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Fixed software renderer being selected on OS X.
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@ -108,6 +108,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems
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- [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window
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- [Cocoa] Bugfix: The 10.10 Yosemite OpenGL 4.1 profile token was not used
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- [Cocoa] Bugfix: The generic software OpenGL renderer could be selected under
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certain conditions
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- [Win32] Enabled generation of pkg-config file for MinGW
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- [Win32] Removed option to require explicitly linking against `winmm.dll`
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- [Win32] Bugfix: Failure to load winmm or its functions was not reported to
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@ -124,6 +124,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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// Arbitrary array size here
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NSOpenGLPixelFormatAttribute attributes[40];
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ADD_ATTR(NSOpenGLPFAAccelerated);
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ADD_ATTR(NSOpenGLPFAClosestPolicy);
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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