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Converted docs to hybrid Markdown.
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@ -20,21 +20,21 @@ varied window managers in use on Unix-like systems. In order for applications
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and window managers to work well together, a number of standards and
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conventions have been developed that regulate behavior outside the scope of the
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X11 API; most importantly the
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<a href="http://www.tronche.com/gui/x/icccm/">Inter-Client Communication Conventions Manual</a>
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[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/)
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(ICCCM) and
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<a href="http://standards.freedesktop.org/wm-spec/wm-spec-latest.html">Extended Window Manager Hints</a>
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[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
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(EWMH) standards.
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GLFW uses the ICCCM @c WM_DELETE_WINDOW protocol to intercept the user
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GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user
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attempting to close the GLFW window. If the running window manager does not
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support this protocol, the close callback will never be called.
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GLFW uses the EWMH @c _NET_WM_PING protocol, allowing the window manager notify
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GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify
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the user when the application has stopped responding, i.e. when it has ceased to
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process events. If the running window manager does not support this protocol,
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the user will not be notified if the application locks up.
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GLFW uses the EWMH @c _NET_WM_STATE protocol to tell the window manager to make
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GLFW uses the EWMH `_NET_WM_STATE` protocol to tell the window manager to make
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the GLFW window fullscreen. If the running window manager does not support this
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protocol, fullscreen windows may not work properly. GLFW has a fallback code
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path in case this protocol is unavailable, but every window manager behaves
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@ -45,63 +45,63 @@ slightly differently in this regard.
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The GLX API is the default API used to create OpenGL contexts on Unix-like
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systems using the X Window System.
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GLFW uses the @c GLXFBConfig API to enumerate and select framebuffer pixel
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formats. This requires either GLX 1.3 or greater, or the @c GLX_SGIX_fbconfig
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GLFW uses the `GLXFBConfig` API to enumerate and select framebuffer pixel
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formats. This requires either GLX 1.3 or greater, or the `GLX_SGIX_fbconfig`
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extension. Where both are available, the SGIX extension is preferred. If
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neither is available, GLFW will be unable to create windows.
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GLFW uses the @c GLX_MESA_swap_control, @c GLX_EXT_swap_control and @c
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GLX_SGI_swap_control extensions to provide vertical retrace synchronization (or
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"vsync"), in that order of preference. Where none of these extension are
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GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
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`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
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(or "vsync"), in that order of preference. Where none of these extension are
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available, calling @ref glfwSwapInterval will have no effect.
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GLFW uses the @c GLX_ARB_multisample extension to create contexts with
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multisampling anti-aliasing. Where this extension is unavailable, the @c
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GLFW_SAMPLES hint will have no effect.
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GLFW uses the `GLX_ARB_multisample` extension to create contexts with
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multisampling anti-aliasing. Where this extension is unavailable, the
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`GLFW_SAMPLES` hint will have no effect.
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GLFW uses the @c GLX_ARB_create_context extension when available, even when
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GLFW uses the `GLX_ARB_create_context` extension when available, even when
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creating OpenGL contexts of version 2.1 and below. Where this extension is
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unavailable, the @c GLFW_CONTEXT_VERSION_MAJOR and @c GLFW_CONTEXT_VERSION_MINOR
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hints will only be partially supported, the @c GLFW_OPENGL_DEBUG_CONTEXT hint
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will have no effect, and setting the @c GLFW_OPENGL_PROFILE or @c
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GLFW_OPENGL_FORWARD_COMPAT hints to a non-zero value will cause @ref
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unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
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hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
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will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
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`GLFW_OPENGL_FORWARD_COMPAT` hints to a non-zero value will cause @ref
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glfwCreateWindow to fail.
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GLFW uses the @c GLX_ARB_create_context_profile extension to provide support for
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context profiles. Where this extension is unavailable, setting the @c
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GLFW_OPENGL_PROFILE hint to anything but zero, or setting @c GLFW_CLIENT_API to
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anything but @c GLFW_OPENGL_API will cause @ref glfwCreateWindow to fail.
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GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
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context profiles. Where this extension is unavailable, setting the
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`GLFW_OPENGL_PROFILE` hint to anything but zero, or setting `GLFW_CLIENT_API` to
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anything but `GLFW_OPENGL_API` will cause @ref glfwCreateWindow to fail.
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@section compat_wgl WGL extensions
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The WGL API is used to create OpenGL contexts on Microsoft Windows and other
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implementations of the Win32 API, such as Wine.
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GLFW uses either the @c WGL_EXT_extension_string or the @c
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WGL_ARB_extension_string extension to check for the presence of all other WGL
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GLFW uses either the `WGL_EXT_extension_string` or the
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`WGL_ARB_extension_string` extension to check for the presence of all other WGL
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extensions listed below. If both are available, the EXT one is preferred. If
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neither is available, no other extensions are used and many GLFW features
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related to context creation will have no effect or cause errors when used.
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GLFW uses the @c WGL_EXT_swap_control extension to provide vertical retrace
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GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace
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synchronization (or "vsync"). Where this extension is unavailable, calling @ref
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glfwSwapInterval will have no effect.
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GLFW uses the @c WGL_ARB_pixel_format and @c WGL_ARB_multisample extensions to
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GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to
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create contexts with multisampling anti-aliasing. Where these extensions are
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unavailable, the @c GLFW_SAMPLES hint will have no effect.
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unavailable, the `GLFW_SAMPLES` hint will have no effect.
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GLFW uses the @c WGL_ARB_create_context extension when available, even when
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GLFW uses the `WGL_ARB_create_context` extension when available, even when
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creating OpenGL contexts of version 2.1 and below. Where this extension is
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unavailable, the @c GLFW_CONTEXT_VERSION_MAJOR and @c GLFW_CONTEXT_VERSION_MINOR
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hints will only be partially supported, the @c GLFW_OPENGL_DEBUG_CONTEXT hint
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will have no effect, and setting the @c GLFW_OPENGL_PROFILE or @c
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GLFW_OPENGL_FORWARD_COMPAT hints to a non-zero value will cause @ref
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unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
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hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
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will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
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`GLFW_OPENGL_FORWARD_COMPAT` hints to a non-zero value will cause @ref
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glfwCreateWindow to fail.
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GLFW uses the @c WGL_ARB_create_context_profile extension to provide support for
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context profiles. Where this extension is unavailable, setting the @c
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GLFW_OPENGL_PROFILE hint to anything but zero will cause @ref glfwCreateWindow
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GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
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context profiles. Where this extension is unavailable, setting the
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`GLFW_OPENGL_PROFILE` hint to anything but zero will cause @ref glfwCreateWindow
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to fail.
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@section cmopat_osx OpenGL 3.2 on Mac OS X
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@ -111,17 +111,17 @@ then only forward-compatible OpenGL 3.2 core profile contexts are supported.
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There is also still no mechanism for requesting debug contexts. Versions of
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Mac OS X earlier than 10.7 support at most OpenGL version 2.1.
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Because of this, on Mac OS X 10.7, the @c GLFW_CONTEXT_VERSION_MAJOR and
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@c GLFW_CONTEXT_VERSION_MINOR hints will fail if given a version above 3.2, the
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@c GLFW_OPENGL_FORWARD_COMPAT is required for creating OpenGL 3.2 contexts, the
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@c GLFW_OPENGL_DEBUG_CONTEXT hint is ignored and setting the @c
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GLFW_OPENGL_PROFILE hint to anything except @c GLFW_OPENGL_CORE_PROFILE will
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Because of this, on Mac OS X 10.7, the `GLFW_CONTEXT_VERSION_MAJOR` and
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`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 3.2, the
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`GLFW_OPENGL_FORWARD_COMPAT` is required for creating OpenGL 3.2 contexts, the
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`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored and setting the
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`GLFW_OPENGL_PROFILE` hint to anything except `GLFW_OPENGL_CORE_PROFILE` will
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cause @ref glfwCreateWindow to fail.
