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synced 2024-11-23 02:38:52 -05:00
Added explicit support for sRGB framebuffers.
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a3ff29af36
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@ -518,6 +518,10 @@ extern "C" {
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/*! @brief The number of samples used for default framebuffer multisampling.
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*/
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#define GLFW_FSAA_SAMPLES 0x0002100E
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/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
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* otherwise.
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*/
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#define GLFW_SRGB_CAPABLE 0x0002100F
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/*! @brief The @link clients client API @endlink to create a context for.
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*/
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@ -1020,6 +1024,9 @@ GLFWAPI void glfwDefaultWindowHints(void);
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* The @ref GLFW_FSAA_SAMPLES hint specifies the desired number of samples to
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* use for multisampling.
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*
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* The @ref GLFW_SRGB_CAPABLE hint specifies whether the framebuffer should be
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* sRGB capable.
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*
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* The @ref GLFW_CLIENT_API hint specifies which client API to create the
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* context for. Possible values are @ref GLFW_OPENGL_API and @ref
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* GLFW_OPENGL_ES_API.
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@ -835,6 +835,9 @@ static GLboolean createContext(_GLFWwindow* window,
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ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
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}
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// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
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// frambuffer, so there's no need (and no way) to request it
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ADD_ATTR(0);
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#undef ADD_ATTR
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@ -100,6 +100,7 @@ struct _GLFWhints
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GLboolean resizable;
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GLboolean visible;
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int samples;
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GLboolean sRGB;
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int clientAPI;
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int glMajor;
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int glMinor;
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@ -160,6 +161,7 @@ struct _GLFWfbconfig
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int auxBuffers;
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GLboolean stereo;
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int samples;
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GLboolean sRGB;
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GLFWintptr platformID;
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};
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@ -217,6 +217,12 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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extraDiff += (desired->samples - current->samples) *
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(desired->samples - current->samples);
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}
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if (desired->sRGB)
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{
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if (!current->sRGB)
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extraDiff++;
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}
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}
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// Figure out if the current one is better than the best one found so far
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@ -72,6 +72,7 @@ static void initWGLExtensions(_GLFWwindow* window)
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// This needs to include every extension used below except for
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// WGL_ARB_extensions_string and WGL_EXT_extensions_string
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window->WGL.ARB_multisample = GL_FALSE;
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window->WGL.ARB_framebuffer_sRGB = GL_FALSE;
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window->WGL.ARB_create_context = GL_FALSE;
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window->WGL.ARB_create_context_profile = GL_FALSE;
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window->WGL.EXT_create_context_es2_profile = GL_FALSE;
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@ -92,6 +93,9 @@ static void initWGLExtensions(_GLFWwindow* window)
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if (_glfwPlatformExtensionSupported("WGL_ARB_multisample"))
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window->WGL.ARB_multisample = GL_TRUE;
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if (_glfwPlatformExtensionSupported("WGL_ARB_framebuffer_sRGB"))
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window->WGL.ARB_framebuffer_sRGB = GL_TRUE;
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if (_glfwPlatformExtensionSupported("WGL_ARB_create_context"))
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{
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window->WGL.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
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@ -246,6 +250,11 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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f->samples = getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB);
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else
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f->samples = 0;
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if (window->WGL.ARB_framebuffer_sRGB)
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f->sRGB = getPixelFormatAttrib(window, i, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
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else
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f->sRGB = GL_FALSE;
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}
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else
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{
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@ -293,6 +302,9 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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// PFD pixel formats do not support FSAA
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f->samples = 0;
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// PFD pixel formats do not support sRGB
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f->sRGB = GL_FALSE;
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}
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f->platformID = i;
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@ -144,6 +144,7 @@ typedef struct _GLFWcontextWGL
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GLboolean EXT_swap_control;
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GLboolean ARB_multisample;
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GLboolean ARB_pixel_format;
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GLboolean ARB_framebuffer_sRGB;
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GLboolean ARB_create_context;
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GLboolean ARB_create_context_profile;
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GLboolean EXT_create_context_es2_profile;
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@ -237,6 +237,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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fbconfig.auxBuffers = Max(_glfwLibrary.hints.auxBuffers, 0);
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fbconfig.stereo = _glfwLibrary.hints.stereo ? GL_TRUE : GL_FALSE;
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fbconfig.samples = Max(_glfwLibrary.hints.samples, 0);
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fbconfig.sRGB = _glfwLibrary.hints.sRGB ? GL_TRUE : GL_FALSE;
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// Set up desired window config
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wndconfig.mode = mode;
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@ -446,6 +447,9 @@ GLFWAPI void glfwWindowHint(int target, int hint)
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case GLFW_FSAA_SAMPLES:
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_glfwLibrary.hints.samples = hint;
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break;
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case GLFW_SRGB_CAPABLE:
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_glfwLibrary.hints.sRGB = hint;
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break;
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case GLFW_CLIENT_API:
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_glfwLibrary.hints.clientAPI = hint;
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break;
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@ -190,6 +190,11 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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else
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f->samples = 0;
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if (_glfwLibrary.GLX.ARB_framebuffer_sRGB)
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f->sRGB = getFBConfigAttrib(window, fbconfigs[i], GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
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else
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f->sRGB = GL_FALSE;
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f->platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
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(*found)++;
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@ -527,6 +532,9 @@ int _glfwInitOpenGL(void)
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if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
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_glfwLibrary.GLX.ARB_multisample = GL_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_framebuffer_sRGB"))
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_glfwLibrary.GLX.ARB_framebuffer_sRGB = GL_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
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{
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_glfwLibrary.GLX.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
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@ -272,6 +272,7 @@ typedef struct _GLFWlibraryGLX
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GLboolean EXT_swap_control;
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GLboolean MESA_swap_control;
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GLboolean ARB_multisample;
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GLboolean ARB_framebuffer_sRGB;
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GLboolean ARB_create_context;
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GLboolean ARB_create_context_profile;
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GLboolean ARB_create_context_robustness;
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