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https://github.com/gwm17/glfw.git
synced 2024-11-23 10:48:51 -05:00
Context property fixes.
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f274b329d1
commit
59896c327a
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@ -363,9 +363,9 @@ int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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const _GLFWfbconfig* alternatives,
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unsigned int count);
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void _glfwRefreshContextParams(void);
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GLboolean _glfwRefreshContextParams(void);
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GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
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GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig);
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GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
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#endif // _internal_h_
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55
src/opengl.c
55
src/opengl.c
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@ -38,7 +38,7 @@
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// Parses the OpenGL version string and extracts the version number
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//========================================================================
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static void parseGLVersion(int* major, int* minor, int* rev)
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static GLboolean parseGLVersion(int* major, int* minor, int* rev)
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{
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GLuint _major, _minor = 0, _rev = 0;
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const GLubyte* version;
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@ -47,7 +47,10 @@ static void parseGLVersion(int* major, int* minor, int* rev)
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version = glGetString(GL_VERSION);
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if (!version)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR, "Failed to retrieve version string");
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return;
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}
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if (strncmp((const char*) version, glesPrefix, strlen(glesPrefix)) == 0)
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{
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@ -81,6 +84,8 @@ static void parseGLVersion(int* major, int* minor, int* rev)
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*major = _major;
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*minor = _minor;
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*rev = _rev;
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return GL_TRUE;
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}
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@ -348,13 +353,34 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
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//========================================================================
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// Reads back context properties
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// It blames glfwOpenWindow because that's the only caller
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//========================================================================
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void _glfwRefreshContextParams(void)
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GLboolean _glfwRefreshContextParams(void)
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{
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_GLFWwindow* window = _glfwLibrary.currentWindow;
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parseGLVersion(&window->glMajor, &window->glMinor, &window->glRevision);
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if (!parseGLVersion(&window->glMajor,
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&window->glMinor,
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&window->glRevision))
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{
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return GL_FALSE;
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}
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if (window->glMajor > 2)
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{
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// OpenGL 3.0+ uses a different function for extension string retrieval
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// We cache it here instead of in glfwExtensionSupported mostly to alert
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// users as early as possible that their build may be broken
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window->GetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi");
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if (!window->GetStringi)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"glfwOpenWindow: Entry point retrieval is broken");
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return GL_FALSE;
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}
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}
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// Read back forward-compatibility flag
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{
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@ -408,16 +434,20 @@ void _glfwRefreshContextParams(void)
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glGetIntegerv(GL_SAMPLES_ARB, &window->samples);
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else
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window->samples = 0;
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return GL_TRUE;
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}
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//========================================================================
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// Checks whether the specified context fulfils the requirements
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// Checks whether the current context fulfils the specified requirements
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// It blames glfwOpenWindow because that's the only caller
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//========================================================================
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GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
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GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
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{
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_GLFWwindow* window = _glfwLibrary.currentWindow;
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if (window->glMajor < wndconfig->glMajor ||
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(window->glMajor == wndconfig->glMajor &&
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window->glMinor < wndconfig->glMinor))
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@ -434,21 +464,6 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
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return GL_FALSE;
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}
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if (window->glMajor > 2)
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{
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// OpenGL 3.0+ uses a different function for extension string retrieval
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// We cache it here instead of in glfwExtensionSupported mostly to alert
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// users as early as possible that their build may be broken
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window->GetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi");
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if (!window->GetStringi)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"glfwOpenWindow: Entry point retrieval is broken");
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return GL_FALSE;
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}
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}
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return GL_TRUE;
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}
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12
src/window.c
12
src/window.c
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@ -319,11 +319,17 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
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}
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// Cache the actual (as opposed to desired) window parameters
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glfwMakeContextCurrent(window);
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_glfwRefreshContextParams();
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_glfwPlatformRefreshWindowParams();
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if (!_glfwIsValidContext(window, &wndconfig))
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glfwMakeContextCurrent(window);
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if (!_glfwRefreshContextParams())
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{
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glfwCloseWindow(window);
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return GL_FALSE;
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}
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if (!_glfwIsValidContext(&wndconfig))
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{
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glfwCloseWindow(window);
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return GL_FALSE;
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