mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-27 04:28:52 -05:00
Added setting of Windows DPI-aware flag.
This commit is contained in:
parent
3897a174b5
commit
54d1d14f59
|
@ -79,6 +79,13 @@ static GLboolean initLibraries(void)
|
||||||
}
|
}
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
#endif // _GLFW_NO_DLOAD_WINMM
|
||||||
|
|
||||||
|
_glfw.win32.user32.instance = LoadLibrary(L"user32.dll");
|
||||||
|
if (_glfw.win32.user32.instance)
|
||||||
|
{
|
||||||
|
_glfw.win32.user32.SetProcessDPIAware = (SETPROCESSDPIAWARE_T)
|
||||||
|
GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
|
||||||
|
}
|
||||||
|
|
||||||
return GL_TRUE;
|
return GL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -162,6 +169,9 @@ int _glfwPlatformInit(void)
|
||||||
if (!initLibraries())
|
if (!initLibraries())
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
|
|
||||||
|
if (_glfw_SetProcessDPIAware)
|
||||||
|
_glfw_SetProcessDPIAware();
|
||||||
|
|
||||||
#ifdef __BORLANDC__
|
#ifdef __BORLANDC__
|
||||||
// With the Borland C++ compiler, we want to disable FPU exceptions
|
// With the Borland C++ compiler, we want to disable FPU exceptions
|
||||||
// (this is recommended for OpenGL applications under Windows)
|
// (this is recommended for OpenGL applications under Windows)
|
||||||
|
|
|
@ -100,6 +100,10 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||||
#define _glfw_timeGetTime timeGetTime
|
#define _glfw_timeGetTime timeGetTime
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
#endif // _GLFW_NO_DLOAD_WINMM
|
||||||
|
|
||||||
|
// user32.dll function pointer typedefs
|
||||||
|
typedef BOOL (WINAPI * SETPROCESSDPIAWARE_T)(void);
|
||||||
|
#define _glfw_SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware
|
||||||
|
|
||||||
|
|
||||||
// We use versioned window class names in order not to cause conflicts
|
// We use versioned window class names in order not to cause conflicts
|
||||||
// between applications using different versions of GLFW
|
// between applications using different versions of GLFW
|
||||||
|
@ -180,6 +184,12 @@ typedef struct _GLFWlibraryWin32
|
||||||
} winmm;
|
} winmm;
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
#endif // _GLFW_NO_DLOAD_WINMM
|
||||||
|
|
||||||
|
// user32.dll
|
||||||
|
struct {
|
||||||
|
HINSTANCE instance;
|
||||||
|
SETPROCESSDPIAWARE_T SetProcessDPIAware;
|
||||||
|
} user32;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
char* name;
|
char* name;
|
||||||
} joystick[GLFW_JOYSTICK_LAST + 1];
|
} joystick[GLFW_JOYSTICK_LAST + 1];
|
||||||
|
|
Loading…
Reference in New Issue
Block a user