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Also, on Mac OS X 10.6 and below, the @c GLFW_CONTEXT_VERSION_MAJOR and @c
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GLFW_CONTEXT_VERSION_MINOR hints will fail if given a version above 2.1, the @c
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GLFW_OPENGL_DEBUG_CONTEXT hint will have no effect, and setting the @c
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GLFW_OPENGL_PROFILE or @c GLFW_OPENGL_FORWARD_COMPAT hints to a non-zero value
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Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
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`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, the
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`GLFW_OPENGL_DEBUG_CONTEXT` hint will have no effect, and setting the
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`GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to a non-zero value
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will cause @ref glfwCreateWindow to fail.
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*/
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@ -8,9 +8,9 @@ GLFW is a free, Open Source, multi-platform library for opening a window,
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creating an OpenGL context and managing input. It is easy to integrate into
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existing applications and does not lay claim to the main loop.
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@link quick Quick introduction @endlink is a short tutorial for people new to GLFW.
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[Quick introduction](@ref quick) is a short tutorial for people new to GLFW.
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@link moving Moving from GLFW 2 to 3 @endlink explains what has changed and how
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to update existing code to use the GLFW 3 API.
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[Moving from GLFW 2 to 3](@ref moving) explains what has changed and how to
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update existing code to use the GLFW 3 API.
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*/
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242
docs/moving.dox
242
docs/moving.dox
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@ -2,19 +2,19 @@
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@page moving Moving from GLFW 2 to 3
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This is a guide for people moving from GLFW 2 to 3. It describes API @em
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changes, but does @em not include entirely new features unless they are required
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when moving an existing code base onto the new API. One example of this is the
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new multi-monitor support, which you are now required to use to create
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fullscreen windows.
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This is a guide for people moving from GLFW 2 to 3. It describes API *changes*,
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but does *not* include entirely new features unless they are required when
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moving an existing code base onto the new API. One example of this is the new
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multi-monitor support, which you are now required to use to create fullscreen
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windows.
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@section moving_names Library and header names
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The GLFW 3 header is named @ref glfw3.h, to avoid collisions with the GLFW 2 @c
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glfw.h header, in case they are both installed. Similarly, the GLFW 3 library
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is named @c glfw3, except when it's installed as a shared library on
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Unix-like systems, where it uses the
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<a href="https://en.wikipedia.org/wiki/soname">soname</a> @c libglfw.so.3 .
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The GLFW 3 header is named @ref glfw3.h, to avoid collisions with the GLFW 2
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`glfw.h` header, in case they are both installed. Similarly, the GLFW 3 library
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is named `glfw3,` except when it's installed as a shared library on Unix-like
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systems, where it uses the [soname](https://en.wikipedia.org/wiki/soname)
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`libglfw.so.3`.
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@section moving_threads Removal of threading functions
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@ -31,11 +31,11 @@ The image and texture loading support has been removed.
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Because GLFW 3 supports multiple windows, window handle parameters have been
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added to all window-related functions and callbacks. Window handles are of the
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@c GLFWwindow* type, i.e. a pointer to an opaque struct.
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`GLFWwindow*` type, i.e. a pointer to an opaque struct.
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@section moving_monitor Multi-monitor support
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GLFW 3 provides support for multiple monitors, adding the @c GLFWmonitor* handle
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GLFW 3 provides support for multiple monitors, adding the `GLFWmonitor*` handle
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type and a set of related functions. To request a fullscreen mode window, you
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need to specify which monitor you wish the window to use. There is @ref
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glfwGetPrimaryMonitor that provides something similar to the earlier behaviour.
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@ -62,12 +62,12 @@ a window but before calling any OpenGL functions.
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GLFW 3 uses the physical key locations named after the symbols they generate
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using the US keyboard layout, instead of layout-dependent characters like in
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GLFW 2. This means that (for example) @c GLFW_KEY_BACKSLASH is always a single
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GLFW 2. This means that (for example) `GLFW_KEY_BACKSLASH` is always a single
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key and is the same key in the same place regardless of what keyboard layouts
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the users of your program has.
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GLFW 3 has key tokens for all keys, so instead of trying to remember whether to
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check for @c 'a' or @c 'A', you now check for @c GLFW_KEY_A.
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check for `'a'` or `'A'`, you now check for `GLFW_KEY_A`.
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The key input facility was never meant for text input, although using it that
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way worked slightly better in GLFW 2. If you were using it to input text, you
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@ -76,7 +76,7 @@ give you the characters being input, as opposed to the keys being pressed.
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@section moving_video_modes Video mode enumeration
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Video mode enumeration is now per-monitor. The @c glfwGetDesktopMode function
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Video mode enumeration is now per-monitor. The `glfwGetDesktopMode` function
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has been replaced by @ref glfwGetVideoMode, which returns the current mode of
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a monitor. The @ref glfwGetVideoMode function now returns all available modes
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for a monitor instead of requiring you to guess how large an array you need.
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@ -84,7 +84,7 @@ for a monitor instead of requiring you to guess how large an array you need.
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@section moving_glu GLU header inclusion
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Unlike GLFW 2, GLFW 3 doesn't include the GLU header by default, but you can
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make it do so by defining @c GLFW_INCLUDE_GLU before including the GLFW
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make it do so by defining `GLFW_INCLUDE_GLU` before including the GLFW
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3 header.
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@section moving_cursor Cursor positioning
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@ -97,183 +97,43 @@ function fails silently.
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@subsection moving_renamed_functions Renamed functions
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<table>
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<tr>
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<td>GLFW 2</td>
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<td>GLFW 3</td>
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<td>Notes</td>
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</tr>
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<tr>
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<td>@c glfwOpenWindow</td>
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<td>@ref glfwCreateWindow</td>
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<td>All channel bit depths are now hints<br />The defaults are 24-bit color
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and depth buffers<br />Accepts initial window title, optional monitor to go
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fullscreen on and optional context to share objects with</td>
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</tr>
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<tr>
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<td>@c glfwCloseWindow</td>
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<td>@ref glfwDestroyWindow</td>
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<td></td>
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</tr>
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<tr>
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<td>@c glfwOpenWindowHint</td>
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<td>@ref glfwWindowHint</td>
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<td>Now also accepts @c GLFW_RED_BITS, @c GLFW_GREEN_BITS, @c
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GLFW_BLUE_BITS, @c GLFW_ALPHA_BITS, @c GLFW_DEPTH_BITS and @c
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GLFW_STENCIL_BITS</td>
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</tr>
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<tr>
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<td>@c glfwEnable</td>
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<td>@ref glfwSetInputMode</td>
