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Replaced inline declarations with glext.h usage.

This commit is contained in:
Camilla Berglund 2010-10-03 18:55:59 +02:00
parent c7c6ecdba5
commit 4942c8a0f4

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@ -30,21 +30,7 @@
//========================================================================
#include <GL/glfw3.h>
#ifndef GL_VERSION_3_2
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_CONTEXT_PROFILE_MASK 0x9126
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
#endif
typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGI) (GLenum, GLuint);
#ifndef GL_VERSION_2_0
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#endif
#include <GL/glext.h>
#ifdef _MSC_VER
#define strcasecmp(x, y) _stricmp(x, y)
@ -92,7 +78,7 @@ static void list_extensions(int major, int minor)
if (major > 2)
{
PFNGLGETSTRINGI glGetStringi = (PFNGLGETSTRINGI) glfwGetProcAddress("glGetStringi");
PFNGLGETSTRINGIPROC glGetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi");
if (!glGetStringi)
{
fprintf(stderr, "Failed to retrieve glGetStringi entry point: %s\n", glfwErrorString(glfwGetError()));