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Cocoa NSGL fixes.

This commit is contained in:
Camilla Berglund 2012-11-27 15:17:24 +01:00
parent 34d383399c
commit 5ea3591586

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@ -19,9 +19,6 @@ if (_GLFW_COCOA)
if (GLFW_NATIVE_API)
list(APPEND glfw_SOURCES cocoa_native.m)
endif()
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
elseif (_GLFW_WIN32)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
@ -47,7 +44,7 @@ if (_GLFW_EGL)
list(APPEND glfw_SOURCES ${common_SOURCES} egl_opengl.c)
elseif (_GLFW_NSGL)
list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_platform.h)
list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_opengl.c)
list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_opengl.m)
elseif (_GLFW_WGL)
list(APPEND glfw_HEADERS ${common_HEADERS} wgl_platform.h)
list(APPEND glfw_SOURCES ${common_SOURCES} wgl_opengl.c)
@ -56,6 +53,11 @@ elseif (_GLFW_X11)
list(APPEND glfw_SOURCES ${common_SOURCES} glx_opengl.c)
endif()
if (_GLFW_NSGL)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
set_target_properties(glfw PROPERTIES OUTPUT_NAME "${GLFW_LIB_NAME}")