mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
Formatting pass.
This commit is contained in:
parent
484a2714fc
commit
479c9255fc
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@ -31,16 +31,12 @@
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#include "internal.h"
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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//========================================================================
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// Low level keyboard hook (system callback) function
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// Used to disable system keys under Windows NT
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//========================================================================
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static LRESULT CALLBACK keyboardHook( int nCode, WPARAM wParam, LPARAM lParam )
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static LRESULT CALLBACK keyboardHook(int nCode, WPARAM wParam, LPARAM lParam)
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{
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BOOL syskeys = FALSE;
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PKBDLLHOOKSTRUCT p;
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@ -49,11 +45,11 @@ static LRESULT CALLBACK keyboardHook( int nCode, WPARAM wParam, LPARAM lParam )
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// pointer to a KBDLLHOOKSTRUCT
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p = (PKBDLLHOOKSTRUCT) lParam;
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if( nCode == HC_ACTION )
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if (nCode == HC_ACTION)
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{
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// We have a keyboard event
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switch( wParam )
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switch (wParam)
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{
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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@ -61,14 +57,14 @@ static LRESULT CALLBACK keyboardHook( int nCode, WPARAM wParam, LPARAM lParam )
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case WM_SYSKEYUP:
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// Detect: ALT+TAB, ALT+ESC, ALT+F4, CTRL+ESC,
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// LWIN, RWIN, APPS (mysterious menu key)
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syskeys = ( p->vkCode == VK_TAB &&
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p->flags & LLKHF_ALTDOWN ) ||
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( p->vkCode == VK_ESCAPE &&
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p->flags & LLKHF_ALTDOWN ) ||
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( p->vkCode == VK_F4 &&
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p->flags & LLKHF_ALTDOWN ) ||
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( p->vkCode == VK_ESCAPE &&
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(GetKeyState(VK_CONTROL) & 0x8000)) ||
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syskeys = (p->vkCode == VK_TAB &&
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p->flags & LLKHF_ALTDOWN) ||
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(p->vkCode == VK_ESCAPE &&
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p->flags & LLKHF_ALTDOWN) ||
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(p->vkCode == VK_F4 &&
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p->flags & LLKHF_ALTDOWN) ||
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(p->vkCode == VK_ESCAPE &&
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(GetKeyState(VK_CONTROL) & 0x8000)) ||
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p->vkCode == VK_LWIN ||
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p->vkCode == VK_RWIN ||
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p->vkCode == VK_APPS;
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@ -80,13 +76,11 @@ static LRESULT CALLBACK keyboardHook( int nCode, WPARAM wParam, LPARAM lParam )
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}
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// Was it a system key combination (e.g. ALT+TAB)?
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if( syskeys )
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if (syskeys)
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{
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// Pass the key event to our window message loop
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if( _glfwWin.opened )
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{
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PostMessage( _glfwWin.window, (UINT) wParam, p->vkCode, 0 );
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}
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if (_glfwWin.opened)
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PostMessage(_glfwWin.window, (UINT) wParam, p->vkCode, 0);
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// We've taken care of it - don't let the system know about this
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// key event
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@ -95,61 +89,59 @@ static LRESULT CALLBACK keyboardHook( int nCode, WPARAM wParam, LPARAM lParam )
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else
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{
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// It's a harmless key press, let the system deal with it
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return CallNextHookEx( _glfwWin.keyboardHook, nCode, wParam, lParam );
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return CallNextHookEx(_glfwWin.keyboardHook, nCode, wParam, lParam);
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}
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}
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//************************************************************************
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//**** Platform implementation functions ****
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//************************************************************************
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Enable system keys
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//========================================================================
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void _glfwPlatformEnableSystemKeys( void )
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void _glfwPlatformEnableSystemKeys(void)
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{
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BOOL dummy;
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// Use different methods depending on operating system version
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if( _glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4 )
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if (_glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4)
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{
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if( _glfwWin.keyboardHook != NULL )
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if (_glfwWin.keyboardHook != NULL)
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{
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UnhookWindowsHookEx( _glfwWin.keyboardHook );
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UnhookWindowsHookEx(_glfwWin.keyboardHook);
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_glfwWin.keyboardHook = NULL;
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}
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}
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else
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{
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(void) SystemParametersInfo( SPI_SETSCREENSAVERRUNNING, FALSE, &dummy, 0 );
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}
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SystemParametersInfo(SPI_SETSCREENSAVERRUNNING, FALSE, &dummy, 0);
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}
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//========================================================================
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// Disable system keys
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//========================================================================
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void _glfwPlatformDisableSystemKeys( void )
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void _glfwPlatformDisableSystemKeys(void)
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{
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BOOL dummy;
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// Use different methods depending on operating system version
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if( _glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4 )
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if (_glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4)
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{
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// Under Windows NT, install a low level keyboard hook
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_glfwWin.keyboardHook = SetWindowsHookEx( WH_KEYBOARD_LL,
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keyboardHook,
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_glfwLibrary.instance,
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0 );
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_glfwWin.keyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL,
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keyboardHook,
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_glfwLibrary.instance,
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0);
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}
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else
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{
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// Under Windows 95/98/ME, fool Windows that a screensaver
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// is running => prevents ALT+TAB, CTRL+ESC and CTRL+ALT+DEL
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(void) SystemParametersInfo( SPI_SETSCREENSAVERRUNNING, TRUE, &dummy, 0 );
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SystemParametersInfo(SPI_SETSCREENSAVERRUNNING, TRUE, &dummy, 0);
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}
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}
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@ -31,77 +31,102 @@
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#include "internal.h"
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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//========================================================================
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// Convert BPP to RGB bits based on "best guess"
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//========================================================================
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static void bpp2rgb( int bpp, int *r, int *g, int *b )
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static void bpp2rgb(int bpp, int* r, int* g, int* b)
