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https://github.com/gwm17/glfw.git
synced 2024-11-26 12:18:51 -05:00
Replace CMake threads variable with modern target
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8a5fd0c5a4
commit
49c5d837b4
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@ -199,7 +199,7 @@ if (_GLFW_X11)
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
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list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
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list(APPEND glfw_LIBRARIES "${X11_X11_LIB}")
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# Check for XRandR (modern resolution switching and gamma control)
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if (NOT X11_Xrandr_INCLUDE_PATH)
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@ -241,7 +241,7 @@ if (_GLFW_WAYLAND)
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list(APPEND glfw_PKG_DEPS "wayland-egl")
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list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
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list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
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list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}")
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find_package(XKBCommon REQUIRED)
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list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
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@ -265,7 +265,6 @@ endif()
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#--------------------------------------------------------------------
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if (_GLFW_OSMESA)
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find_package(OSMesa REQUIRED)
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list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
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endif()
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#--------------------------------------------------------------------
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@ -34,7 +34,7 @@ add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
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add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
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add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
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target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
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target_link_libraries(particles Threads::Threads)
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if (RT_LIBRARY)
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target_link_libraries(particles "${RT_LIBRARY}")
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endif()
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@ -95,7 +95,7 @@ target_include_directories(glfw PRIVATE
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"${GLFW_SOURCE_DIR}/src"
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"${GLFW_BINARY_DIR}/src"
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${glfw_INCLUDE_DIRS})
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target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
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target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
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if (APPLE)
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# For some reason CMake didn't know about .m until version 3.16
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@ -42,8 +42,8 @@ add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
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add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD_GL})
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target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
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target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}")
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target_link_libraries(empty Threads::Threads)
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target_link_libraries(threads Threads::Threads)
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if (RT_LIBRARY)
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target_link_libraries(empty "${RT_LIBRARY}")
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target_link_libraries(threads "${RT_LIBRARY}")
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