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<td></td>
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</tr>
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<tr>
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<td>@c glfwDisable</td>
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<td>@ref glfwSetInputMode</td>
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<td></td>
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</tr>
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<tr>
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<td>@c glfwGetMousePos</td>
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<td>@ref glfwGetCursorPos</td>
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<td></td>
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</tr>
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<tr>
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<td>@c glfwSetMousePos</td>
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<td>@ref glfwSetCursorPos</td>
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<td></td>
|
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</tr>
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<tr>
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<td>@c glfwSetMousePosCallback</td>
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<td>@ref glfwSetCursorPosCallback</td>
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<td></td>
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</tr>
|
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<tr>
|
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<td>@c glfwSetMouseWheelCallback</td>
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||||
<td>@ref glfwSetScrollCallback</td>
|
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<td>Accepts two-dimensional scroll offsets as doubles</td>
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</tr>
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<tr>
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<td>@c glfwGetJoystickPos</td>
|
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<td>@ref glfwGetJoystickAxes</td>
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<td></td>
|
||||
</tr>
|
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<tr>
|
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<td>@c glfwGetGLVersion</td>
|
||||
<td>@ref glfwGetWindowParam</td>
|
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<td>Use @c GLFW_OPENGL_VERSION_MAJOR, @c GLFW_OPENGL_VERSION_MINOR and @c
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GLFW_OPENGL_REVISION</td>
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</tr>
|
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<tr>
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<td>@c glfwGetDesktopMode</td>
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<td>@ref glfwGetVideoMode</td>
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<td>Returns the current mode of a monitor</td>
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||||
</tr>
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||||
</table>
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| GLFW 2 | GLFW 3 | Notes |
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| --------------------------- | ----------------------------- | ----- |
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| `glfwOpenWindow` | @ref glfwCreateWindow | All channel bit depths are now hints<br />Accepts initial window title, optional monitor to go fullscreen on and optional context to share objects with |
|
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| `glfwCloseWindow` | @ref glfwDestroyWindow | |
|
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| `glfwOpenWindowHint` | @ref glfwWindowHint | Now accepts all `GLFW_*_BITS` tokens |
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| `glfwEnable` | @ref glfwSetInputMode | |
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| `glfwDisable` | @ref glfwSetInputMode | |
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| `glfwGetMousePos` | @ref glfwGetCursorPos | |
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| `glfwSetMousePos` | @ref glfwSetCursorPos | |
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| `glfwSetMousePosCallback` | @ref glfwSetCursorPosCallback | |
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| `glfwSetMouseWheelCallback` | @ref glfwSetScrollCallback | Accepts two-dimensional scroll offsets as doubles |
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| `glfwGetJoystickPos` | @ref glfwGetJoystickAxes | |
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| `glfwGetGLVersion` | @ref glfwGetWindowParam | Use `GLFW_OPENGL_VERSION_MAJOR`, `GLFW_OPENGL_VERSION_MINOR` and `GLFW_OPENGL_REVISION` |
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| `glfwGetDesktopMode` | @ref glfwGetVideoMode | Returns the current mode of a monitor |
|
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@subsection moving_renamed_tokens Renamed tokens
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|
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<table>
|
||||
<tr>
|
||||
<td>GLFW 2</td>
|
||||
<td>GLFW 3</td>
|
||||
<td>Notes</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_OPENGL_VERSION_MAJOR</td>
|
||||
<td>@c GLFW_CONTEXT_VERSION_MAJOR</td>
|
||||
<td>Renamed as it applies to OpenGL ES as well</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_OPENGL_VERSION_MINOR</td>
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||||
<td>@c GLFW_CONTEXT_VERSION_MINOR</td>
|
||||
<td>Renamed as it applies to OpenGL ES as well</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_FSAA_SAMPLES</td>
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||||
<td>@c GLFW_SAMPLES</td>
|
||||
<td>Renamed to match the OpenGL API</td>
|
||||
</tr>
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||||
<tr>
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<td>@c GLFW_ACTIVE</td>
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||||
<td>@c GLFW_FOCUSED</td>
|
||||
<td>Renamed to match the window focus callback</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_WINDOW_NO_RESIZE</td>
|
||||
<td>@c GLFW_RESIZABLE</td>
|
||||
<td>The default has been inverted</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_MOUSE_CURSOR</td>
|
||||
<td>@c GLFW_CURSOR_MODE</td>
|
||||
<td>Used with @c glfwSetInputMode<br />Accepts @c GLFW_CURSOR_NORMAL, @c
|
||||
GLFW_CURSOR_HIDDEN and @c GLFW_CURSOR_CAPTURED</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_ESC</td>
|
||||
<td>@c GLFW_KEY_ESCAPE</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_DEL</td>
|
||||
<td>@c GLFW_KEY_DELETE</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_PAGEUP</td>
|
||||
<td>@c GLFW_KEY_PAGE_UP</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_PAGEDOWN</td>
|
||||
<td>@c GLFW_KEY_PAGE_DOWN</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_KP_NUM_LOCK</td>
|
||||
<td>@c GLFW_KEY_NUM_LOCK</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_LCTRL</td>
|
||||
<td>@c GLFW_KEY_LEFT_CONTROL</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_LSHIFT</td>
|
||||
<td>@c GLFW_KEY_LEFT_SHIFT</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_LALT</td>
|
||||
<td>@c GLFW_KEY_LEFT_ALT</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_LSUPER</td>
|
||||
<td>@c GLFW_KEY_LEFT_SUPER</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_RCTRL</td>
|
||||
<td>@c GLFW_KEY_RIGHT_CONTROL</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_RSHIFT</td>
|
||||
<td>@c GLFW_KEY_RIGHT_SHIFT</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_RALT</td>
|
||||
<td>@c GLFW_KEY_RIGHT_ALT</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>@c GLFW_KEY_RSUPER</td>
|
||||
<td>@c GLFW_KEY_RIGHT_SUPER</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</table>
|
||||
| GLFW 2 | GLFW 3 | Notes |
|
||||
| --------------------------- | ---------------------------- | ----- |
|
||||
| `GLFW_OPENGL_VERSION_MAJOR` | `GLFW_CONTEXT_VERSION_MAJOR` | Renamed as it applies to OpenGL ES as well |
|
||||
| `GLFW_OPENGL_VERSION_MINOR` | `GLFW_CONTEXT_VERSION_MINOR` | Renamed as it applies to OpenGL ES as well |
|
||||
| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API |
|
||||
| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback |
|
||||
| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted |
|
||||
| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR_MODE` | Used with @ref glfwSetInputMode |
|
||||
| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | |
|
||||
| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | |
|
||||
| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | |
|
||||
| `GLFW_KEY_PAGEDOWN` | `GLFW_KEY_PAGE_DOWN` | |
|
||||
| `GLFW_KEY_KP_NUM_LOCK` | `GLFW_KEY_NUM_LOCK` | |
|
||||
| `GLFW_KEY_LCTRL` | `GLFW_KEY_LEFT_CONTROL` | |
|
||||
| `GLFW_KEY_LSHIFT` | `GLFW_KEY_LEFT_SHIFT` | |
|
||||
| `GLFW_KEY_LALT` | `GLFW_KEY_LEFT_ALT` | |
|
||||
| `GLFW_KEY_LSUPER` | `GLFW_KEY_LEFT_SUPER` | |
|
||||
| `GLFW_KEY_RCTRL` | `GLFW_KEY_RIGHT_CONTROL` | |
|
||||
| `GLFW_KEY_RSHIFT` | `GLFW_KEY_RIGHT_SHIFT` | |
|
||||
| `GLFW_KEY_RALT` | `GLFW_KEY_RIGHT_ALT` | |
|
||||
| `GLFW_KEY_RSUPER` | `GLFW_KEY_RIGHT_SUPER` | |
|
||||
|
||||
*/
|
||||
|
|
|
@ -23,25 +23,25 @@ This defines all the constants, types and function prototypes of the GLFW API.
|
|||
It also includes the OpenGL header, and defines all the constants and types
|
||||
necessary for it to work on your platform.
|
||||
|
||||
For example, under Windows you are normally required to include @c windows.h
|
||||
before including @c GL/gl.h. This would make your source file tied to Windows
|
||||
For example, under Windows you are normally required to include `windows.h`
|
||||
before including `GL/gl.h`. This would make your source file tied to Windows
|
||||
and pollute your code's namespace with the whole Win32 API.
|
||||
|
||||
Instead, the GLFW header takes care of this for you, not by including @c
|
||||
windows.h, but rather by itself duplicating only the necessary parts of it. It
|
||||
does this only where needed, so if @c windows.h @em is included, the GLFW header
|
||||
Instead, the GLFW header takes care of this for you, not by including
|
||||
`windows.h`, but rather by itself duplicating only the necessary parts of it.
|
||||
It does this only where needed, so if `windows.h` *is* included, the GLFW header
|
||||
does not try to redefine those symbols.
|
||||
|
||||
In other words:
|
||||
|
||||
@arg Do @em not include the OpenGL headers yourself, as GLFW does this for you
|
||||
@arg Do @em not include @c windows.h or other platform-specific headers unless
|
||||
you plan on using those APIs directly
|
||||
@arg If you @em do need to include such headers, do it @em before including the
|
||||
GLFW and it will detect this
|
||||
* Do *not* include the OpenGL headers yourself, as GLFW does this for you Do
|
||||
* *not* include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs directly
|
||||
* If you *do* need to include such headers, do it *before* including the
|
||||
GLFW and it will detect this
|
||||
|
||||
Starting with version 3.0, the GLU header @c glu.h is no longer included by
|
||||
default. If you wish to include it, define @c GLFW_INCLUDE_GLU before the
|
||||
Starting with version 3.0, the GLU header `glu.h` is no longer included by
|
||||
default. If you wish to include it, define `GLFW_INCLUDE_GLU` before the
|
||||
inclusion of the GLFW header.
|
||||
|
||||
@code
|
||||
|
@ -84,7 +84,7 @@ In case @ref glfwInit or any other GLFW function fails, an error is reported to
|
|||
the GLFW error callback. You can receive these reports by setting the error
|
||||
callback. The callback function itself should match the signature of @ref
|
||||
GLFWerrorfun. Here is a simple error callback that just prints the error
|
||||
description to @c stderr.
