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Moved the majority of GLX code into opengl module.

This commit is contained in:
Camilla Berglund 2012-04-23 12:48:57 +02:00
parent 1a99827432
commit 49dfbe86b2
3 changed files with 558 additions and 519 deletions

View File

@ -30,15 +30,565 @@
#include "internal.h" #include "internal.h"
#include <stdlib.h>
// This is the only glXGetProcAddress variant not declared by glxext.h // This is the only glXGetProcAddress variant not declared by glxext.h
void (*glXGetProcAddressEXT(const GLubyte* procName))(); void (*glXGetProcAddressEXT(const GLubyte* procName))();
//========================================================================
// Initialize GLX-specific extensions
//========================================================================
static void initGLXExtensions(_GLFWwindow* window)
{
if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
{
window->GLX.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
if (window->GLX.SwapIntervalEXT)
window->GLX.EXT_swap_control = GL_TRUE;
}
if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
{
window->GLX.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
if (window->GLX.SwapIntervalSGI)
window->GLX.SGI_swap_control = GL_TRUE;
}
if (_glfwPlatformExtensionSupported("GLX_SGIX_fbconfig"))
{
window->GLX.GetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)
_glfwPlatformGetProcAddress("glXGetFBConfigAttribSGIX");
window->GLX.ChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)
_glfwPlatformGetProcAddress("glXChooseFBConfigSGIX");
window->GLX.CreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)
_glfwPlatformGetProcAddress("glXCreateContextWithConfigSGIX");
window->GLX.GetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)
_glfwPlatformGetProcAddress("glXGetVisualFromFBConfigSGIX");
if (window->GLX.GetFBConfigAttribSGIX &&
window->GLX.ChooseFBConfigSGIX &&
window->GLX.CreateContextWithConfigSGIX &&
window->GLX.GetVisualFromFBConfigSGIX)
{
window->GLX.SGIX_fbconfig = GL_TRUE;
}
}
if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
window->GLX.ARB_multisample = GL_TRUE;
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
{
window->GLX.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
if (window->GLX.CreateContextAttribsARB)
window->GLX.ARB_create_context = GL_TRUE;
}
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
window->GLX.ARB_create_context_robustness = GL_TRUE;
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
window->GLX.ARB_create_context_profile = GL_TRUE;
if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
window->GLX.EXT_create_context_es2_profile = GL_TRUE;
}
//========================================================================
// Returns the specified attribute of the specified GLXFBConfig
// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
//========================================================================
static int getFBConfigAttrib(_GLFWwindow* window, GLXFBConfig fbconfig, int attrib)
{
int value;
if (window->GLX.SGIX_fbconfig)
{
window->GLX.GetFBConfigAttribSGIX(_glfwLibrary.X11.display,
fbconfig, attrib, &value);
}
else
glXGetFBConfigAttrib(_glfwLibrary.X11.display, fbconfig, attrib, &value);
return value;
}
//========================================================================
// Return a list of available and usable framebuffer configs
//========================================================================
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
{
GLXFBConfig* fbconfigs;
_GLFWfbconfig* result;
int i, count = 0;
*found = 0;
if (_glfwLibrary.GLX.majorVersion == 1 && _glfwLibrary.GLX.minorVersion < 3)
{
if (!window->GLX.SGIX_fbconfig)
{
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/GLX: GLXFBConfig support not found");
return NULL;
}
}
if (window->GLX.SGIX_fbconfig)
{
fbconfigs = window->GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
NULL,
&count);
if (!count)
{
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/GLX: No GLXFBConfigs returned");
return NULL;
}
}
else
{
fbconfigs = glXGetFBConfigs(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
&count);
if (!count)
{
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/GLX: No GLXFBConfigs returned");
return NULL;
}
}
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
if (!result)
{
_glfwSetError(GLFW_OUT_OF_MEMORY,
"X11/GLX: Failed to allocate _GLFWfbconfig array");
return NULL;
}
for (i = 0; i < count; i++)
{
if (!getFBConfigAttrib(window, fbconfigs[i], GLX_DOUBLEBUFFER) ||
!getFBConfigAttrib(window, fbconfigs[i], GLX_VISUAL_ID))
{
