mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-22 10:18:51 -05:00
Remove OSMesa specific code from offscreen example
The OSMesa specific path is more appropriate for a test than an example.
This commit is contained in:
parent
7dfd84c458
commit
5c3ebfb9cc
|
@ -50,11 +50,6 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
|||
C_STANDARD 99
|
||||
FOLDER "GLFW3/Examples")
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
find_package(OSMesa REQUIRED)
|
||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
|
|
|
@ -28,11 +28,6 @@
|
|||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
#define GLFW_EXPOSE_NATIVE_OSMESA
|
||||
#include <GLFW/glfw3native.h>
|
||||
#endif
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
@ -151,12 +146,8 @@ int main(void)
|
|||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
glFinish();
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||
#else
|
||||
buffer = calloc(4, width * height);
|
||||
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
||||
#endif
|
||||
|
||||
// Write image Y-flipped because OpenGL
|
||||
stbi_write_png("offscreen.png",
|
||||
|
@ -164,11 +155,7 @@ int main(void)
|
|||
buffer + (width * 4 * (height - 1)),
|
||||
-width * 4);
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
// Here is where there's nothing
|
||||
#else
|
||||
free(buffer);
|
||||
#endif
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user