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Removed superfluous comments.

This commit is contained in:
Camilla Berglund 2011-03-30 15:07:44 +02:00
parent 849977c7b2
commit 671b0f7803

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@ -43,27 +43,16 @@ void _glfwInitTimer(void)
{
__int64 freq;
// Check if we have a performance counter
if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq))
{
// Performance counter is available => use it!
_glfwLibrary.Win32.timer.hasPerformanceCounter = GL_TRUE;
// Counter resolution is 1 / counter frequency
_glfwLibrary.Win32.timer.resolution = 1.0 / (double) freq;
// Set start time for timer
QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Win32.timer.t0_64);
}
else
{
// No performace counter available => use the tick counter
_glfwLibrary.Win32.timer.hasPerformanceCounter = GL_FALSE;
// Counter resolution is 1 ms
_glfwLibrary.Win32.timer.resolution = 0.001;
// Set start time for timer
_glfwLibrary.Win32.timer.resolution = 0.001; // winmm resolution is 1 ms
_glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime();
}
}
@ -90,7 +79,6 @@ double _glfwPlatformGetTime(void)
else
t = (double)(_glfw_timeGetTime() - _glfwLibrary.Win32.timer.t0_32);
// Calculate the current time in seconds
return t * _glfwLibrary.Win32.timer.resolution;
}