibraryEGL
} _GLFWlibraryEGL;
int _glfwInitEGL(void);
GLFWbool _glfwInitEGL(void);
void _glfwTerminateEGL(void);
int _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextEGL(_GLFWwindow* window);
#if defined(_GLFW_X11)
GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig,

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@ -150,7 +150,7 @@ static GLXContext createLegacyContext(_GLFWwindow* window,
// Initialize GLX
//
int _glfwInitGLX(void)
GLFWbool _glfwInitGLX(void)
{
int i;
const char* sonames[] =
@ -314,9 +314,9 @@ void _glfwTerminateGLX(void)
// Create the OpenGL or OpenGL ES context
//
int _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int attribs[40];
GLXFBConfig native = NULL;

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@ -171,11 +171,11 @@ typedef struct _GLFWlibraryGLX
} _GLFWlibraryGLX;
int _glfwInitGLX(void);
GLFWbool _glfwInitGLX(void);
void _glfwTerminateGLX(void);
int _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextGLX(_GLFWwindow* window);
GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig,

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@ -231,10 +231,10 @@ struct _GLFWfbconfig
int accumBlueBits;
int accumAlphaBits;
int auxBuffers;
int stereo;
GLFWbool stereo;
int samples;
int sRGB;
int doublebuffer;
GLFWbool sRGB;
GLFWbool doublebuffer;
// This is defined in the context API's context.h
_GLFW_PLATFORM_FBCONFIG;
@ -918,6 +918,6 @@ void _glfwFreeMonitors(_GLFWmonitor** monitors, int count);
/*! @ingroup utility
*/
int _glfwIsPrintable(int key);
GLFWbool _glfwIsPrintable(int key);
#endif // _glfw3_internal_h_

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@ -173,7 +173,7 @@ static GLFWbool pollJoystickEvents(_GLFWjoystickLinux* js)
// Initialize joystick interface
//
int _glfwInitJoysticksLinux(void)
GLFWbool _glfwInitJoysticksLinux(void)
{
#if defined(__linux__)
const char* dirname = "/dev/input";

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@ -36,7 +36,7 @@
//
typedef struct _GLFWjoystickLinux
{
int present;
GLFWbool present;
int fd;
float* axes;
int axisCount;
@ -61,7 +61,7 @@ typedef struct _GLFWjoylistLinux
} _GLFWjoylistLinux;
int _glfwInitJoysticksLinux(void);
GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void);
#endif // _glfw3_linux_joystick_h_

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@ -52,11 +52,11 @@ typedef struct _GLFWlibraryNSGL
} _GLFWlibraryNSGL;
int _glfwInitNSGL(void);
GLFWbool _glfwInitNSGL(void);
void _glfwTerminateNSGL(void);
int _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextNSGL(_GLFWwindow* window);
#endif // _glfw3_nsgl_context_h_

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@ -33,7 +33,7 @@
// Initialize OpenGL support
//
int _glfwInitNSGL(void)
GLFWbool _glfwInitNSGL(void)
{
_glfw.nsgl.framework =
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
@ -55,9 +55,9 @@ void _glfwTerminateNSGL(void)
// Create the OpenGL context
//
int _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
unsigned int attributeCount = 0;

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@ -287,7 +287,7 @@ static GLFWbool isCompositionEnabled(void)
// Initialize WGL
//
int _glfwInitWGL(void)
GLFWbool _glfwInitWGL(void)
{
_glfw.wgl.instance = LoadLibraryA("opengl32.dll");
if (!_glfw.wgl.instance)
@ -327,9 +327,9 @@ void _glfwTerminateWGL(void)
// Create the OpenGL or OpenGL ES context
//
int _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int attribs[40];
int pixelFormat = 0;

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@ -144,11 +144,11 @@ typedef struct _GLFWlibraryWGL
} _GLFWlibraryWGL;
int _glfwInitWGL(void);
GLFWbool _glfwInitWGL(void);
void _glfwTerminateWGL(void);
int _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextWGL(_GLFWwindow* window);
int _glfwAnalyzeContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,