// Only consider double-buffered GLXFBConfigs with associated visuals
continue;
}
if (!(getFBConfigAttrib(window,
fbconfigs[i],
GLX_RENDER_TYPE) & GLX_RGBA_BIT))
{
// Only consider RGBA GLXFBConfigs
continue;
}
if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
{
// Only consider window GLXFBConfigs
continue;
}
result[*found].redBits = getFBConfigAttrib(window, fbconfigs[i], GLX_RED_SIZE);
result[*found].greenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_GREEN_SIZE);
result[*found].blueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_BLUE_SIZE);
result[*found].alphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ALPHA_SIZE);
result[*found].depthBits = getFBConfigAttrib(window, fbconfigs[i], GLX_DEPTH_SIZE);
result[*found].stencilBits = getFBConfigAttrib(window, fbconfigs[i], GLX_STENCIL_SIZE);
result[*found].accumRedBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_RED_SIZE);
result[*found].accumGreenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_GREEN_SIZE);
result[*found].accumBlueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_BLUE_SIZE);
result[*found].accumAlphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_ALPHA_SIZE);
result[*found].auxBuffers = getFBConfigAttrib(window, fbconfigs[i], GLX_AUX_BUFFERS);
result[*found].stereo = getFBConfigAttrib(window, fbconfigs[i], GLX_STEREO);
if (window->GLX.ARB_multisample)
result[*found].samples = getFBConfigAttrib(window, fbconfigs[i], GLX_SAMPLES);
else
result[*found].samples = 0;
result[*found].platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
(*found)++;
}
XFree(fbconfigs);
return result;
}
//========================================================================
// Error handler for BadMatch errors when requesting context with
// unavailable OpenGL versions using the GLX_ARB_create_context extension
//========================================================================
static int errorHandler(Display *display, XErrorEvent* event)
{
return 0;
}
//========================================================================
// Read back framebuffer parameters from the context
//========================================================================
static void refreshContextParams(_GLFWwindow* window, GLXFBConfigID fbconfigID)
{
int dummy;
GLXFBConfig* fbconfig;
int attribs[] = { GLX_FBCONFIG_ID, fbconfigID, None };
if (window->GLX.SGIX_fbconfig)
{
fbconfig = window->GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
else
{
fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
if (fbconfig == NULL)
{
// This should never ever happen
// TODO: Flag this as an error and propagate up
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Cannot find known "
"GLXFBConfig by ID. This cannot "
"happen. Have a nice day.\n");
abort();
}
// There is no clear definition of an "accelerated" context on X11/GLX, and
// true sounds better than false, so we hardcode true here
window->accelerated = GL_TRUE;
window->redBits = getFBConfigAttrib(window, *fbconfig, GLX_RED_SIZE);
window->greenBits = getFBConfigAttrib(window, *fbconfig, GLX_GREEN_SIZE);
window->blueBits = getFBConfigAttrib(window, *fbconfig, GLX_BLUE_SIZE);
window->alphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ALPHA_SIZE);
window->depthBits = getFBConfigAttrib(window, *fbconfig, GLX_DEPTH_SIZE);
window->stencilBits = getFBConfigAttrib(window, *fbconfig, GLX_STENCIL_SIZE);
window->accumRedBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_RED_SIZE);
window->accumGreenBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_GREEN_SIZE);
window->accumBlueBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_BLUE_SIZE);
window->accumAlphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_ALPHA_SIZE);
window->auxBuffers = getFBConfigAttrib(window, *fbconfig, GLX_AUX_BUFFERS);
window->stereo = getFBConfigAttrib(window, *fbconfig, GLX_STEREO) ? GL_TRUE : GL_FALSE;
// Get FSAA buffer sample count
if (window->GLX.ARB_multisample)
window->samples = getFBConfigAttrib(window, *fbconfig, GLX_SAMPLES);
else
window->samples = 0;
XFree(fbconfig);
}
//========================================================================
// Create the actual OpenGL context
//========================================================================
#define setGLXattrib(attribs, index, attribName, attribValue) \
attribs[index++] = attribName; \
attribs[index++] = attribValue;
static int createContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
GLXFBConfigID fbconfigID)
{
int attribs[40];
int dummy, index;
GLXFBConfig* fbconfig;
GLXContext share = NULL;
if (wndconfig->share)
