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Fixed cursor sometimes not being set.

This commit is contained in:
Camilla Berglund 2014-12-30 21:55:20 +01:00
parent e480c76a11
commit 54a1fad13b
2 changed files with 4 additions and 4 deletions

View File

@ -62,7 +62,6 @@ typedef struct _GLFWwindowNS
id delegate;
id view;
unsigned int modifierFlags;
int cursorInside;
} _GLFWwindowNS;

View File

@ -439,13 +439,11 @@ static int translateKey(unsigned int key)
- (void)mouseExited:(NSEvent *)event
{
window->ns.cursorInside = GL_FALSE;
_glfwInputCursorEnter(window, GL_FALSE);
}
- (void)mouseEntered:(NSEvent *)event
{
window->ns.cursorInside = GL_TRUE;
_glfwInputCursorEnter(window, GL_TRUE);
}
@ -1199,7 +1197,10 @@ void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
{
if (window->cursorMode == GLFW_CURSOR_NORMAL && window->ns.cursorInside)
const NSPoint p = [window->ns.object mouseLocationOutsideOfEventStream];
if (window->cursorMode == GLFW_CURSOR_NORMAL &&
[window->ns.view mouse:p inRect:[window->ns.view frame]])
{
if (cursor)
[(NSCursor*) cursor->ns.object set];