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X11: Fix attribs not applied on leaving fullscreen

If the GLFW_DECORATED and/or GLFW_FLOATING window attributes were
changed while in fullscreen mode, the changes did not take effect when
the window entered windowed mode.

Bug reported on the GLFW forum.
https://discourse.glfw.org/t/turning-on-off-window-decorations-while-in-full-screen-wont-work-properly/1780
This commit is contained in:
Camilla Löwy 2021-03-08 19:32:36 +01:00
parent 2c7f3ce91b
commit 4afa227a05
2 changed files with 5 additions and 0 deletions

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@ -212,6 +212,7 @@ information on what to include when reporting a bug.
combinaitons (#1598) combinaitons (#1598)
- [X11] Bugfix: Keys pressed simultaneously with others were not always - [X11] Bugfix: Keys pressed simultaneously with others were not always
reported (#1112,#1415,#1472,#1616) reported (#1112,#1415,#1472,#1616)
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
- [Wayland] Removed support for `wl_shell` (#1443) - [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled

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@ -2485,7 +2485,11 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
} }
if (window->monitor) if (window->monitor)
{
_glfwPlatformSetWindowDecorated(window, window->decorated);
_glfwPlatformSetWindowFloating(window, window->floating);
releaseMonitor(window); releaseMonitor(window);
}
_glfwInputWindowMonitor(window, monitor); _glfwInputWindowMonitor(window, monitor);
updateNormalHints(window, width, height); updateNormalHints(window, width, height);