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{
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int delta;
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// We assume that by 32 they really meant 24
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if( bpp == 32 )
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{
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if (bpp == 32)
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bpp = 24;
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}
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// Convert "bits per pixel" to red, green & blue sizes
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*r = *g = *b = bpp / 3;
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delta = bpp - (*r * 3);
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if( delta >= 1 )
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{
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if (delta >= 1)
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*g = *g + 1;
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}
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if( delta == 2 )
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{
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if (delta == 2)
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*r = *r + 1;
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}
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}
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//========================================================================
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// Return closest video mode by dimensions, refresh rate and channel sizes
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//========================================================================
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static int getClosestVideoMode(int* w, int* h,
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int* r, int* g, int* b,
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int* refresh)
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{
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int bpp, bestmode;
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// Colorbits = sum of red/green/blue bits
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bpp = *r + *g + *b;
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// If colorbits < 15 (e.g. 0) or >= 24, default to 32 bpp
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if (bpp < 15 || bpp >= 24)
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bpp = 32;
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// Find best match
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bestmode = _glfwGetClosestVideoModeBPP(w, h, &bpp, refresh);
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// Convert "bits per pixel" to red, green & blue sizes
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bpp2rgb(bpp, r, g, b);
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return bestmode;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Return closest video mode by dimensions, refresh rate and bits per pixel
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//========================================================================
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int _glfwGetClosestVideoModeBPP( int *w, int *h, int *bpp, int *refresh )
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int _glfwGetClosestVideoModeBPP(int* w, int* h, int* bpp, int* refresh)
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{
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int mode, bestmode, match, bestmatch, rr, bestrr, success;
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int mode, bestmode, match, bestmatch, rr, bestrr, success;
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DEVMODE dm;
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// Find best match
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bestmatch = 0x7fffffff;
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bestrr = 0x7fffffff;
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mode = bestmode = 0;
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do
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{
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dm.dmSize = sizeof( DEVMODE );
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success = EnumDisplaySettings( NULL, mode, &dm );
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if( success )
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dm.dmSize = sizeof(DEVMODE);
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success = EnumDisplaySettings(NULL, mode, &dm);
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if (success)
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{
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match = dm.dmBitsPerPel - *bpp;
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if( match < 0 ) match = -match;
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match = ( match << 25 ) |
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( (dm.dmPelsWidth - *w) *
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(dm.dmPelsWidth - *w) +
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(dm.dmPelsHeight - *h) *
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(dm.dmPelsHeight - *h) );
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if( match < bestmatch )
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if (match < 0)
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match = -match;
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match = (match << 25) |
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((dm.dmPelsWidth - *w) *
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(dm.dmPelsWidth - *w) +
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(dm.dmPelsHeight - *h) *
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(dm.dmPelsHeight - *h));
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if (match < bestmatch)
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{
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bestmatch = match;
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bestmode = mode;
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bestrr = (dm.dmDisplayFrequency - *refresh) *
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(dm.dmDisplayFrequency - *refresh);
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}
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else if( match == bestmatch && *refresh > 0 )
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else if (match == bestmatch && *refresh > 0)
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{
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rr = (dm.dmDisplayFrequency - *refresh) *
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(dm.dmDisplayFrequency - *refresh);
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if( rr < bestrr )
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if (rr < bestrr)
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{
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bestmatch = match;
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bestmode = mode;
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}
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}
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}
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mode ++;
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mode++;
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}
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while( success );
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while (success);
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// Get the parameters for the best matching display mode
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dm.dmSize = sizeof( DEVMODE );
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(void) EnumDisplaySettings( NULL, bestmode, &dm );
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dm.dmSize = sizeof(DEVMODE);
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EnumDisplaySettings(NULL, bestmode, &dm);
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// Fill out actual width and height
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*w = dm.dmPelsWidth;
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}
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//========================================================================
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// Return closest video mode by dimensions, refresh rate and channel sizes
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//========================================================================
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static int getClosestVideoMode( int *w, int *h,
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int *r, int *g, int *b,
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int *refresh )
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{
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int bpp, bestmode;
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// Colorbits = sum of red/green/blue bits
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bpp = *r + *g + *b;
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// If colorbits < 15 (e.g. 0) or >= 24, default to 32 bpp
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if( bpp < 15 || bpp >= 24 )
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{
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bpp = 32;
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}
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// Find best match
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bestmode = _glfwGetClosestVideoModeBPP( w, h, &bpp, refresh );
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// Convert "bits per pixel" to red, green & blue sizes
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bpp2rgb( bpp, r, g, b );
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return bestmode;
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}
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//========================================================================
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// Change the current video mode
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//========================================================================
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void _glfwSetVideoModeMODE( int mode )
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void _glfwSetVideoModeMODE(int mode)
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{
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DEVMODE dm;
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int success;
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// Get the parameters for the best matching display mode
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dm.dmSize = sizeof( DEVMODE );
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(void) EnumDisplaySettings( NULL, mode, &dm );
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dm.dmSize = sizeof(DEVMODE);
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EnumDisplaySettings(NULL, mode, &dm);
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// Set which fields we want to specify
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
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// Do we have a prefered refresh rate?
