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Clarify comment

This commit is contained in:
Camilla Löwy 2019-08-15 17:25:36 +02:00
parent f764836e58
commit 4cc5d2e623

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@ -1276,9 +1276,9 @@ static int createNativeWindow(_GLFWwindow* window,
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
// Adjust window size to account for DPI scaling of the window frame and
// optionally DPI scaling of the content area
// This cannot be done until we know what monitor it was placed on
// Adjust window rect to account for DPI scaling of the window frame and
// (if enabled) DPI scaling of the content area
// This cannot be done until we know what monitor the window was placed on
if (!window->monitor)
{
RECT rect = { 0, 0, wndconfig->width, wndconfig->height };