mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-22 18:28:52 -05:00
Add cursor mode GLFW_CURSOR_CAPTURED
This adds a cursor mode that provides a visible cursor confined to the content area of the window. Fixes #58
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@ -139,6 +139,8 @@ information on what to include when reporting a bug.
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- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
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- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
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through the window (#1236,#1568)
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- Added `GLFW_CURSOR_CAPTURED` cursor mode to confine the cursor to the window
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content area (#58)
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- Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958)
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- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
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- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
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@ -312,6 +312,16 @@ glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
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This mode puts no limit on the motion of the cursor.
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If you wish the cursor to be visible but confined to the content area of the
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window, set the cursor mode to `GLFW_CURSOR_CAPTURED`.
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@code
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
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@endcode
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The cursor will behave normally inside the content area but will not be able to
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leave unless the window loses focus.
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To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL`
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cursor mode.
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@ -319,6 +329,8 @@ cursor mode.
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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@endcode
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If the cursor was disabled, this will move it back to its last visible position.
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@anchor GLFW_RAW_MOUSE_MOTION
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@subsection raw_mouse_motion Raw mouse motion
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@ -58,6 +58,14 @@ requesting a specific rendering backend when using
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contexts.
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@subsubsection captured_cursor_34 Captured cursor mode
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GLFW now supports confining the cursor to the window content area with the @ref
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GLFW_CURSOR_CAPTURED cursor mode.
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For more information see @ref cursor_mode.
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@subsubsection features_34_init_allocator Support for custom memory allocator
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GLFW now supports plugging a custom memory allocator at initialization with @ref
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@ -234,6 +242,7 @@ then GLFW will fail to initialize.
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- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
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- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
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- @ref GLFW_X11_XCB_VULKAN_SURFACE
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- @ref GLFW_CURSOR_CAPTURED
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@section news_archive Release notes for earlier versions
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@ -1134,6 +1134,7 @@ extern "C" {
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#define GLFW_CURSOR_NORMAL 0x00034001
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#define GLFW_CURSOR_HIDDEN 0x00034002
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#define GLFW_CURSOR_DISABLED 0x00034003
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#define GLFW_CURSOR_CAPTURED 0x00034004
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#define GLFW_ANY_RELEASE_BEHAVIOR 0
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#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
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@ -4566,6 +4567,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
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* - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual
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* and unlimited cursor movement. This is useful for implementing for
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* example 3D camera controls.
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* - `GLFW_CURSOR_CAPTURED` makes the cursor visible and confines it to the
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* content area of the window.
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*
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* If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to
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* enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are
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@ -1619,8 +1619,16 @@ void _glfwSetCursorPosCocoa(_GLFWwindow* window, double x, double y)
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void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode)
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{
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@autoreleasepool {
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if (mode == GLFW_CURSOR_CAPTURED)
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{
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_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
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"Cocoa: Captured cursor mode not yet implemented");
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}
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if (_glfwWindowFocusedCocoa(window))
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updateCursorMode(window);
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} // autoreleasepool
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}
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@ -596,7 +596,8 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
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{
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if (value != GLFW_CURSOR_NORMAL &&
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value != GLFW_CURSOR_HIDDEN &&
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value != GLFW_CURSOR_DISABLED)
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value != GLFW_CURSOR_DISABLED &&
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value != GLFW_CURSOR_CAPTURED)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid cursor mode 0x%08X",
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@ -238,7 +238,8 @@ static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
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//
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static void updateCursorImage(_GLFWwindow* window)
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{
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if (window->cursorMode == GLFW_CURSOR_NORMAL)
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if (window->cursorMode == GLFW_CURSOR_NORMAL ||
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window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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if (window->cursor)
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SetCursor(window->cursor->win32.handle);
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@ -586,6 +587,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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disableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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captureCursor(window);
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window->win32.frameAction = GLFW_FALSE;
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}
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@ -604,6 +607,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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disableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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captureCursor(window);
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return 0;
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}
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@ -612,6 +617,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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enableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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releaseCursor();
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if (window->monitor && window->autoIconify)
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_glfwIconifyWindowWin32(window);
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@ -981,6 +988,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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// resizing the window or using the window menu
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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enableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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releaseCursor();
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break;
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}
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@ -995,6 +1004,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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// resizing the window or using the menu
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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disableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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captureCursor(window);
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break;
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}
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@ -2166,7 +2177,7 @@ void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode)
