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Formatting.

This commit is contained in:
Camilla Berglund 2011-09-20 18:52:00 +02:00
parent 554bf5d321
commit 6da82e0ffe
6 changed files with 7 additions and 22 deletions

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@ -222,7 +222,7 @@ typedef struct _GLFWlibraryX11
struct {
GLboolean monotonic;
double resolution;
uint64_t t0;
uint64_t base;
} timer;
#if defined(_GLFW_DLOPEN_LIBGL)

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@ -78,7 +78,7 @@ void _glfwInitTimer(void)
_glfwLibrary.X11.timer.resolution = 1e-6;
}
_glfwLibrary.X11.timer.t0 = getRawTime();
_glfwLibrary.X11.timer.base = getRawTime();
}
@ -92,7 +92,7 @@ void _glfwInitTimer(void)
double _glfwPlatformGetTime(void)
{
return (double) (getRawTime() - _glfwLibrary.X11.timer.t0) *
return (double) (getRawTime() - _glfwLibrary.X11.timer.base) *
_glfwLibrary.X11.timer.resolution;
}
@ -101,9 +101,9 @@ double _glfwPlatformGetTime(void)
// Set timer value in seconds
//========================================================================
void _glfwPlatformSetTime(double t)
void _glfwPlatformSetTime(double time)
{
_glfwLibrary.X11.timer.t0 = getRawTime() -
(uint64_t) (t / _glfwLibrary.X11.timer.resolution);
_glfwLibrary.X11.timer.base = getRawTime() -
(uint64_t) (time / _glfwLibrary.X11.timer.resolution);
}

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@ -78,17 +78,10 @@ int main(void)
glfwSetWindowSizeCallback(window_size_callback);
glfwSwapInterval(1);
glClearColor(0, 0, 0, 0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
while (glfwIsWindow(window))
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.f, 1.f, 1.f);
glBegin(GL_LINES);
glVertex2f(0.f, (GLfloat) window_height - cursor_y);
glVertex2f((GLfloat) window_width, (GLfloat) window_height - cursor_y);

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@ -132,8 +132,6 @@ int main(int argc, char** argv)
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.f, 1.f, 1.f);
glLoadIdentity();
glTranslatef(0.25f, 0.25f, 0.f);
glRotatef(time, 0.f, 0.f, 1.f);

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@ -136,9 +136,6 @@ int main(int argc, char** argv)
glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f);
glMatrixMode(GL_MODELVIEW);
glClearColor(0.f, 0.f, 0.f, 0.f);
glColor3f(1.f, 1.f, 1.f);
glfwSetTime(0.0);
while (glfwGetTime() < 5.0)

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@ -62,9 +62,6 @@ int main(void)
glfwSetWindowSizeCallback(window_size_callback);
glfwSwapInterval(1);
glClearColor(0.f, 0.f, 0.f, 0.f);
glColor3f(1.f, 1.f, 1.f);
glMatrixMode(GL_PROJECTION);
glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f);
glMatrixMode(GL_MODELVIEW);