|
||||
description to `stderr`.
|
||||
|
||||
@code
|
||||
void error_callback(int error, const char* description)
|
||||
|
@ -113,7 +113,7 @@ pixels windowed mode window:
|
|||
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
|
||||
@endcode
|
||||
|
||||
If window creation fails, @c NULL will be returned, so you need to check whether
|
||||
If window creation fails, `NULL` will be returned, so you need to check whether
|
||||
it did.
|
||||
|
||||
@code
|
||||
|
@ -170,9 +170,9 @@ be checked with @ref glfwWindowShouldClose.
|
|||
|
||||
When the user attempts to close the window, either by pressing the close widget
|
||||
in the title bar or using a key combination like Alt+F4, this flag is set to 1.
|
||||
Note that <b>the window isn't actually closed</b>, so you are expected to
|
||||
monitor this flag and either destroy the window or give some kind of feedback to
|
||||
the user.
|
||||
Note that **the window isn't actually closed**, so you are expected to monitor
|
||||
this flag and either destroy the window or give some kind of feedback to the
|
||||
user.
|
||||
|
||||
@code
|
||||
while (!glfwWindowShouldClose(window))
|
||||
|
@ -194,10 +194,10 @@ for example pressing the escape key.
|
|||
|
||||
Once you have a current OpenGL context, you can use OpenGL normally. In this
|
||||
tutorial, a multi-colored rotating triangle will be rendered. The window size,
|
||||
needed here by @c glViewport and @c glOrtho, is retrieved using @ref
|
||||
needed here by `glViewport` and `glOrtho`, is retrieved using @ref
|
||||
glfwGetWindowSize. However, if you only need it for updating the viewport when
|
||||
the window size changes, you can set a window size callback using @ref
|
||||
glfwSetWindowSizeCallback and call @c glViewport from there.
|
||||
glfwSetWindowSizeCallback and call `glViewport` from there.
|
||||
|
||||
@code
|
||||
void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
|
@ -211,7 +211,7 @@ void window_size_callback(GLFWwindow* window, int width, int height)
|
|||
|
||||
For the triangle to rotate properly, a time source is needed. GLFW provides
|
||||
@ref glfwGetTime, which returns the number of seconds since @ref glfwInit as
|
||||
a @c double. The time source used is the most accurate on each platform and
|
||||
a `double`. The time source used is the most accurate on each platform and
|
||||
generally has micro- or nanosecond resolution.
|
||||
|
||||
@code
|
||||
|
|
|
@ -559,7 +559,7 @@ typedef struct GLFWmonitor GLFWmonitor;
|
|||
typedef struct GLFWwindow GLFWwindow;
|
||||
|
||||
/*! @brief The function signature for error callbacks.
|
||||
* @param[in] error An @link errors error code @endlink.
|
||||
* @param[in] error An [error code](@ref errors).
|
||||
* @param[in] description A UTF-8 encoded string describing the error.
|
||||
* @ingroup error
|
||||
*
|
||||
|
@ -607,7 +607,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
|||
|
||||
/*! @brief The function signature for window focus/defocus callbacks.
|
||||
* @param[in] window The window that was focused or defocused.
|
||||
* @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if
|
||||
* @param[in] focused `GL_TRUE` if the window was focused, or `GL_FALSE` if
|
||||
* it was defocused.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -617,7 +617,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
|||
|
||||
/*! @brief The function signature for window iconify/restore callbacks.
|
||||
* @param[in] window The window that was iconified or restored.
|
||||
* @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE
|
||||
* @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE`
|
||||
* if it was restored.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -627,9 +627,9 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
|||
|
||||
/*! @brief The function signature for mouse button callbacks.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] button The @link buttons mouse button @endlink that was pressed
|
||||
* or released.
|
||||
* @param[in] action One of @c GLFW_PRESS or @c GLFW_RELEASE.
|
||||
* @param[in] button The [mouse button](@ref buttons) that was pressed or
|
||||
* released.
|
||||
* @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`.
|
||||
* @ingroup input
|
||||
*
|
||||
* @sa glfwSetMouseButtonCallback
|
||||
|
@ -648,8 +648,8 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int);
|
|||
|
||||
/*! @brief The function signature for cursor enter/exit callbacks.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] entered @c GL_TRUE if the cursor entered the window's client
|
||||
* area, or @c GL_FALSE if it left it.
|
||||
* @param[in] entered `GL_TRUE` if the cursor entered the window's client
|
||||
* area, or `GL_FALSE` if it left it.
|
||||
* @ingroup input
|
||||
*
|
||||
* @sa glfwSetCursorEnterCallback
|
||||
|
@ -668,8 +668,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
|||
|
||||
/*! @brief The function signature for keyboard key callbacks.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] key The @link keys keyboard key @endlink that was pressed or
|
||||
* released.
|
||||
* @param[in] key The [keyboard key](@ref keys) that was pressed or released.
|
||||
* @param[in] action @ref GLFW_PRESS, @ref GLFW_RELEASE or @ref GLFW_REPEAT.
|
||||
* @ingroup input
|
||||
*
|
||||
|
@ -688,7 +687,7 @@ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
|||
|
||||
/*! @brief The function signature for monitor configuration callbacks.
|
||||
* @param[in] monitor The monitor that was connected or disconnected.
|
||||
* @param[in] event One of @c GLFW_CONNECTED or @c GLFW_DISCONNECTED.
|
||||
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
|
||||
* @ingroup monitor
|
||||
*
|
||||
* @sa glfwSetMonitorCallback
|
||||
|
@ -728,7 +727,7 @@ typedef struct
|
|||
* a program terminates GLFW should be terminated in order to free allocated
|
||||
* resources, memory, etc.
|
||||
*
|
||||
* @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if an error occurred.
|
||||
* @ingroup init
|
||||
*
|
||||
* @remarks Additional calls to this function after successful initialization
|
||||
|
@ -739,8 +738,8 @@ typedef struct
|
|||
* @note This function may take several seconds to complete on some systems,
|
||||
* while on other systems it may take only a fraction of a second to complete.
|
||||
*
|
||||
* @note <b>Mac OS X:</b> This function will change the current directory of the
|
||||
* application to the @c Contents/Resources subdirectory of the application's
|
||||
* @note **Mac OS X:** This function will change the current directory of the
|
||||
* application to the `Contents/Resources` subdirectory of the application's
|
||||
* bundle, if present.
|
||||
*
|
||||
* @sa glfwTerminate
|
||||
|
@ -766,9 +765,9 @@ GLFWAPI int glfwInit(void);
|
|||
GLFWAPI void glfwTerminate(void);
|
||||
|
||||
/*! @brief Retrieves the version of the GLFW library.
|
||||
* @param[out] major Where to store the major version number, or @c NULL.
|
||||
* @param[out] minor Where to store the minor version number, or @c NULL.
|
||||
* @param[out] rev Where to store the revision number, or @c NULL.
|
||||
* @param[out] major Where to store the major version number, or `NULL`.
|
||||
* @param[out] minor Where to store the minor version number, or `NULL`.
|
||||
* @param[out] rev Where to store the revision number, or `NULL`.
|
||||
* @ingroup init
|
||||
*
|
||||
* @remarks This function may be called before @ref glfwInit.
|
||||
|
@ -798,7 +797,7 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
|
|||
GLFWAPI const char* glfwGetVersionString(void);
|
||||
|
||||
/*! @brief Sets the error callback.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup error
|
||||
*
|
||||
|
@ -817,7 +816,7 @@ GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
|
|||
|
||||
/*! @brief Returns the currently connected monitors.
|
||||
* @param[out] count The size of the returned array.
|
||||
* @return An array of monitor handles, or @c NULL if an error occurred.
|
||||
* @return An array of monitor handles, or `NULL` if an error occurred.
|
||||
* @ingroup monitor
|
||||
*
|
||||
* @sa glfwGetPrimaryMonitor
|
||||
|
@ -825,7 +824,7 @@ GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
|
|||
GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
|
||||
|
||||
/*! @brief Returns the primary monitor.
|
||||
* @return The primary monitor, or @c NULL if an error occurred.