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disableRawMouseMotion(window);
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}
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if (mode == GLFW_CURSOR_DISABLED)
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if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED)
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captureCursor(window);
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else
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releaseCursor();
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@ -269,6 +269,7 @@ typedef struct _GLFWwindowWayland
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struct zwp_relative_pointer_v1* relativePointer;
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struct zwp_locked_pointer_v1* lockedPointer;
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struct zwp_confined_pointer_v1* confinedPointer;
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struct zwp_idle_inhibitor_v1* idleInhibitor;
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@ -1860,6 +1860,9 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
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if (window->wl.lockedPointer)
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zwp_locked_pointer_v1_destroy(window->wl.lockedPointer);
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if (window->wl.confinedPointer)
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zwp_confined_pointer_v1_destroy(window->wl.confinedPointer);
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if (window->context.destroy)
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window->context.destroy(window);
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@ -2538,6 +2541,43 @@ static void lockPointer(_GLFWwindow* window)
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window);
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}
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static void confinedPointerHandleConfined(void* userData,
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struct zwp_confined_pointer_v1* confinedPointer)
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{
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}
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static void confinedPointerHandleUnconfined(void* userData,
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struct zwp_confined_pointer_v1* confinedPointer)
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{
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}
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static const struct zwp_confined_pointer_v1_listener confinedPointerListener =
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{
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confinedPointerHandleConfined,
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confinedPointerHandleUnconfined
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};
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static void confinePointer(_GLFWwindow* window)
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{
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window->wl.confinedPointer =
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zwp_pointer_constraints_v1_confine_pointer(
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_glfw.wl.pointerConstraints,
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window->wl.surface,
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_glfw.wl.pointer,
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NULL,
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ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
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zwp_confined_pointer_v1_add_listener(window->wl.confinedPointer,
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&confinedPointerListener,
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window);
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}
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static void unconfinePointer(_GLFWwindow* window)
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{
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zwp_confined_pointer_v1_destroy(window->wl.confinedPointer);
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window->wl.confinedPointer = NULL;
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}
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void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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if (!_glfw.wl.pointer)
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// Update pointer lock to match cursor mode
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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if (window->wl.confinedPointer)
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unconfinePointer(window);
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if (!window->wl.lockedPointer)
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lockPointer(window);
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}
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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if (window->wl.lockedPointer)
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unlockPointer(window);
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if (!window->wl.confinedPointer)
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confinePointer(window);
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}
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else if (window->cursorMode == GLFW_CURSOR_NORMAL ||
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window->cursorMode == GLFW_CURSOR_HIDDEN)
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{
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if (window->wl.lockedPointer)
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unlockPointer(window);
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else if (window->wl.confinedPointer)
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unconfinePointer(window);
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}
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if (window->cursorMode == GLFW_CURSOR_NORMAL)
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if (window->cursorMode == GLFW_CURSOR_NORMAL ||
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window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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if (cursor)
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setCursorImage(window, &cursor->wl);
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@ -453,7 +453,8 @@ static char* convertLatin1toUTF8(const char* source)
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//
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static void updateCursorImage(_GLFWwindow* window)
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{
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if (window->cursorMode == GLFW_CURSOR_NORMAL)
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if (window->cursorMode == GLFW_CURSOR_NORMAL ||
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window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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if (window->cursor)
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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disableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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captureCursor(window);
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if (window->x11.ic)
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XSetICFocus(window->x11.ic);
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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enableCursor(window);
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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releaseCursor();
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if (window->x11.ic)
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XUnsetICFocus(window->x11.ic);
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disableRawMouseMotion(window);
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}
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if (mode == GLFW_CURSOR_DISABLED)
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if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED)
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captureCursor(window);
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else
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releaseCursor();
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@ -3003,7 +3008,8 @@ void _glfwDestroyCursorX11(_GLFWcursor* cursor)
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void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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if (window->cursorMode == GLFW_CURSOR_NORMAL)
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if (window->cursorMode == GLFW_CURSOR_NORMAL ||
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window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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updateCursorImage(window);
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XFlush(_glfw.x11.display);
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@ -172,7 +172,8 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
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case GLFW_KEY_ESCAPE:
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{
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if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED)
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const int mode = glfwGetInputMode(window, GLFW_CURSOR);
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if (mode != GLFW_CURSOR_DISABLED && mode != GLFW_CURSOR_CAPTURED)
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{
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glfwSetWindowShouldClose(window, GLFW_TRUE);
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break;
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printf("(( cursor is hidden ))\n");
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break;
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case GLFW_KEY_C:
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
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printf("(( cursor is captured ))\n");
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break;
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case GLFW_KEY_R:
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if (!glfwRawMouseMotionSupported())
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break;
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