From 5c003d3fbe713e52dc14ddea3b2f5429fba4d610 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Mon, 10 Nov 2014 01:50:42 +0100 Subject: [PATCH] Added Mir to compilation guide. --- docs/compile.dox | 3 +++ 1 file changed, 3 insertions(+) diff --git a/docs/compile.dox b/docs/compile.dox index 2fc463a3..67e54045 100644 --- a/docs/compile.dox +++ b/docs/compile.dox @@ -263,6 +263,7 @@ ramps and clipboard. The options are: - `_GLFW_WIN32` to use the Win32 API - `_GLFW_X11` to use the X Window System - `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete) + - `_GLFW_MIR` to use the Mir API (experimental and incomplete) The context creation API is used to enumerate pixel formats / framebuffer configurations and to create contexts. The options are: @@ -272,6 +273,8 @@ configurations and to create contexts. The options are: - `_GLFW_GLX` to use the X11 GLX API - `_GLFW_EGL` to use the EGL API +Wayland and Mir both require the EGL backend. + The client library is the one providing the OpenGL or OpenGL ES API, which is used by GLFW to probe the created context. This is not the same thing as the client API, as many desktop OpenGL client libraries now expose the OpenGL ES API