|
||||
* @return The primary monitor, or `NULL` if an error occurred.
|
||||
* @ingroup monitor
|
||||
*
|
||||
* @sa glfwGetMonitors
|
||||
|
@ -850,14 +849,14 @@ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* h
|
|||
|
||||
/*! @brief Returns the name of the specified monitor.
|
||||
* @param[in] monitor The monitor to query.
|
||||
* @return The UTF-8 encoded name of the monitor, or @c NULL if an error
|
||||
* @return The UTF-8 encoded name of the monitor, or `NULL` if an error
|
||||
* occurred.
|
||||
* @ingroup monitor
|
||||
*/
|
||||
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Sets the monitor configuration callback.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup monitor
|
||||
*/
|
||||
|
@ -866,7 +865,7 @@ GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun);
|
|||
/*! @brief Returns the available video modes for the specified monitor.
|
||||
* @param[in] monitor The monitor to query.
|
||||
* @param[out] count The number of video modes in the returned array.
|
||||
* @return An array of video modes, or @c NULL if an error occurred.
|
||||
* @return An array of video modes, or `NULL` if an error occurred.
|
||||
* @ingroup monitor
|
||||
*
|
||||
* @sa glfwGetVideoMode
|
||||
|
@ -913,21 +912,21 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
|||
|
||||
/*! @brief Resets all window hints to their default values
|
||||
*
|
||||
* The @c GLFW_RED_BITS, @c GLFW_GREEN_BITS, @c GLFW_BLUE_BITS, @c
|
||||
* GLFW_ALPHA_BITS and @c GLFW_STENCIL_BITS hints are set to 8.
|
||||
* The `GLFW_RED_BITS`, `GLFW_GREEN_BITS`, `GLFW_BLUE_BITS`, `GLFW_ALPHA_BITS`
|
||||
* and `GLFW_STENCIL_BITS` hints are set to 8.
|
||||
*
|
||||
* The @c GLFW_DEPTH_BITS hint is set to 24.
|
||||
* The `GLFW_DEPTH_BITS` hint is set to 24.
|
||||
*
|
||||
* The @c GLFW_VISIBLE and @c GLFW_RESIZABLE hints are set to 1.
|
||||
* The `GLFW_VISIBLE` and `GLFW_RESIZABLE` hints are set to 1.
|
||||
*
|
||||
* The @c GLFW_CLIENT_API hint is set to @c GLFW_OPENGL_API.
|
||||
* The `GLFW_CLIENT_API` hint is set to `GLFW_OPENGL_API`.
|
||||
*
|
||||
* The @c GLFW_CONTEXT_VERSION_MAJOR and @c GLFW_CONTEXT_VERSION_MINOR
|
||||
* hints are set to 1 and 0, respectively.
|
||||
* The `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` hints are
|
||||
* set to 1 and 0, respectively.
|
||||
*
|
||||
* The @c GLFW_CONTEXT_ROBUSTNESS hint is set to @c GLFW_NO_ROBUSTNESS.
|
||||
* The `GLFW_CONTEXT_ROBUSTNESS` hint is set to `GLFW_NO_ROBUSTNESS`.
|
||||
*
|
||||
* The @c GLFW_OPENGL_PROFILE hint is set to @c GLFW_OPENGL_NO_PROFILE.
|
||||
* The `GLFW_OPENGL_PROFILE` hint is set to `GLFW_OPENGL_NO_PROFILE`.
|
||||
*
|
||||
* All other hints are set to 0.
|
||||
*
|
||||
|
@ -952,54 +951,54 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||
* @par Hard and soft constraints
|
||||
*
|
||||
* Some window hints are hard constraints. These must match the available
|
||||
* capabilities @em exactly for window and context creation to succeed. Hints
|
||||
* capabilities *exactly* for window and context creation to succeed. Hints
|
||||
* that are not hard constraints are matched as closely as possible, but the
|
||||
* resulting window and context may differ from what these hints requested. To
|
||||
* find out the actual parameters of the created window and context, use the
|
||||
* @ref glfwGetWindowParam function.
|
||||
*
|
||||
* The following hints are hard constraints:
|
||||
* @arg @c GLFW_STEREO
|
||||
* @arg @c GLFW_CLIENT_API
|
||||
* * `GLFW_STEREO`
|
||||
* * `GLFW_CLIENT_API`
|
||||
*
|
||||
* The following additional hints are hard constraints if requesting an OpenGL
|
||||
* context:
|
||||
* @arg @c GLFW_OPENGL_FORWARD_COMPAT
|
||||
* @arg @c GLFW_OPENGL_PROFILE
|
||||
* * `GLFW_OPENGL_FORWARD_COMPAT`
|
||||
* * `GLFW_OPENGL_PROFILE`
|
||||
*
|
||||
* Hints that do not apply to a given type of window or context are ignored.
|
||||
*
|
||||
* @par Framebuffer hints
|
||||
*
|
||||
* The @c GLFW_RED_BITS, @c GLFW_GREEN_BITS, @c GLFW_BLUE_BITS, @c
|
||||
* GLFW_ALPHA_BITS, @c GLFW_DEPTH_BITS and @c GLFW_STENCIL_BITS hints specify
|
||||
* the desired bit depths of the various components of the default framebuffer.
|
||||
* The `GLFW_RED_BITS`, `GLFW_GREEN_BITS`, `GLFW_BLUE_BITS`, `GLFW_ALPHA_BITS`,
|
||||
* `GLFW_DEPTH_BITS` and `GLFW_STENCIL_BITS` hints specify the desired bit
|
||||
* depths of the various components of the default framebuffer.
|
||||
*
|
||||
* The @c GLFW_ACCUM_RED_BITS, @c GLFW_ACCUM_GREEN_BITS, @c
|
||||
* GLFW_ACCUM_BLUE_BITS and @c GLFW_ACCUM_ALPHA_BITS hints specify the desired
|
||||
* bit depths of the various components of the accumulation buffer.
|
||||
* The `GLFW_ACCUM_RED_BITS`, `GLFW_ACCUM_GREEN_BITS`, `GLFW_ACCUM_BLUE_BITS`
|
||||
* and `GLFW_ACCUM_ALPHA_BITS` hints specify the desired bit depths of the
|
||||
* various components of the accumulation buffer.
|
||||
*
|
||||
* The @c GLFW_AUX_BUFFERS hint specifies the desired number of auxiliary
|
||||
* The `GLFW_AUX_BUFFERS` hint specifies the desired number of auxiliary
|
||||
* buffers.
|
||||
*
|
||||
* The @c GLFW_STEREO hint specifies whether to use stereoscopic rendering.
|
||||
* The `GLFW_STEREO` hint specifies whether to use stereoscopic rendering.
|
||||
*
|
||||
* The @c GLFW_SAMPLES hint specifies the desired number of samples to use
|
||||
* for multisampling.
|
||||
* The `GLFW_SAMPLES` hint specifies the desired number of samples to use for
|
||||
* multisampling.
|
||||
*
|
||||
* The @c GLFW_SRGB_CAPABLE hint specifies whether the framebuffer should be
|
||||
* The `GLFW_SRGB_CAPABLE` hint specifies whether the framebuffer should be
|
||||
* sRGB capable.
|
||||
*
|
||||
* @par Context hints
|
||||
*
|
||||
* The @c GLFW_CLIENT_API hint specifies which client API to create the context
|
||||
* for. Possible values are @c GLFW_OPENGL_API and @c GLFW_OPENGL_ES_API.
|
||||
* The `GLFW_CLIENT_API` hint specifies which client API to create the context
|
||||
* for. Possible values are `GLFW_OPENGL_API` and `GLFW_OPENGL_ES_API`.
|
||||
*
|
||||
* The @c GLFW_CONTEXT_VERSION_MAJOR and @c GLFW_CONTEXT_VERSION_MINOR hints
|
||||
* The `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` hints
|
||||
* specify the client API version that the created context must be compatible
|
||||
* with.
