mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
commit
538556bfd5
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@ -387,6 +387,21 @@ configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
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install(DIRECTORY include/GL DESTINATION include
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FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
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#--------------------------------------------------------------------
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# Create and install glfwConfig.cmake and glfwConfigVersion files
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#--------------------------------------------------------------------
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configure_file(${GLFW_SOURCE_DIR}/src/glfwConfig.cmake.in
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${GLFW_BINARY_DIR}/src/glfwConfig.cmake @ONLY)
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configure_file(${GLFW_SOURCE_DIR}/src/glfwConfigVersion.cmake.in
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${GLFW_BINARY_DIR}/src/glfwConfigVersion.cmake @ONLY)
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install(FILES ${GLFW_BINARY_DIR}/src/glfwConfig.cmake
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${GLFW_BINARY_DIR}/src/glfwConfigVersion.cmake
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DESTINATION lib${LIB_SUFFIX}/cmake/glfw)
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# Install the export set for use with the install-tree
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install(EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX}/cmake/glfw)
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#--------------------------------------------------------------------
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# Create and install pkg-config file on supported platforms
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#--------------------------------------------------------------------
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@ -81,5 +81,7 @@ if (BUILD_SHARED_LIBS)
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target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
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endif()
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install(TARGETS glfw DESTINATION lib${LIB_SUFFIX} )
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install(TARGETS glfw
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EXPORT glfwTargets
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DESTINATION lib${LIB_SUFFIX} )
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10
src/glfwConfig.cmake.in
Normal file
10
src/glfwConfig.cmake.in
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@ -0,0 +1,10 @@
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# - Config file for the glfw package
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# It defines the following variables
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# GLFW_INCLUDE_DIR, the path where GLFW headers are located
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# GLFW_LIBRARY_DIR, folder in which the GLFW library is located
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# GLFW_LIBRARY, library to link against to use GLFW
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set(GLFW_INCLUDE_DIR "@CMAKE_INSTALL_PREFIX@/include")
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set(GLFW_LIBRARY_DIR "@CMAKE_INSTALL_PREFIX@/lib@LIB_SUFFIX@")
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find_library(GLFW_LIBRARY "@GLFW_LIB_NAME@" HINTS ${GLFW_LIBRARY_DIR})
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10
src/glfwConfigVersion.cmake.in
Normal file
10
src/glfwConfigVersion.cmake.in
Normal file
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@ -0,0 +1,10 @@
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set(PACKAGE_VERSION "@GLFW_VERSION_FULL@")
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if("${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@GLFW_VERSION_MAJOR@")
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set(PACKAGE_VERSION_COMPATIBLE TRUE)
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if("${PACKAGE_FIND_VERSION_MINOR}" EQUAL @GLFW_VERSION_MINOR@)
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set(PACKAGE_VERSION_EXACT TRUE)
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endif()
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else()
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set(PACKAGE_VERSION_COMPATIBLE FALSE)
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endif()
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