share = wndconfig->share->GLX.context;
// Retrieve the previously selected GLXFBConfig
{
index = 0;
setGLXattrib(attribs, index, GLX_FBCONFIG_ID, (int) fbconfigID);
setGLXattrib(attribs, index, None, None);
if (window->GLX.SGIX_fbconfig)
{
fbconfig = window->GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
else
{
fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
if (fbconfig == NULL)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to retrieve the selected GLXFBConfig");
return GL_FALSE;
}
}
// Retrieve the corresponding visual
if (window->GLX.SGIX_fbconfig)
{
window->GLX.visual = window->GLX.GetVisualFromFBConfigSGIX(_glfwLibrary.X11.display,
*fbconfig);
}
else
{
window->GLX.visual = glXGetVisualFromFBConfig(_glfwLibrary.X11.display,
*fbconfig);
}
if (window->GLX.visual == NULL)
{
XFree(fbconfig);
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to retrieve visual for GLXFBConfig");
return GL_FALSE;
}
if (window->GLX.ARB_create_context)
{
index = 0;
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
{
// Request an explicitly versioned context
setGLXattrib(attribs, index, GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
setGLXattrib(attribs, index, GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
}
if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
{
int flags = 0;
if (wndconfig->glForward)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if (wndconfig->glDebug)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (wndconfig->glRobustness)
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
setGLXattrib(attribs, index, GLX_CONTEXT_FLAGS_ARB, flags);
}
if (wndconfig->glProfile)
{
int flags = 0;
if (!window->GLX.ARB_create_context_profile)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"X11/GLX: An OpenGL profile requested but "
"GLX_ARB_create_context_profile is unavailable");
return GL_FALSE;
}
if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
!window->GLX.EXT_create_context_es2_profile)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"X11/GLX: OpenGL ES 2.x profile requested but "
"GLX_EXT_create_context_es2_profile is unavailable");
return GL_FALSE;
}
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
flags = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
flags = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
else if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE)
flags = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
setGLXattrib(attribs, index, GLX_CONTEXT_PROFILE_MASK_ARB, flags);
}
if (wndconfig->glRobustness)
{
int strategy;
if (!window->GLX.ARB_create_context_robustness)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"X11/GLX: An OpenGL robustness strategy was "
"requested but GLX_ARB_create_context_robustness "
"is unavailable");
return GL_FALSE;
}
if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION)
strategy = GLX_NO_RESET_NOTIFICATION_ARB;
else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
setGLXattrib(attribs,
index,
GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
strategy);
}
setGLXattrib(attribs, index, None, None);
// This is the only place we set an Xlib error handler, and we only do
// it because glXCreateContextAttribsARB generates a BadMatch error if
// the requested OpenGL version is unavailable (instead of a civilized
// response like returning NULL)
XSetErrorHandler(errorHandler);
window->GLX.context =
window->GLX.CreateContextAttribsARB(_glfwLibrary.X11.display,
*fbconfig,
share,
True,
attribs);
// We are done, so unset the error handler again (see above)
XSetErrorHandler(NULL);
}
else
{
if (window->GLX.SGIX_fbconfig)
{
window->GLX.context =
window->GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
*fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
else
{
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
*fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
}
XFree(fbconfig);
if (window->GLX.context == NULL)
{
// TODO: Handle all the various error codes here
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to create OpenGL context");
return GL_FALSE;
}
refreshContextParams(window, fbconfigID);
return GL_TRUE;
}
#undef setGLXattrib
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
//========================================================================
// Prepare for creation of the OpenGL context
//========================================================================
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
_GLFWfbconfig closest;
initGLXExtensions(window);
// Choose the best available fbconfig
{
unsigned int fbcount;
_GLFWfbconfig* fbconfigs;