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if( _glfwWin.desiredRefreshRate > 0 )
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if (_glfwWin.desiredRefreshRate > 0)
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{
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dm.dmFields = dm.dmFields | DM_DISPLAYFREQUENCY;
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dm.dmDisplayFrequency = _glfwWin.desiredRefreshRate;
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}
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// Change display setting
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dm.dmSize = sizeof( DEVMODE );
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success = ChangeDisplaySettings( &dm, CDS_FULLSCREEN );
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dm.dmSize = sizeof(DEVMODE);
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success = ChangeDisplaySettings(&dm, CDS_FULLSCREEN);
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// If the mode change was not possible, query the current display
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// settings (we'll use the desktop resolution for fullscreen mode)
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if( success == DISP_CHANGE_SUCCESSFUL )
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{
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if (success == DISP_CHANGE_SUCCESSFUL)
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_glfwWin.modeID = mode;
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}
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else
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{
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_glfwWin.modeID = ENUM_REGISTRY_SETTINGS;
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EnumDisplaySettings( NULL, ENUM_REGISTRY_SETTINGS, &dm );
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EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm);
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}
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// Set the window size to that of the display mode
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@ -209,27 +203,27 @@ void _glfwSetVideoModeMODE( int mode )
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// Change the current video mode
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//========================================================================
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void _glfwSetVideoMode( int *w, int *h, int r, int g, int b, int refresh )
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void _glfwSetVideoMode(int* w, int* h, int r, int g, int b, int refresh)
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{
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int bestmode;
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int bestmode;
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// Find a best match mode
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bestmode = getClosestVideoMode( w, h, &r, &g, &b, &refresh );
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bestmode = getClosestVideoMode(w, h, &r, &g, &b, &refresh);
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// Change mode
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_glfwSetVideoModeMODE( bestmode );
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_glfwSetVideoModeMODE(bestmode);
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}
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//************************************************************************
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//**** GLFW user functions ****
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//************************************************************************
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//////////////////////////////////////////////////////////////////////////
|
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////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Get a list of available video modes
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//========================================================================
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int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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{
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int count, success, mode, i, j;
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int m1, m2, bpp, r, g, b;
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|
@ -238,37 +232,35 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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// Loop through all video modes and extract all the UNIQUE modes
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count = 0;
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mode = 0;
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do
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{
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// Get video mode properties
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dm.dmSize = sizeof( DEVMODE );
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success = EnumDisplaySettings( NULL, mode, &dm );
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dm.dmSize = sizeof(DEVMODE);
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success = EnumDisplaySettings(NULL, mode, &dm);
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// Is it a valid mode? (only list depths >= 15 bpp)
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if( success && dm.dmBitsPerPel >= 15 )
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if (success && dm.dmBitsPerPel >= 15)
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{
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// Convert to RGB, and back to bpp ("mask out" alpha bits etc)
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bpp2rgb( dm.dmBitsPerPel, &r, &g, &b );
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bpp2rgb(dm.dmBitsPerPel, &r, &g, &b);
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bpp = r + g + b;
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// Mode "code" for this mode
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m1 = (bpp << 25) | (dm.dmPelsWidth * dm.dmPelsHeight);
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// Insert mode in list (sorted), and avoid duplicates
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for( i = 0; i < count; i ++ )
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for (i = 0; i < count; i++)
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{
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// Mode "code" for already listed mode
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bpp = list[i].redBits + list[i].greenBits +
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list[i].blueBits;
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bpp = list[i].redBits + list[i].greenBits + list[i].blueBits;
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m2 = (bpp << 25) | (list[i].width * list[i].height);
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if( m1 <= m2 )
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{
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if (m1 <= m2)
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break;
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}
|
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}
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// New entry at the end of the list?
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if( i >= count )
|
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if (i >= count)
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{
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list[count].width = dm.dmPelsWidth;
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list[count].height = dm.dmPelsHeight;
|
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|
@ -278,23 +270,22 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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count ++;
|
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}
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// Insert new entry in the list?