|
||||
*
|
||||
* For OpenGL, these hints are @em not hard constraints, as they don't have to
|
||||
* For OpenGL, these hints are *not* hard constraints, as they don't have to
|
||||
* match exactly, but @ref glfwCreateWindow will still fail if the resulting
|
||||
* OpenGL version is less than the one requested. It is therefore perfectly
|
||||
* safe to use the default of version 1.0 for legacy code and you will still
|
||||
|
@ -1008,36 +1007,36 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||
* For OpenGL ES, these hints are hard constraints, as there is no backward
|
||||
* compatibility between OpenGL ES versions.
|
||||
*
|
||||
* If an OpenGL context is requested, the @c GLFW_OPENGL_FORWARD_COMPAT hint
|
||||
* If an OpenGL context is requested, the `GLFW_OPENGL_FORWARD_COMPAT` hint
|
||||
* specifies whether the OpenGL context should be forward-compatible, i.e. one
|
||||
* where all functionality deprecated in the requested version of OpenGL is
|
||||
* removed. This may only be used if the requested OpenGL version is 3.0 or
|
||||
* above. If another client API is requested, this hint is ignored.
|
||||
*
|
||||
* If an OpenGL context is requested, the @c GLFW_OPENGL_DEBUG_CONTEXT hint
|
||||
* If an OpenGL context is requested, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
||||
* specifies whether to create a debug OpenGL context, which may have
|
||||
* additional error and performance issue reporting functionality. If another
|
||||
* client API is requested, this hint is ignored.
|
||||
*
|
||||
* If an OpenGL context is requested, the @c GLFW_OPENGL_PROFILE hint
|
||||
* specifies which OpenGL profile to create the context for. Possible values
|
||||
* are one of @c GLFW_OPENGL_CORE_PROFILE or @c GLFW_OPENGL_COMPAT_PROFILE,
|
||||
* or @c GLFW_OPENGL_NO_PROFILE to not request a specific profile. If
|
||||
* requesting an OpenGL version below 3.2, @c GLFW_OPENGL_NO_PROFILE must be
|
||||
* used. If another client API is requested, this hint is ignored.
|
||||
* If an OpenGL context is requested, the `GLFW_OPENGL_PROFILE` hint specifies
|
||||
* which OpenGL profile to create the context for. Possible values are one of
|
||||
* `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE`, or
|
||||
* `GLFW_OPENGL_NO_PROFILE` to not request a specific profile. If requesting
|
||||
* an OpenGL version below 3.2, `GLFW_OPENGL_NO_PROFILE` must be used. If
|
||||
* another client API is requested, this hint is ignored.
|
||||
*
|
||||
* The @c GLFW_CONTEXT_ROBUSTNESS hint specifies the robustness strategy to
|
||||
* be used by the context. This can be one of @c GLFW_NO_RESET_NOTIFICATION
|
||||
* or @c GLFW_LOSE_CONTEXT_ON_RESET, or @c GLFW_NO_ROBUSTNESS to not
|
||||
* request a robustness strategy.
|
||||
* The `GLFW_CONTEXT_ROBUSTNESS` hint specifies the robustness strategy to be
|
||||
* used by the context. This can be one of `GLFW_NO_RESET_NOTIFICATION` or
|
||||
* `GLFW_LOSE_CONTEXT_ON_RESET`, or `GLFW_NO_ROBUSTNESS` to not request
|
||||
* a robustness strategy.
|
||||
*
|
||||
* @par Window hints
|
||||
*
|
||||
* The @c GLFW_RESIZABLE hint specifies whether the window will be resizable
|
||||
* by the user. The window will still be resizable using the @ref
|
||||
* The `GLFW_RESIZABLE` hint specifies whether the window will be resizable by
|
||||
* the user. The window will still be resizable using the @ref
|
||||
* glfwSetWindowSize function. This hint is ignored for fullscreen windows.
|
||||
*
|
||||
* The @c GLFW_VISIBLE hint specifies whether the window will be initially
|
||||
* The `GLFW_VISIBLE` hint specifies whether the window will be initially
|
||||
* visible. This hint is ignored for fullscreen windows.
|
||||
*
|
||||
* @note This function may only be called from the main thread.
|
||||
|
@ -1053,11 +1052,11 @@ GLFWAPI void glfwWindowHint(int target, int hint);
|
|||
* @param[in] height The desired height, in pixels, of the window. This must
|
||||
* be greater than zero.
|
||||
* @param[in] title The initial, UTF-8 encoded window title.
|
||||
* @param[in] monitor The monitor to use for fullscreen mode, or @c NULL to use
|
||||
* @param[in] monitor The monitor to use for fullscreen mode, or `NULL` to use
|
||||
* windowed mode.
|
||||
* @param[in] share The window whose context to share resources with, or @c
|
||||
* NULL to not share resources.
|
||||
* @return The handle of the created window, or @c NULL if an error occurred.
|
||||
* @param[in] share The window whose context to share resources with, or `NULL`
|
||||
* to not share resources.
|
||||
* @return The handle of the created window, or `NULL` if an error occurred.
|
||||
* @ingroup window
|
||||
*
|
||||
* @remarks Most of the options for how the window and its context should be
|
||||
|
@ -1068,27 +1067,27 @@ GLFWAPI void glfwWindowHint(int target, int hint);
|
|||
* glfwMakeContextCurrent.
|
||||
*
|
||||
* @remarks To create the window at a specific position, make it initially
|
||||
* invisible using the @c GLFW_VISIBLE window hint, set its position and then
|
||||
* invisible using the `GLFW_VISIBLE` window hint, set its position and then
|
||||
* show it.
|
||||
*
|
||||
* @remarks For fullscreen windows the initial cursor mode is @c
|
||||
* GLFW_CURSOR_CAPTURED and the screensaver is prohibited from starting. For
|
||||
* regular windows the initial cursor mode is @c GLFW_CURSOR_NORMAL and the
|
||||
* @remarks For fullscreen windows the initial cursor mode is
|
||||
* `GLFW_CURSOR_CAPTURED` and the screensaver is prohibited from starting. For
|
||||
* regular windows the initial cursor mode is `GLFW_CURSOR_NORMAL` and the
|
||||
* screensaver is allowed to start.
|
||||
*
|
||||
* @remarks In order to determine the actual parameters of an opened window,
|
||||
* use @ref glfwGetWindowParam and @ref glfwGetWindowSize.
|
||||
*
|
||||
* @remarks <b>Windows:</b> If the executable has an icon resource named @c
|
||||
* GLFW_ICON, it will be set as the icon for the window. If no such icon is
|
||||
* present, the @c IDI_WINLOGO icon will be used instead.
|
||||
* @remarks **Windows:** If the executable has an icon resource named
|
||||
* `GLFW_ICON,` it will be set as the icon for the window. If no such icon is
|
||||
* present, the `IDI_WINLOGO` icon will be used instead.
|
||||
*
|
||||
* @remarks <b>Mac OS X:</b> The GLFW window has no icon, as it is not
|
||||
* a document window, but the dock icon will be the same as the application
|
||||
* bundle's icon. Also, the first time a window is opened the menu bar is
|
||||
* populated with common commands like Hide, Quit and About. The (minimal)
|
||||
* about dialog uses information from the application's bundle. For more
|
||||
* information on bundles, see the Bundle Programming Guide provided by Apple.
|
||||
* @remarks **Mac OS X:** The GLFW window has no icon, as it is not a document
|
||||
* window, but the dock icon will be the same as the application bundle's icon.
|
||||
* Also, the first time a window is opened the menu bar is populated with
|
||||
* common commands like Hide, Quit and About. The (minimal) about dialog uses
|
||||
* information from the application's bundle. For more information on bundles,
|
||||
* see the Bundle Programming Guide provided by Apple.
|
||||
*
|
||||
* @note This function may only be called from the main thread.
|
||||
*
|
||||
|
@ -1146,7 +1145,7 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
|||
* @param[out] ypos The y-coordinate of the upper-left corner of the client area.
|
||||
* @ingroup window
|
||||
*
|
||||
* @remarks Either or both coordinate parameters may be @c NULL.
|
||||
* @remarks Either or both coordinate parameters may be `NULL`.
|
||||
*
|
||||
* @sa glfwSetWindowPos
|
||||
*/
|
||||
|
@ -1162,7 +1161,7 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
|||
* the client area of the window.
