diff --git a/src/win32_platform.h b/src/win32_platform.h index 79bbbb94..ba10039e 100644 --- a/src/win32_platform.h +++ b/src/win32_platform.h @@ -191,7 +191,7 @@ typedef struct _GLFWlibraryWin32 // Timer data struct { - GLboolean hasPerformanceCounter; + GLboolean hasPC; double resolution; unsigned int t0_32; __int64 t0_64; diff --git a/src/win32_time.c b/src/win32_time.c index 1e1d57f4..96f7b454 100644 --- a/src/win32_time.c +++ b/src/win32_time.c @@ -45,13 +45,13 @@ void _glfwInitTimer(void) if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq)) { - _glfwLibrary.Win32.timer.hasPerformanceCounter = GL_TRUE; + _glfwLibrary.Win32.timer.hasPC = GL_TRUE; _glfwLibrary.Win32.timer.resolution = 1.0 / (double) freq; QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Win32.timer.t0_64); } else { - _glfwLibrary.Win32.timer.hasPerformanceCounter = GL_FALSE; + _glfwLibrary.Win32.timer.hasPC = GL_FALSE; _glfwLibrary.Win32.timer.resolution = 0.001; // winmm resolution is 1 ms _glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime(); } @@ -71,7 +71,7 @@ double _glfwPlatformGetTime(void) double t; __int64 t_64; - if (_glfwLibrary.Win32.timer.hasPerformanceCounter) + if (_glfwLibrary.Win32.timer.hasPC) { QueryPerformanceCounter((LARGE_INTEGER*) &t_64); t = (double)(t_64 - _glfwLibrary.Win32.timer.t0_64); @@ -91,7 +91,7 @@ void _glfwPlatformSetTime(double t) { __int64 t_64; - if (_glfwLibrary.Win32.timer.hasPerformanceCounter) + if (_glfwLibrary.Win32.timer.hasPC) { QueryPerformanceCounter((LARGE_INTEGER*) &t_64); _glfwLibrary.Win32.timer.t0_64 = t_64 - (__int64) (t / _glfwLibrary.Win32.timer.resolution);