|
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else if( m1 < m2 )
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else if (m1 < m2)
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{
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for( j = count; j > i; j -- )
|
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{
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list[j] = list[j-1];
|
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}
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for (j = count; j > i; j--)
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list[j] = list[j - 1];
|
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list[i].width = dm.dmPelsWidth;
|
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list[i].height = dm.dmPelsHeight;
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list[i].redBits = r;
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list[i].greenBits = g;
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list[i].blueBits = b;
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count ++;
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count++;
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}
|
||||
}
|
||||
mode ++;
|
||||
mode++;
|
||||
}
|
||||
while( success && (count < maxcount) );
|
||||
while (success && (count < maxcount));
|
||||
|
||||
return count;
|
||||
}
|
||||
|
@ -304,17 +295,17 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
|
|||
// Get the desktop video mode
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
|
||||
void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
|
||||
{
|
||||
DEVMODE dm;
|
||||
|
||||
// Get desktop display mode
|
||||
dm.dmSize = sizeof( DEVMODE );
|
||||
(void) EnumDisplaySettings( NULL, ENUM_REGISTRY_SETTINGS, &dm );
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm);
|
||||
|
||||
// Return desktop mode parameters
|
||||
mode->width = dm.dmPelsWidth;
|
||||
mode->height = dm.dmPelsHeight;
|
||||
bpp2rgb( dm.dmBitsPerPel, &mode->redBits, &mode->greenBits, &mode->blueBits );
|
||||
bpp2rgb(dm.dmBitsPerPel, &mode->redBits, &mode->greenBits, &mode->blueBits);
|
||||
}
|
||||
|
||||
|
|
|
@ -31,39 +31,35 @@
|
|||
#include "internal.h"
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** Platform implementation functions ****
|
||||
//************************************************************************
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Check if the current context supports the specified WGL extension
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformExtensionSupported( const char *extension )
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
const GLubyte *extensions;
|
||||
const GLubyte* extensions;
|
||||
|
||||
if( _glfwWin.GetExtensionsStringEXT != NULL )
|
||||
if (_glfwWin.GetExtensionsStringEXT != NULL)
|
||||
{
|
||||
extensions = (GLubyte *) _glfwWin.GetExtensionsStringEXT();
|
||||
if( extensions != NULL )
|
||||
extensions = (GLubyte*) _glfwWin.GetExtensionsStringEXT();
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( _glfwWin.GetExtensionsStringARB != NULL )
|
||||
if (_glfwWin.GetExtensionsStringARB != NULL)
|
||||
{
|
||||
extensions = (GLubyte *) _glfwWin.GetExtensionsStringARB( _glfwWin.DC );
|
||||
if( extensions != NULL )
|
||||
extensions = (GLubyte*) _glfwWin.GetExtensionsStringARB(_glfwWin.DC);
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -75,8 +71,8 @@ int _glfwPlatformExtensionSupported( const char *extension )
|
|||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
|
||||
void *_glfwPlatformGetProcAddress( const char *procname )
|
||||
void* _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return (void *) wglGetProcAddress( procname );
|
||||
return (void*) wglGetProcAddress(procname);
|
||||
}
|
||||
|
||||
|
|
|
@ -36,76 +36,69 @@
|
|||
#endif // __BORLANDC__
|
||||
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** GLFW internal functions ****
|
||||
//************************************************************************
|
||||
|
||||
//========================================================================
|
||||
// Load necessary libraries (DLLs)
|
||||
//========================================================================
|
||||
|
||||
static int _glfwInitLibraries( void )
|
||||
static GLboolean initLibraries(void)
|
||||
{
|
||||
// gdi32.dll (OpenGL pixel format functions & SwapBuffers)
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
_glfwLibrary.Libs.gdi32 = LoadLibrary( "gdi32.dll" );
|
||||
if( _glfwLibrary.Libs.gdi32 != NULL )
|
||||
_glfwLibrary.Libs.gdi32 = LoadLibrary("gdi32.dll");
|
||||
if (_glfwLibrary.Libs.gdi32 != NULL)
|
||||
{
|
||||
_glfwLibrary.Libs.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "ChoosePixelFormat" );
|
||||
_glfwLibrary.Libs.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.gdi32, "ChoosePixelFormat");
|
||||
_glfwLibrary.Libs.DescribePixelFormat = (DESCRIBEPIXELFORMAT_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "DescribePixelFormat" );
|
||||
_glfwLibrary.Libs.GetPixelFormat = (GETPIXELFORMAT_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "GetPixelFormat" );
|
||||
_glfwLibrary.Libs.SetPixelFormat = (SETPIXELFORMAT_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "SetPixelFormat" );
|
||||
_glfwLibrary.Libs.SwapBuffers = (SWAPBUFFERS_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "SwapBuffers" );