|
||||
*
|
||||
* @remarks If you wish to set an initial window position you should create
|
||||
* a hidden window (using @ref glfwWindowHint and @c GLFW_VISIBLE), set its
|
||||
* a hidden window (using @ref glfwWindowHint and `GLFW_VISIBLE`), set its
|
||||
* position and then show it.
|
||||
*
|
||||
* @note It is very rarely a good idea to move an already visible window, as it
|
||||
|
@ -1172,11 +1171,11 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
|||
*
|
||||
* @note The window manager may put limits on what positions are allowed.
|
||||
*
|
||||
* @bug <b>X11:</b> Some window managers ignore the set position of hidden
|
||||
* (i.e. unmapped) windows, instead placing them where it thinks is
|
||||
* appropriate once they are shown.
|
||||
* @bug **X11:** Some window managers ignore the set position of hidden (i.e.
|
||||
* unmapped) windows, instead placing them where it thinks is appropriate once
|
||||
* they are shown.
|
||||
*
|
||||
* @bug <b>Mac OS X:</b> The screen coordinate system is inverted.
|
||||
* @bug **Mac OS X:** The screen coordinate system is inverted.
|
||||
*
|
||||
* @sa glfwGetWindowPos
|
||||
*/
|
||||
|
@ -1218,7 +1217,7 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
|
|||
*
|
||||
* @note This function may only be called from the main thread.
|
||||
*
|
||||
* @bug <strong>Mac OS X:</strong> This function is not yet implemented for
|
||||
* @bug **Mac OS X:** This function is not yet implemented for
|
||||
* fullscreen windows.
|
||||
*
|
||||
* @sa glfwRestoreWindow
|
||||
|
@ -1233,7 +1232,7 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
|
|||
*
|
||||
* @note This function may only be called from the main thread.
|
||||
*
|
||||
* @bug <strong>Mac OS X:</strong> This function is not yet implemented for
|
||||
* @bug **Mac OS X:** This function is not yet implemented for
|
||||
* fullscreen windows.
|
||||
*
|
||||
* @sa glfwIconifyWindow
|
||||
|
@ -1268,7 +1267,7 @@ GLFWAPI void glfwHideWindow(GLFWwindow* window);
|
|||
|
||||
/*! @brief Returns the monitor that the window uses for fullscreen mode
|
||||
* @param[in] window The window to query.
|
||||
* @return The monitor, or @c NULL if the window is in windowed mode.
|
||||
* @return The monitor, or `NULL` if the window is in windowed mode.
|
||||
* @ingroup window
|
||||
*/
|
||||
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
|
||||
|
@ -1281,40 +1280,39 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
|
|||
*
|
||||
* @par Window parameters
|
||||
*
|
||||
* The @c GLFW_FOCUSED parameter indicates whether the window is focused.
|
||||
* The `GLFW_FOCUSED` parameter indicates whether the window is focused.
|
||||
*
|
||||
* The @c GLFW_ICONIFIED parameter indicates whether the window is iconified.
|
||||
* The `GLFW_ICONIFIED` parameter indicates whether the window is iconified.
|
||||
*
|
||||
* The @c GLFW_VISIBLE parameter indicates whether the window is visible.
|
||||
* The `GLFW_VISIBLE` parameter indicates whether the window is visible.
|
||||
*
|
||||
* The @c GLFW_RESIZABLE parameter indicates whether the window is resizable
|
||||
* The `GLFW_RESIZABLE` parameter indicates whether the window is resizable
|
||||
* by the user.
|
||||
*
|
||||
* @par Context parameters
|
||||
*
|
||||
* The @c GLFW_CLIENT_API parameter indicates the client API provided by the
|
||||
* window's context; either @c GLFW_OPENGL_API or @c GLFW_OPENGL_ES_API.
|
||||
* The `GLFW_CLIENT_API` parameter indicates the client API provided by the
|
||||
* window's context; either `GLFW_OPENGL_API` or `GLFW_OPENGL_ES_API`.
|
||||
*
|
||||
* The @c GLFW_CONTEXT_VERSION_MAJOR, @c GLFW_CONTEXT_VERSION_MINOR and @c
|
||||
* GLFW_CONTEXT_REVISION parameters indicate the client API version of the
|
||||
* The `GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and
|
||||
* `GLFW_CONTEXT_REVISION` parameters indicate the client API version of the
|
||||
* window's context.
|
||||
*
|
||||
* The @c GLFW_OPENGL_FORWARD_COMPAT parameter is @c GL_TRUE if the window's
|
||||
* context is an OpenGL forward-compatible one, or @c GL_FALSE otherwise.
|
||||
* The `GLFW_OPENGL_FORWARD_COMPAT` parameter is `GL_TRUE` if the window's
|
||||
* context is an OpenGL forward-compatible one, or `GL_FALSE` otherwise.
|
||||
*
|
||||
* The @c GLFW_OPENGL_DEBUG_CONTEXT parameter is @c GL_TRUE if the window's
|
||||
* context is an OpenGL debug context, or @c GL_FALSE otherwise.
|
||||
* The `GLFW_OPENGL_DEBUG_CONTEXT` parameter is `GL_TRUE` if the window's
|
||||
* context is an OpenGL debug context, or `GL_FALSE` otherwise.
|
||||
*
|
||||
* The @c GLFW_OPENGL_PROFILE parameter indicates the OpenGL profile used by the
|
||||
* context. This is @c GLFW_OPENGL_CORE_PROFILE or @c
|
||||
* GLFW_OPENGL_COMPAT_PROFILE if the context uses a known profile, or @c
|
||||
* GLFW_OPENGL_NO_PROFILE if the OpenGL profile is unknown or the context is
|
||||
* for another client API.
|
||||
* The `GLFW_OPENGL_PROFILE` parameter indicates the OpenGL profile used by the
|
||||
* context. This is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE`
|
||||
* if the context uses a known profile, or `GLFW_OPENGL_NO_PROFILE` if the
|
||||
* OpenGL profile is unknown or the context is for another client API.
|
||||
*
|
||||
* The @c GLFW_CONTEXT_ROBUSTNESS parameter indicates the robustness strategy
|
||||
* used by the context. This is @c GLFW_LOSE_CONTEXT_ON_RESET or @c
|
||||
* GLFW_NO_RESET_NOTIFICATION if the window's context supports robustness, or
|
||||
* @c GLFW_NO_ROBUSTNESS otherwise.
|
||||
* The `GLFW_CONTEXT_ROBUSTNESS` parameter indicates the robustness strategy
|
||||
* used by the context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or
|
||||
* `GLFW_NO_RESET_NOTIFICATION` if the window's context supports robustness, or
|
||||
* `GLFW_NO_ROBUSTNESS` otherwise.
|
||||
*/
|
||||
GLFWAPI int glfwGetWindowParam(GLFWwindow* window, int param);
|
||||
|
||||
|
@ -1337,7 +1335,7 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
|
|||
|
||||
/*! @brief Sets the position callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*/
|
||||
|
@ -1345,7 +1343,7 @@ GLFWAPI void glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun
|
|||
|
||||
/*! @brief Sets the size callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -1355,7 +1353,7 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbf
|
|||
|
||||
/*! @brief Sets the close callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -1366,14 +1364,14 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbf
|
|||
* @remarks Calling @ref glfwDestroyWindow does not cause this callback to be
|
||||
* called.
|
||||
*
|
||||
* @remarks <b>Mac OS X:</b> Selecting Quit from the application menu will
|
||||
* @remarks **Mac OS X:** Selecting Quit from the application menu will
|
||||
* trigger the close callback for all windows.