const _GLFWfbconfig* result;
fbconfigs = getFBConfigs(window, &fbcount);
if (!fbconfigs)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: No usable GLXFBConfigs found");
return GL_FALSE;
}
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
if (!result)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: No GLXFBConfig matched the criteria");
free(fbconfigs);
return GL_FALSE;
}
closest = *result;
free(fbconfigs);
}
return createContext(window, wndconfig, closest.platformID);
}
//========================================================================
// Destroy the OpenGL context
//========================================================================
void _glfwDestroyContext(_GLFWwindow* window)
{
if (window->GLX.context)
{
// Release and destroy the context
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
glXDestroyContext(_glfwLibrary.X11.display, window->GLX.context);
window->GLX.context = NULL;
}
}
//======================================================================== //========================================================================
// Make the OpenGL context associated with the specified window current // Make the OpenGL context associated with the specified window current
//======================================================================== //========================================================================

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@ -113,7 +113,6 @@ typedef intptr_t GLFWintptr;
//------------------------------------------------------------------------ //------------------------------------------------------------------------
typedef struct _GLFWcontextGLX typedef struct _GLFWcontextGLX
{ {
GLXFBConfigID fbconfigID; // ID of selected GLXFBConfig
GLXContext context; // OpenGL rendering context GLXContext context; // OpenGL rendering context
XVisualInfo* visual; // Visual for selected GLXFBConfig XVisualInfo* visual; // Visual for selected GLXFBConfig
@ -283,6 +282,12 @@ GLFWGLOBAL struct {
// Time // Time
void _glfwInitTimer(void); void _glfwInitTimer(void);
// OpenGL support
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
// Fullscreen support // Fullscreen support
int _glfwGetClosestVideoMode(int* width, int* height, int* rate); int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
void _glfwSetVideoModeMODE(int mode, int rate); void _glfwSetVideoModeMODE(int mode, int rate);

View File

@ -43,17 +43,6 @@
#define Button6 6 #define Button6 6
#define Button7 7 #define Button7 7
//========================================================================
// Error handler for BadMatch errors when requesting context with
// unavailable OpenGL versions using the GLX_ARB_create_context extension
//========================================================================
static int errorHandler(Display *display, XErrorEvent* event)
{
return 0;
}
//======================================================================== //========================================================================
// Checks whether the event is a MapNotify for the specified window // Checks whether the event is a MapNotify for the specified window
//======================================================================== //========================================================================
@ -98,417 +87,6 @@ static int translateChar(XKeyEvent* event)
} }
//========================================================================
// Returns the specified attribute of the specified GLXFBConfig
// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
//========================================================================
static int getFBConfigAttrib(_GLFWwindow* window, GLXFBConfig fbconfig, int attrib)
{
int value;
if (window->GLX.SGIX_fbconfig)
{
window->GLX.GetFBConfigAttribSGIX(_glfwLibrary.X11.display,
fbconfig, attrib, &value);
}
else
glXGetFBConfigAttrib(_glfwLibrary.X11.display, fbconfig, attrib, &value);
return value;
}
//========================================================================
// Return a list of available and usable framebuffer configs
//========================================================================
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
{
GLXFBConfig* fbconfigs;
_GLFWfbconfig* result;
int i, count = 0;
*found = 0;
if (_glfwLibrary.GLX.majorVersion == 1 && _glfwLibrary.GLX.minorVersion < 3)
{
if (!window->GLX.SGIX_fbconfig)
{
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/GLX: GLXFBConfig support not found");
return NULL;
}
}
if (window->GLX.SGIX_fbconfig)
{