|
||||
if( _glfwLibrary.Libs.ChoosePixelFormat == NULL ||
|
||||
_glfwLibrary.Libs.DescribePixelFormat == NULL ||
|
||||
_glfwLibrary.Libs.GetPixelFormat == NULL ||
|
||||
_glfwLibrary.Libs.SetPixelFormat == NULL ||
|
||||
_glfwLibrary.Libs.SwapBuffers == NULL )
|
||||
GetProcAddress(_glfwLibrary.Libs.gdi32, "DescribePixelFormat");
|
||||
_glfwLibrary.Libs.GetPixelFormat = (GETPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.gdi32, "GetPixelFormat");
|
||||
_glfwLibrary.Libs.SetPixelFormat = (SETPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.gdi32, "SetPixelFormat");
|
||||
_glfwLibrary.Libs.SwapBuffers = (SWAPBUFFERS_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.gdi32, "SwapBuffers");
|
||||
|
||||
if (_glfwLibrary.Libs.ChoosePixelFormat &&
|
||||
_glfwLibrary.Libs.DescribePixelFormat &&
|
||||
_glfwLibrary.Libs.GetPixelFormat &&
|
||||
_glfwLibrary.Libs.SetPixelFormat &&
|
||||
_glfwLibrary.Libs.SwapBuffers)
|
||||
{
|
||||
FreeLibrary( _glfwLibrary.Libs.gdi32 );
|
||||
FreeLibrary(_glfwLibrary.Libs.gdi32);
|
||||
_glfwLibrary.Libs.gdi32 = NULL;
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
// winmm.dll (for joystick and timer support)
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
_glfwLibrary.Libs.winmm = LoadLibrary( "winmm.dll" );
|
||||
if( _glfwLibrary.Libs.winmm != NULL )
|
||||
_glfwLibrary.Libs.winmm = LoadLibrary("winmm.dll");
|
||||
if (_glfwLibrary.Libs.winmm != NULL)
|
||||
{
|
||||
_glfwLibrary.Libs.joyGetDevCapsA = (JOYGETDEVCAPSA_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.winmm, "joyGetDevCapsA" );
|
||||
_glfwLibrary.Libs.joyGetPos = (JOYGETPOS_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.winmm, "joyGetPos" );
|
||||
_glfwLibrary.Libs.joyGetPosEx = (JOYGETPOSEX_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.winmm, "joyGetPosEx" );
|
||||
_glfwLibrary.Libs.timeGetTime = (TIMEGETTIME_T)
|
||||
GetProcAddress( _glfwLibrary.Libs.winmm, "timeGetTime" );
|
||||
if( _glfwLibrary.Libs.joyGetDevCapsA == NULL ||
|
||||
_glfwLibrary.Libs.joyGetPos == NULL ||
|
||||
_glfwLibrary.Libs.joyGetPosEx == NULL ||
|
||||
_glfwLibrary.Libs.timeGetTime == NULL )
|
||||
GetProcAddress(_glfwLibrary.Libs.winmm, "joyGetDevCapsA");
|
||||
_glfwLibrary.Libs.joyGetPos = (JOYGETPOS_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.winmm, "joyGetPos");
|
||||
_glfwLibrary.Libs.joyGetPosEx = (JOYGETPOSEX_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.winmm, "joyGetPosEx");
|
||||
_glfwLibrary.Libs.timeGetTime = (TIMEGETTIME_T)
|
||||
GetProcAddress(_glfwLibrary.Libs.winmm, "timeGetTime");
|
||||
|
||||
if (_glfwLibrary.Libs.joyGetDevCapsA &&
|
||||
_glfwLibrary.Libs.joyGetPos &&
|
||||
_glfwLibrary.Libs.joyGetPosEx &&
|
||||
_glfwLibrary.Libs.timeGetTime)
|
||||
{
|
||||
FreeLibrary( _glfwLibrary.Libs.winmm );
|
||||
FreeLibrary(_glfwLibrary.Libs.winmm);
|
||||
_glfwLibrary.Libs.winmm = NULL;
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
return GL_TRUE;
|
||||
|
@ -116,22 +109,22 @@ static int _glfwInitLibraries( void )
|
|||
// Unload used libraries (DLLs)
|
||||
//========================================================================
|
||||
|
||||
static void _glfwFreeLibraries( void )
|
||||
static void freeLibraries(void)
|
||||
{
|
||||
// gdi32.dll
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
if( _glfwLibrary.Libs.gdi32 != NULL )
|
||||
if (_glfwLibrary.Libs.gdi32 != NULL)
|
||||
{
|
||||
FreeLibrary( _glfwLibrary.Libs.gdi32 );
|
||||
FreeLibrary(_glfwLibrary.Libs.gdi32);
|
||||
_glfwLibrary.Libs.gdi32 = NULL;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
// winmm.dll
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
if( _glfwLibrary.Libs.winmm != NULL )
|
||||
if (_glfwLibrary.Libs.winmm != NULL)
|
||||
{
|
||||
FreeLibrary( _glfwLibrary.Libs.winmm );
|
||||
FreeLibrary(_glfwLibrary.Libs.winmm);
|
||||
_glfwLibrary.Libs.winmm = NULL;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
@ -142,82 +135,65 @@ static void _glfwFreeLibraries( void )
|
|||
// Terminate GLFW when exiting application
|
||||
//========================================================================
|
||||
|
||||
void _glfwTerminate_atexit( void )
|
||||
static void glfw_atexit(void)
|
||||
{
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** Platform implementation functions ****
|
||||
//************************************************************************
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Initialize various GLFW state
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformInit( void )
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
OSVERSIONINFO osi;
|
||||
|
||||
// To make SetForegroundWindow() work as we want, we need to fiddle
|
||||
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
|
||||
// as possible in the hope of still being the foreground process)
|
||||
SystemParametersInfo( SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
&_glfwLibrary.Sys.foregroundLockTimeout, 0 );
|
||||
SystemParametersInfo( SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID)0,
|
||||
SPIF_SENDCHANGE );
|
||||
SystemParametersInfo(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
&_glfwLibrary.Sys.foregroundLockTimeout, 0);
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
// Check which OS version we are running
