mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 12:18:51 -05:00
Metal example code cleanup
This commit is contained in:
parent
8eb2345347
commit
70297aeb49
|
@ -24,16 +24,15 @@
|
||||||
//========================================================================
|
//========================================================================
|
||||||
//! [code]
|
//! [code]
|
||||||
|
|
||||||
#import <Metal/Metal.h>
|
|
||||||
#import <QuartzCore/QuartzCore.h>
|
|
||||||
#import <simd/simd.h>
|
|
||||||
|
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#import <GLFW/glfw3.h>
|
#import <GLFW/glfw3.h>
|
||||||
#define GLFW_EXPOSE_NATIVE_COCOA
|
#define GLFW_EXPOSE_NATIVE_COCOA
|
||||||
#define GLFW_EXPOSE_NATIVE_NSGL
|
|
||||||
#import <GLFW/glfw3native.h>
|
#import <GLFW/glfw3native.h>
|
||||||
|
|
||||||
|
#import <Metal/Metal.h>
|
||||||
|
#import <QuartzCore/QuartzCore.h>
|
||||||
|
#import <simd/simd.h>
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
@ -53,11 +52,7 @@ int main(void)
|
||||||
{
|
{
|
||||||
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
||||||
if (!device)
|
if (!device)
|
||||||
{
|
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
|
||||||
|
|
||||||
GLFWwindow* window;
|
|
||||||
|
|
||||||
glfwSetErrorCallback(error_callback);
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
|
@ -65,28 +60,28 @@ int main(void)
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||||
window = glfwCreateWindow(640, 480, "Metal Example", NULL, NULL);
|
GLFWwindow* window = glfwCreateWindow(640, 480, "Metal Example", NULL, NULL);
|
||||||
if (!window)
|
if (!window)
|
||||||
{
|
{
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
|
|
||||||
NSWindow *nswin = glfwGetCocoaWindow(window);
|
NSWindow* nswin = glfwGetCocoaWindow(window);
|
||||||
CAMetalLayer *layer = [CAMetalLayer layer];
|
CAMetalLayer* layer = [CAMetalLayer layer];
|
||||||
layer.device = device;
|
layer.device = device;
|
||||||
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
||||||
nswin.contentView.layer = layer;
|
nswin.contentView.layer = layer;
|
||||||
nswin.contentView.wantsLayer = YES;
|
nswin.contentView.wantsLayer = YES;
|
||||||
|
|
||||||
MTLCompileOptions *compileOptions = [MTLCompileOptions new];
|
MTLCompileOptions* compileOptions = [MTLCompileOptions new];
|
||||||
compileOptions.languageVersion = MTLLanguageVersion1_1;
|
compileOptions.languageVersion = MTLLanguageVersion1_1;
|
||||||
NSError *compileError;
|
NSError* compileError;
|
||||||
id<MTLLibrary> lib = [device newLibraryWithSource:
|
id<MTLLibrary> lib = [device newLibraryWithSource:
|
||||||
@"#include <metal_stdlib>\n"
|
@"#include <metal_stdlib>\n"
|
||||||
"using namespace metal;\n"
|
"using namespace metal;\n"
|
||||||
"vertex float4 v_simple(\n"
|
"vertex float4 v_simple(\n"
|
||||||
" constant float4 *in [[buffer(0)]],\n"
|
" constant float4* in [[buffer(0)]],\n"
|
||||||
" uint vid [[vertex_id]])\n"
|
" uint vid [[vertex_id]])\n"
|
||||||
"{\n"
|
"{\n"
|
||||||
" return in[vid];\n"
|
" return in[vid];\n"
|
||||||
|
@ -112,7 +107,7 @@ int main(void)
|
||||||
id<MTLCommandQueue> cq = [device newCommandQueue];
|
id<MTLCommandQueue> cq = [device newCommandQueue];
|
||||||
assert(cq);
|
assert(cq);
|
||||||
|
|
||||||
MTLRenderPipelineDescriptor *rpd = [MTLRenderPipelineDescriptor new];
|
MTLRenderPipelineDescriptor* rpd = [MTLRenderPipelineDescriptor new];
|
||||||
rpd.vertexFunction = vs;
|
rpd.vertexFunction = vs;
|
||||||
rpd.fragmentFunction = fs;
|
rpd.fragmentFunction = fs;
|
||||||
rpd.colorAttachments[0].pixelFormat = layer.pixelFormat;
|
rpd.colorAttachments[0].pixelFormat = layer.pixelFormat;
|
||||||
|
@ -135,8 +130,8 @@ int main(void)
|
||||||
|
|
||||||
id<MTLCommandBuffer> cb = [cq commandBuffer];
|
id<MTLCommandBuffer> cb = [cq commandBuffer];
|
||||||
|
|
||||||
MTLRenderPassDescriptor *rpd = [MTLRenderPassDescriptor new];
|
MTLRenderPassDescriptor* rpd = [MTLRenderPassDescriptor new];
|
||||||
MTLRenderPassColorAttachmentDescriptor *cd = rpd.colorAttachments[0];
|
MTLRenderPassColorAttachmentDescriptor* cd = rpd.colorAttachments[0];
|
||||||
cd.texture = drawable.texture;
|
cd.texture = drawable.texture;
|
||||||
cd.loadAction = MTLLoadActionClear;
|
cd.loadAction = MTLLoadActionClear;
|
||||||
cd.clearColor = MTLClearColorMake(1.0, 1.0, 1.0, 1.0);
|
cd.clearColor = MTLClearColorMake(1.0, 1.0, 1.0, 1.0);
|
||||||
|
|
Loading…
Reference in New Issue
Block a user