fbconfigs = window->GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
NULL,
&count);
if (!count)
{
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/GLX: No GLXFBConfigs returned");
return NULL;
}
}
else
{
fbconfigs = glXGetFBConfigs(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
&count);
if (!count)
{
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
"X11/GLX: No GLXFBConfigs returned");
return NULL;
}
}
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
if (!result)
{
_glfwSetError(GLFW_OUT_OF_MEMORY,
"X11/GLX: Failed to allocate _GLFWfbconfig array");
return NULL;
}
for (i = 0; i < count; i++)
{
if (!getFBConfigAttrib(window, fbconfigs[i], GLX_DOUBLEBUFFER) ||
!getFBConfigAttrib(window, fbconfigs[i], GLX_VISUAL_ID))
{
// Only consider double-buffered GLXFBConfigs with associated visuals
continue;
}
if (!(getFBConfigAttrib(window,
fbconfigs[i],
GLX_RENDER_TYPE) & GLX_RGBA_BIT))
{
// Only consider RGBA GLXFBConfigs
continue;
}
if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
{
// Only consider window GLXFBConfigs
continue;
}
result[*found].redBits = getFBConfigAttrib(window, fbconfigs[i], GLX_RED_SIZE);
result[*found].greenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_GREEN_SIZE);
result[*found].blueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_BLUE_SIZE);
result[*found].alphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ALPHA_SIZE);
result[*found].depthBits = getFBConfigAttrib(window, fbconfigs[i], GLX_DEPTH_SIZE);
result[*found].stencilBits = getFBConfigAttrib(window, fbconfigs[i], GLX_STENCIL_SIZE);
result[*found].accumRedBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_RED_SIZE);
result[*found].accumGreenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_GREEN_SIZE);
result[*found].accumBlueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_BLUE_SIZE);
result[*found].accumAlphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_ALPHA_SIZE);
result[*found].auxBuffers = getFBConfigAttrib(window, fbconfigs[i], GLX_AUX_BUFFERS);
result[*found].stereo = getFBConfigAttrib(window, fbconfigs[i], GLX_STEREO);
if (window->GLX.ARB_multisample)
result[*found].samples = getFBConfigAttrib(window, fbconfigs[i], GLX_SAMPLES);
else
result[*found].samples = 0;
result[*found].platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
(*found)++;
}
XFree(fbconfigs);
return result;
}
//========================================================================
// Create the OpenGL context
//========================================================================
#define setGLXattrib(attribs, index, attribName, attribValue) \
attribs[index++] = attribName; \
attribs[index++] = attribValue;
static int createContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
GLXFBConfigID fbconfigID)
{
int attribs[40];
int dummy, index;
GLXFBConfig* fbconfig;
GLXContext share = NULL;
if (wndconfig->share)
share = wndconfig->share->GLX.context;
// Retrieve the previously selected GLXFBConfig
{
index = 0;
setGLXattrib(attribs, index, GLX_FBCONFIG_ID, (int) fbconfigID);
setGLXattrib(attribs, index, None, None);
if (window->GLX.SGIX_fbconfig)
{
fbconfig = window->GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
else
{
fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
if (fbconfig == NULL)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to retrieve the selected GLXFBConfig");
return GL_FALSE;
}
}
// Retrieve the corresponding visual
if (window->GLX.SGIX_fbconfig)
{
window->GLX.visual = window->GLX.GetVisualFromFBConfigSGIX(_glfwLibrary.X11.display,
*fbconfig);
}
else
{
window->GLX.visual = glXGetVisualFromFBConfig(_glfwLibrary.X11.display,
*fbconfig);
}
if (window->GLX.visual == NULL)
{
XFree(fbconfig);
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to retrieve visual for GLXFBConfig");
return GL_FALSE;
}
if (window->GLX.ARB_create_context)
{
index = 0;
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
{
// Request an explicitly versioned context
setGLXattrib(attribs, index, GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
setGLXattrib(attribs, index, GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
}
if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
{
int flags = 0;
if (wndconfig->glForward)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if (wndconfig->glDebug)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (wndconfig->glRobustness)
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
setGLXattrib(attribs, index, GLX_CONTEXT_FLAGS_ARB, flags);
}
if (wndconfig->glProfile)
{
int flags = 0;