|
||||
osi.dwOSVersionInfoSize = sizeof( OSVERSIONINFO );
|
||||
GetVersionEx( &osi );
|
||||
osi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
||||
GetVersionEx(&osi);
|
||||
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_UNKNOWN;
|
||||
if( osi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
|
||||
|
||||
if (osi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
|
||||
{
|
||||
if( osi.dwMajorVersion == 4 && osi.dwMinorVersion < 10 )
|
||||
{
|
||||
if (osi.dwMajorVersion == 4 && osi.dwMinorVersion < 10)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_95;
|
||||
}
|
||||
else if( osi.dwMajorVersion == 4 && osi.dwMinorVersion < 90 )
|
||||
{
|
||||
else if (osi.dwMajorVersion == 4 && osi.dwMinorVersion < 90)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_98;
|
||||
}
|
||||
else if( osi.dwMajorVersion == 4 && osi.dwMinorVersion == 90 )
|
||||
{
|
||||
else if (osi.dwMajorVersion == 4 && osi.dwMinorVersion == 90)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_ME;
|
||||
}
|
||||
else if( osi.dwMajorVersion >= 4 )
|
||||
{
|
||||
else if (osi.dwMajorVersion >= 4)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_UNKNOWN_9x;
|
||||
}
|
||||
}
|
||||
else if( osi.dwPlatformId == VER_PLATFORM_WIN32_NT )
|
||||
else if (osi.dwPlatformId == VER_PLATFORM_WIN32_NT)
|
||||
{
|
||||
if( osi.dwMajorVersion == 4 && osi.dwMinorVersion == 0 )
|
||||
{
|
||||
if (osi.dwMajorVersion == 4 && osi.dwMinorVersion == 0)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_NT4;
|
||||
}
|
||||
else if( osi.dwMajorVersion == 5 && osi.dwMinorVersion == 0 )
|
||||
{
|
||||
else if (osi.dwMajorVersion == 5 && osi.dwMinorVersion == 0)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_2K;
|
||||
}
|
||||
else if( osi.dwMajorVersion == 5 && osi.dwMinorVersion == 1 )
|
||||
{
|
||||
else if (osi.dwMajorVersion == 5 && osi.dwMinorVersion == 1)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_XP;
|
||||
}
|
||||
else if( osi.dwMajorVersion == 5 && osi.dwMinorVersion == 2 )
|
||||
{
|
||||
else if (osi.dwMajorVersion == 5 && osi.dwMinorVersion == 2)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_NET_SERVER;
|
||||
}
|
||||
else if( osi.dwMajorVersion >= 5 )
|
||||
{
|
||||
else if (osi.dwMajorVersion >= 5)
|
||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_UNKNOWN_NT;
|
||||
}
|
||||
}
|
||||
|
||||
// Do we have Unicode support?
|
||||
if( _glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4 )
|
||||
if (_glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4)
|
||||
{
|
||||
// Windows NT/2000/XP/.NET has Unicode support
|
||||
_glfwLibrary.Sys.hasUnicode = GL_TRUE;
|
||||
|
@ -229,25 +205,23 @@ int _glfwPlatformInit( void )
|
|||
}
|
||||
|
||||
// Load libraries (DLLs)
|
||||
if( !_glfwInitLibraries() )
|
||||
{
|
||||
if (!_glfwInitLibraries())
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// With the Borland C++ compiler, we want to disable FPU exceptions
|
||||
// (this is recommended for OpenGL applications under Windows)
|
||||
#ifdef __BORLANDC__
|
||||
_control87( MCW_EM, MCW_EM );
|
||||
_control87(MCW_EM, MCW_EM);
|
||||
#endif
|
||||
|
||||
// Retrieve GLFW instance handle
|
||||
_glfwLibrary.instance = GetModuleHandle( NULL );
|
||||
_glfwLibrary.instance = GetModuleHandle(NULL);
|
||||
|
||||
// System keys are not disabled
|
||||
_glfwWin.keyboardHook = NULL;
|
||||
|
||||
// Install atexit() routine
|
||||
atexit( _glfwTerminate_atexit );
|
||||
atexit(glfw_atexit);
|
||||
|
||||
// Start the timer
|
||||
_glfwInitTimer();
|
||||
|
@ -260,21 +234,21 @@ int _glfwPlatformInit( void )
|
|||
// Close window and shut down library
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformTerminate( void )
|
||||
int _glfwPlatformTerminate(void)
|
||||
{
|
||||
// Close OpenGL window
|
||||
glfwCloseWindow();
|
||||
|
||||
// Enable system keys again (if they were disabled)
|
||||
glfwEnable( GLFW_SYSTEM_KEYS );
|
||||
glfwEnable(GLFW_SYSTEM_KEYS);
|
||||
|
||||
// Unload libraries (DLLs)
|
||||
_glfwFreeLibraries();
|
||||
|
||||
// Restore FOREGROUNDLOCKTIMEOUT system setting
|
||||
SystemParametersInfo( SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
(LPVOID)_glfwLibrary.Sys.foregroundLockTimeout,
|
||||
SPIF_SENDCHANGE );
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
(LPVOID) _glfwLibrary.Sys.foregroundLockTimeout,
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
|
@ -31,36 +31,30 @@
|
|||
#include "internal.h"
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** GLFW internal functions ****
|
||||
//************************************************************************
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Return GL_TRUE if joystick is present, else return GL_FALSE.
|
||||
//========================================================================
|
||||
|
||||
static int _glfwJoystickPresent( int joy )
|
||||
static GLboolean isJoystickPresent(int joy)
|
||||
{
|
||||
JOYINFO ji;
|
||||
|
||||
// Windows NT 4.0 MMSYSTEM only supports 2 sticks (other Windows
|
||||
// versions support 16 sticks)
|
||||
if( _glfwLibrary.Sys.winVer == _GLFW_WIN_NT4 && joy > GLFW_JOYSTICK_2 )
|
||||
{
|
||||
if (_glfwLibrary.Sys.winVer == _GLFW_WIN_NT4 && joy > GLFW_JOYSTICK_2)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Is it a valid stick ID (Windows don't support more than 16 sticks)?
|
||||
if( joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_16 )
|
||||
{
|
||||
if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_16)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Is the joystick present?
|
||||
if( _glfw_joyGetPos( joy - GLFW_JOYSTICK_1, &ji ) != JOYERR_NOERROR )
|
||||
{
|
||||
if (_glfw_joyGetPos(joy - GLFW_JOYSTICK_1, &ji) != JOYERR_NOERROR)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
@ -70,57 +64,50 @@ static int _glfwJoystickPresent( int joy )
|
|||
// Calculate joystick position
|
||||
//========================================================================
|
||||
|
||||
static float _glfwCalcJoystickPos( DWORD pos, DWORD min, DWORD max )
|
||||
static float calcJoystickPos(DWORD pos, DWORD min, DWORD max)
|
||||
{
|
||||
float fpos = (float) pos;
|
||||
float fmin = (float) min;
|
||||
float fmax = (float) max;
|
||||
return (2.0f*(fpos - fmin) / (fmax - fmin)) - 1.0f;
|
||||
|
||||
return (2.f * (fpos - fmin) / (fmax - fmin)) - 1.f;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** Platform implementation functions ****
|
||||
//************************************************************************
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Determine joystick capabilities
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickParam( int joy, int param )
|
||||
int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
|
||||
// return 0;
|
||||
|
||||
// Is joystick present?
|
||||
if( !_glfwJoystickPresent( joy ) )
|
||||
{
|
||||
if (!isJoystickPresent(joy))
|
||||
return 0;
|
||||
}
|
||||
|
||||
// We got this far, the joystick is present
|
||||
if( param == GLFW_PRESENT )
|
||||
{
|
||||
if (param == GLFW_PRESENT)
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Get joystick capabilities
|
||||
_glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) );
|
||||
_glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS));
|
||||
|
||||
switch( param )
|
||||
switch (param)
|
||||
{
|
||||
case GLFW_AXES:
|
||||
// Return number of joystick axes
|
||||
return jc.wNumAxes;
|
||||
case GLFW_AXES:
|
||||
// Return number of joystick axes
|
||||
return jc.wNumAxes;
|
||||
|
||||
case GLFW_BUTTONS:
|
||||
// Return number of joystick axes
|
||||
return jc.wNumButtons;
|
||||
case GLFW_BUTTONS:
|
||||
// Return number of joystick axes
|
||||
return jc.wNumButtons;
|
||||
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -131,63 +118,44 @@ int _glfwPlatformGetJoystickParam( int joy, int param )
|
|||
// Get joystick axis positions
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
JOYCAPS jc;
|
||||
JOYINFOEX ji;
|
||||
int axis;
|
||||
int axis;
|
||||
|
||||
// return 0;
|
||||
|
||||
// Is joystick present?
|
||||
if( !_glfwJoystickPresent( joy ) )
|
||||
{
|
||||
if (!isJoystickPresent(joy))
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get joystick capabilities
|
||||
_glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) );
|
||||
_glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS));
|
||||
|
||||
// Get joystick state
|
||||
ji.dwSize = sizeof( JOYINFOEX );
|
||||
ji.dwSize = sizeof(JOYINFOEX);
|
||||
ji.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ |
|
||||
JOY_RETURNR | JOY_RETURNU | JOY_RETURNV;
|
||||
_glfw_joyGetPosEx( joy - GLFW_JOYSTICK_1, &ji );
|
||||
_glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji);
|
||||
|
||||
// Get position values for all axes
|
||||
axis = 0;
|
||||
if( axis < numaxes )
|
||||
{
|
||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwXpos, jc.wXmin,
|
||||
jc.wXmax );
|
||||
}
|
||||
if( axis < numaxes )
|
||||
{
|
||||
pos[ axis++ ] = -_glfwCalcJoystickPos( ji.dwYpos, jc.wYmin,
|
||||
jc.wYmax );
|
||||
}
|
||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASZ )
|
||||
{
|
||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwZpos, jc.wZmin,
|
||||
jc.wZmax );
|
||||
}
|
||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASR )
|
||||
{
|
||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwRpos, jc.wRmin,
|
||||
jc.wRmax );
|
||||
}
|
||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASU )
|
||||
{
|
||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwUpos, jc.wUmin,
|
||||
jc.wUmax );
|
||||
}
|
||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASV )
|
||||
{
|
||||
pos[ axis++ ] = -_glfwCalcJoystickPos( ji.dwVpos, jc.wVmin,
|
||||
jc.wVmax );
|
||||
}
|
||||
if (axis < numaxes)
|
||||
pos[axis++] = _glfwCalcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax);
|
||||
|
||||
if (axis < numaxes)
|
||||
pos[axis++] = -_glfwCalcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax);
|
||||
|
||||
if (axis < numaxes && jc.wCaps & JOYCAPS_HASZ)
|
||||
pos[axis++] = _glfwCalcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax);
|
||||
|
||||
if (axis < numaxes && jc.wCaps & JOYCAPS_HASR)
|
||||
pos[axis++] = _glfwCalcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax);
|
||||
|
||||
if (axis < numaxes && jc.wCaps & JOYCAPS_HASU)
|
||||
pos[axis++] = _glfwCalcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax);
|
||||
|
||||
if (axis < numaxes && jc.wCaps & JOYCAPS_HASV)
|
||||
pos[axis++] = -_glfwCalcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax);
|
||||
|
||||
// Return number of returned axes
|
||||
return axis;
|
||||
}
|
||||
|
||||
|
@ -196,36 +164,31 @@ int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
|||
// Get joystick button states
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
|
||||
int numbuttons )
|
||||
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
int numbuttons)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
JOYCAPS jc;
|
||||
JOYINFOEX ji;
|
||||
int button;
|
||||
int button;
|
||||
|
||||
// return 0;
|
||||
|
||||
// Is joystick present?