if (!window->GLX.ARB_create_context_profile)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"X11/GLX: An OpenGL profile requested but "
"GLX_ARB_create_context_profile is unavailable");
return GL_FALSE;
}
if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
!window->GLX.EXT_create_context_es2_profile)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"X11/GLX: OpenGL ES 2.x profile requested but "
"GLX_EXT_create_context_es2_profile is unavailable");
return GL_FALSE;
}
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
flags = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
flags = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
else if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE)
flags = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
setGLXattrib(attribs, index, GLX_CONTEXT_PROFILE_MASK_ARB, flags);
}
if (wndconfig->glRobustness)
{
int strategy;
if (!window->GLX.ARB_create_context_robustness)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"X11/GLX: An OpenGL robustness strategy was "
"requested but GLX_ARB_create_context_robustness "
"is unavailable");
return GL_FALSE;
}
if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION)
strategy = GLX_NO_RESET_NOTIFICATION_ARB;
else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
setGLXattrib(attribs,
index,
GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
strategy);
}
setGLXattrib(attribs, index, None, None);
// This is the only place we set an Xlib error handler, and we only do
// it because glXCreateContextAttribsARB generates a BadMatch error if
// the requested OpenGL version is unavailable (instead of a civilized
// response like returning NULL)
XSetErrorHandler(errorHandler);
window->GLX.context =
window->GLX.CreateContextAttribsARB(_glfwLibrary.X11.display,
*fbconfig,
share,
True,
attribs);
// We are done, so unset the error handler again (see above)
XSetErrorHandler(NULL);
}
else
{
if (window->GLX.SGIX_fbconfig)
{
window->GLX.context =
window->GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
*fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
else
{
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
*fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
}
XFree(fbconfig);
if (window->GLX.context == NULL)
{
// TODO: Handle all the various error codes here
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: Failed to create OpenGL context");
return GL_FALSE;
}
window->GLX.fbconfigID = fbconfigID;
return GL_TRUE;
}
#undef setGLXattrib
//========================================================================
// Initialize GLX-specific extensions
//========================================================================
static void initGLXExtensions(_GLFWwindow* window)
{
if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
{
window->GLX.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
if (window->GLX.SwapIntervalEXT)
window->GLX.EXT_swap_control = GL_TRUE;
}
if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
{
window->GLX.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
if (window->GLX.SwapIntervalSGI)
window->GLX.SGI_swap_control = GL_TRUE;
}
if (_glfwPlatformExtensionSupported("GLX_SGIX_fbconfig"))
{
window->GLX.GetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)
_glfwPlatformGetProcAddress("glXGetFBConfigAttribSGIX");
window->GLX.ChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)
_glfwPlatformGetProcAddress("glXChooseFBConfigSGIX");
window->GLX.CreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)
_glfwPlatformGetProcAddress("glXCreateContextWithConfigSGIX");
window->GLX.GetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)
_glfwPlatformGetProcAddress("glXGetVisualFromFBConfigSGIX");
if (window->GLX.GetFBConfigAttribSGIX &&
window->GLX.ChooseFBConfigSGIX &&
window->GLX.CreateContextWithConfigSGIX &&
window->GLX.GetVisualFromFBConfigSGIX)
{
window->GLX.SGIX_fbconfig = GL_TRUE;
}
}
if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
window->GLX.ARB_multisample = GL_TRUE;
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
{
window->GLX.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
if (window->GLX.CreateContextAttribsARB)
window->GLX.ARB_create_context = GL_TRUE;
}
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
window->GLX.ARB_create_context_robustness = GL_TRUE;
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
window->GLX.ARB_create_context_profile = GL_TRUE;
if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
window->GLX.EXT_create_context_es2_profile = GL_TRUE;
}
//======================================================================== //========================================================================