|
||||
if( !_glfwJoystickPresent( joy ) )
|
||||
{
|
||||
if (!isJoystickPresent(joy))
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get joystick capabilities
|
||||
_glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) );
|
||||
_glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS));
|
||||
|
||||
// Get joystick state
|
||||
ji.dwSize = sizeof( JOYINFOEX );
|
||||
ji.dwSize = sizeof(JOYINFOEX);
|
||||
ji.dwFlags = JOY_RETURNBUTTONS;
|
||||
_glfw_joyGetPosEx( joy - GLFW_JOYSTICK_1, &ji );
|
||||
_glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji);
|
||||
|
||||
// Get states of all requested buttons
|
||||
button = 0;
|
||||
while( button < numbuttons && button < (int) jc.wNumButtons )
|
||||
while (button < numbuttons && button < (int) jc.wNumButtons)
|
||||
{
|
||||
buttons[ button ] = (unsigned char)
|
||||
buttons[button] = (unsigned char)
|
||||
(ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE);
|
||||
button ++;
|
||||
button++;
|
||||
}
|
||||
|
||||
return button;
|
||||
|
|
|
@ -31,29 +31,29 @@
|
|||
#include "internal.h"
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** GLFW internal functions ****
|
||||
//************************************************************************
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Initialise timer
|
||||
//========================================================================
|
||||
|
||||
void _glfwInitTimer( void )
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
__int64 freq;
|
||||
|
||||
// Check if we have a performance counter
|
||||
if( QueryPerformanceFrequency( (LARGE_INTEGER *)&freq ) )
|
||||
if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq))
|
||||
{
|
||||
// Performance counter is available => use it!
|
||||
_glfwLibrary.Timer.HasPerformanceCounter = GL_TRUE;
|
||||
|
||||
// Counter resolution is 1 / counter frequency
|
||||
_glfwLibrary.Timer.Resolution = 1.0 / (double)freq;
|
||||
_glfwLibrary.Timer.Resolution = 1.0 / (double) freq;
|
||||
|
||||
// Set start time for timer
|
||||
QueryPerformanceCounter( (LARGE_INTEGER *)&_glfwLibrary.Timer.t0_64 );
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Timer.t0_64);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -69,28 +69,26 @@ void _glfwInitTimer( void )
|
|||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** Platform implementation functions ****
|
||||
//************************************************************************
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Return timer value in seconds
|
||||
//========================================================================
|
||||
|
||||
double _glfwPlatformGetTime( void )
|
||||
double _glfwPlatformGetTime(void)
|
||||
{
|
||||
double t;
|
||||
double t;
|
||||
__int64 t_64;
|
||||
|
||||
if( _glfwLibrary.Timer.HasPerformanceCounter )
|
||||
if (_glfwLibrary.Timer.HasPerformanceCounter)
|
||||
{
|
||||
QueryPerformanceCounter( (LARGE_INTEGER *)&t_64 );
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &t_64);
|
||||
t = (double)(t_64 - _glfwLibrary.Timer.t0_64);
|
||||
}
|
||||
else
|
||||
{
|
||||
t = (double)(_glfw_timeGetTime() - _glfwLibrary.Timer.t0_32);
|
||||
}
|
||||
|
||||
// Calculate the current time in seconds
|
||||
return t * _glfwLibrary.Timer.Resolution;
|
||||
|
@ -101,18 +99,16 @@ double _glfwPlatformGetTime( void )
|
|||
// Set timer value in seconds
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetTime( double t )
|
||||
void _glfwPlatformSetTime(double t)
|
||||
{
|
||||
__int64 t_64;
|
||||
|
||||
if( _glfwLibrary.Timer.HasPerformanceCounter )
|
||||
if (_glfwLibrary.Timer.HasPerformanceCounter)
|
||||
{
|
||||
QueryPerformanceCounter( (LARGE_INTEGER *)&t_64 );
|
||||
_glfwLibrary.Timer.t0_64 = t_64 - (__int64)(t/_glfwLibrary.Timer.Resolution);
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &t_64);
|
||||
_glfwLibrary.Timer.t0_64 = t_64 - (__int64) (t / _glfwLibrary.Timer.Resolution);
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwLibrary.Timer.t0_32 = _glfw_timeGetTime() - (int)(t*1000.0);
|
||||
}
|
||||
_glfwLibrary.Timer.t0_32 = _glfw_timeGetTime() - (int)(t * 1000.0);
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user