// Create the X11 window (and its colormap) // Create the X11 window (and its colormap)
//======================================================================== //========================================================================
@ -1339,42 +917,10 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
_GLFWfbconfig closest;
window->refreshRate = wndconfig->refreshRate; window->refreshRate = wndconfig->refreshRate;
window->resizable = wndconfig->resizable; window->resizable = wndconfig->resizable;
initGLXExtensions(window); if (!_glfwCreateContext(window, wndconfig, fbconfig))
// Choose the best available fbconfig
{
unsigned int fbcount;
_GLFWfbconfig* fbconfigs;
const _GLFWfbconfig* result;
fbconfigs = getFBConfigs(window, &fbcount);
if (!fbconfigs)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: No usable GLXFBConfigs found");
return GL_FALSE;
}
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
if (!result)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"X11/GLX: No GLXFBConfig matched the criteria");
free(fbconfigs);
return GL_FALSE;
}
closest = *result;
free(fbconfigs);
}
if (!createContext(window, wndconfig, (GLXFBConfigID) closest.platformID))
return GL_FALSE; return GL_FALSE;
if (!createWindow(window, wndconfig)) if (!createWindow(window, wndconfig))
@ -1431,13 +977,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
if (window->mode == GLFW_FULLSCREEN) if (window->mode == GLFW_FULLSCREEN)
leaveFullscreenMode(window); leaveFullscreenMode(window);
if (window->GLX.context) _glfwDestroyContext(window);
{
// Release and destroy the context
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
glXDestroyContext(_glfwLibrary.X11.display, window->GLX.context);
window->GLX.context = NULL;
}
if (window->GLX.visual) if (window->GLX.visual)
{ {
@ -1604,8 +1144,6 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
void _glfwPlatformRefreshWindowParams(void) void _glfwPlatformRefreshWindowParams(void)
{ {
int dummy;
GLXFBConfig* fbconfig;
#if defined(_GLFW_HAS_XRANDR) #if defined(_GLFW_HAS_XRANDR)
XRRScreenConfiguration* sc; XRRScreenConfiguration* sc;
#endif /*_GLFW_HAS_XRANDR*/ #endif /*_GLFW_HAS_XRANDR*/
@ -1616,58 +1154,6 @@ void _glfwPlatformRefreshWindowParams(void)
#endif /*_GLFW_HAS_XF86VIDMODE*/ #endif /*_GLFW_HAS_XF86VIDMODE*/
_GLFWwindow* window = _glfwLibrary.currentWindow; _GLFWwindow* window = _glfwLibrary.currentWindow;
int attribs[] = { GLX_FBCONFIG_ID, window->GLX.fbconfigID, None };
if (window->GLX.SGIX_fbconfig)
{
fbconfig = window->GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
else
{
fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display,
_glfwLibrary.X11.screen,
attribs,
&dummy);
}
if (fbconfig == NULL)
{
// This should never ever happen
// TODO: Flag this as an error and propagate up
fprintf(stderr, "Cannot find known GLXFBConfig by ID. "
"This cannot happen. Have a nice day.\n");
abort();
}
// There is no clear definition of an "accelerated" context on X11/GLX, and
// true sounds better than false, so we hardcode true here
window->accelerated = GL_TRUE;
window->redBits = getFBConfigAttrib(window, *fbconfig, GLX_RED_SIZE);
window->greenBits = getFBConfigAttrib(window, *fbconfig, GLX_GREEN_SIZE);
window->blueBits = getFBConfigAttrib(window, *fbconfig, GLX_BLUE_SIZE);
window->alphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ALPHA_SIZE);
window->depthBits = getFBConfigAttrib(window, *fbconfig, GLX_DEPTH_SIZE);
window->stencilBits = getFBConfigAttrib(window, *fbconfig, GLX_STENCIL_SIZE);
window->accumRedBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_RED_SIZE);
window->accumGreenBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_GREEN_SIZE);
window->accumBlueBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_BLUE_SIZE);
window->accumAlphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_ALPHA_SIZE);
window->auxBuffers = getFBConfigAttrib(window, *fbconfig, GLX_AUX_BUFFERS);
window->stereo = getFBConfigAttrib(window, *fbconfig, GLX_STEREO) ? GL_TRUE : GL_FALSE;
// Get FSAA buffer sample count
if (window->GLX.ARB_multisample)
window->samples = getFBConfigAttrib(window, *fbconfig, GLX_SAMPLES);
else
window->samples = 0;
// Retrieve refresh rate if possible // Retrieve refresh rate if possible
if (_glfwLibrary.X11.RandR.available) if (_glfwLibrary.X11.RandR.available)
{ {
@ -1694,8 +1180,6 @@ void _glfwPlatformRefreshWindowParams(void)
// Zero means unknown according to the GLFW spec // Zero means unknown according to the GLFW spec
window->refreshRate = 0; window->refreshRate = 0;
} }
XFree(fbconfig);
} }