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun);
|
||||
|
||||
/*! @brief Sets the refresh callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -1389,7 +1387,7 @@ GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshf
|
|||
|
||||
/*! @brief Sets the focus callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -1399,7 +1397,7 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun c
|
|||
|
||||
/*! @brief Sets the iconify callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
|
@ -1434,9 +1432,9 @@ GLFWAPI void glfwWaitEvents(void);
|
|||
/*! @brief Returns the value of an input option for the specified window.
|
||||
* @param[in] window The window to query.
|
||||
* @param[in] mode One of the following:
|
||||
* @arg @c GLFW_CURSOR_MODE Sets the cursor mode.
|
||||
* @arg @c GLFW_STICKY_KEYS Sets whether sticky keys are enabled.
|
||||
* @arg @c GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled.
|
||||
* @arg `GLFW_CURSOR_MODE` Sets the cursor mode.
|
||||
* @arg `GLFW_STICKY_KEYS` Sets whether sticky keys are enabled.
|
||||
* @arg `GLFW_STICKY_MOUSE_BUTTONS` Sets whether sticky mouse buttons are enabled.
|
||||
* @ingroup input
|
||||
*
|
||||
* @sa glfwSetInputMode
|
||||
|
@ -1445,15 +1443,15 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
|||
|
||||
/*! @brief Sets an input option for the specified window.
|
||||
* @param[in] window The window whose input mode to set.
|
||||
* @param[in] mode One of @c GLFW_CURSOR_MODE, @c GLFW_STICKY_KEYS or @c
|
||||
* GLFW_STICKY_MOUSE_BUTTONS.
|
||||
* @param[in] mode One of `GLFW_CURSOR_MODE`, `GLFW_STICKY_KEYS` or
|
||||
* `GLFW_STICKY_MOUSE_BUTTONS`.
|
||||
* @param[in] value The new value of the specified input mode.
|
||||
* @ingroup input
|
||||
*
|
||||
* @bug <strong>Windows:</strong> The @ref GLFW_CURSOR_HIDDEN value of @ref
|
||||
* @bug **Windows:** The @ref GLFW_CURSOR_HIDDEN value of @ref
|
||||
* GLFW_CURSOR_MODE is not yet implemented.
|
||||
*
|
||||
* @bug <strong>Mac OS X:</strong> The @ref GLFW_CURSOR_HIDDEN value of @ref
|
||||
* @bug **Mac OS X:** The @ref GLFW_CURSOR_HIDDEN value of @ref
|
||||
* GLFW_CURSOR_MODE is not yet implemented.
|
||||
*
|
||||
* @sa glfwGetInputMode
|
||||
|
@ -1463,8 +1461,8 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
|
|||
/*! @brief Returns the last reported state of a keyboard key for the specified
|
||||
* window.
|
||||
* @param[in] window The desired window.
|
||||
* @param[in] key The desired @link keys keyboard key @endlink.
|
||||
* @return One of @c GLFW_PRESS or @c GLFW_RELEASE.
|
||||
* @param[in] key The desired [keyboard key](@ref keys).
|
||||
* @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
|
||||
* @ingroup input
|
||||
*/
|
||||
GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
|
||||
|
@ -1472,8 +1470,8 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
|
|||
/*! @brief Returns the last reported state of a mouse button for the specified
|
||||
* window.
|
||||
* @param[in] window The desired window.
|
||||
* @param[in] button The desired @link buttons mouse buttons @endlink.
|
||||
* @return One of @c GLFW_PRESS or @c GLFW_RELEASE.
|
||||
* @param[in] button The desired [mouse button](@ref buttons).
|
||||
* @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
|
||||
* @ingroup input
|
||||
*/
|
||||
GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
|
||||
|
@ -1482,9 +1480,9 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
|
|||
* area of the window.
|
||||
* @param[in] window The desired window.
|
||||
* @param[out] xpos The cursor x-coordinate, relative to the left edge of the
|
||||
* client area, or @c NULL.
|
||||
* client area, or `NULL`.
|
||||
* @param[out] ypos The cursor y-coordinate, relative to the to top edge of the
|
||||
* client area, or @c NULL.
|
||||
* client area, or `NULL`.
|
||||
* @ingroup input
|
||||
*
|
||||
* @sa glfwSetCursorPos
|
||||
|
@ -1494,9 +1492,9 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, int* xpos, int* ypos);
|
|||
/*! @brief Sets the position of the cursor, relative to the client area of the window.
|
||||
* @param[in] window The desired window.
|
||||
* @param[in] xpos The desired x-coordinate, relative to the left edge of the
|
||||
* client area, or @c NULL.
|
||||
* client area, or `NULL`.
|
||||
* @param[in] ypos The desired y-coordinate, relative to the top edge of the
|
||||
* client area, or @c NULL.
|
||||
* client area, or `NULL`.
|
||||
* @ingroup input
|
||||
*
|
||||
* @note The specified window must be focused.
|
||||
|
@ -1507,19 +1505,19 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, int xpos, int ypos);
|
|||
|
||||
/*! @brief Sets the key callback.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new key callback, or @c NULL to remove the currently
|
||||
* @param[in] cbfun The new key callback, or `NULL` to remove the currently
|
||||
* set callback.
|
||||
* @ingroup input
|
||||
*
|
||||
* @remarks The key callback deals with physical keys, with @link keys tokens
|
||||
* @endlink named after their use on the standard US keyboard layout. If you
|
||||
* @remarks The key callback deals with physical keys, with [key tokens](@ref
|
||||
* keys) named after their use on the standard US keyboard layout. If you
|
||||
* want to input text, use the Unicode character callback instead.
|
||||
*/
|
||||
GLFWAPI void glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
|
||||
|
||||
/*! @brief Sets the Unicode character callback.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup input
|
||||
*
|
||||
|
@ -1530,7 +1528,7 @@ GLFWAPI void glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
|
|||
|
||||
/*! @brief Sets the mouse button callback.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup input
|
||||
*/
|
||||
|
@ -1538,7 +1536,7 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun c
|
|||
|
||||
/*! @brief Sets the cursor position callback.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup input
|
||||
*
|
||||
|
@ -1549,7 +1547,7 @@ GLFWAPI void glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun
|
|||
|
||||
/*! @brief Sets the cursor enter/exit callback.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
|
||||
* callback.
|
||||
* @ingroup input
|
||||
*/
|
||||
|
@ -1557,7 +1555,7 @@ GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun c
|
|||
|
||||
/*! @brief Sets the scroll callback.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new scroll callback, or @c NULL to remove the currently
|
||||
* @param[in] cbfun The new scroll callback, or `NULL` to remove the currently
|
||||
* set callback.
|
||||
* @ingroup input
|
||||
*
|
||||
|
@ -1579,7 +1577,7 @@ GLFWAPI int glfwGetJoystickParam(int joy, int param);
|
|||
* @param[in] joy The joystick to query.
|
||||
* @param[out] axes The array to hold the values.
|
||||
* @param[in] numaxes The size of the provided array.
|
||||
* @return The number of values written to @p axes, or zero if an error
|
||||
* @return The number of values written to `axes,` or zero if an error
|
||||
* occurred.
|
||||
* @ingroup input
|
||||
*/
|
||||
|
@ -1589,7 +1587,7 @@ GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes);
|
|||
* @param[in] joy The joystick to query.
|
||||
* @param[out] buttons The array to hold the values.
|
||||
* @param[in] numbuttons The size of the provided array.
|
||||
* @return The number of values written to @p buttons, or zero if an error
|
||||
* @return The number of values written to `buttons,` or zero if an error
|
||||
* occurred.
|
||||
* @ingroup input
|
||||
*/
|
||||
|
@ -1597,7 +1595,7 @@ GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbutto
|
|||
|
||||
/*! @brief Returns the name of the specified joystick.
|
||||
* @param[in] joy The joystick to query.
|
||||
* @return The UTF-8 encoded name of the joystick, or @c NULL if the joystick
|
||||
* @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick
|
||||
* is not present.
|
||||
* @ingroup input
|
||||
*
|
||||
|
@ -1619,7 +1617,7 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
|
|||
|
||||
/*! @brief Retrieves the contents of the clipboard as a string.
|
||||
* @param[in] window The window that will request the clipboard contents.
|
||||
* @return The contents of the clipboard as a UTF-8 encoded string, or @c NULL
|
||||
* @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
|
||||
* if an error occurred.
|
||||
* @ingroup clipboard
|
||||
*
|
||||
|
@ -1654,7 +1652,7 @@ GLFWAPI double glfwGetTime(void);
|
|||
GLFWAPI void glfwSetTime(double time);
|
||||
|
||||
/*! @brief Makes the context of the specified window current for this thread.
|
||||
* @param[in] window The window whose context to make current, or @c NULL to
|
||||
* @param[in] window The window whose context to make current, or `NULL` to
|
||||
* detach the current context.
|
||||
* @ingroup context
|
||||
*
|
||||
|
@ -1667,7 +1665,7 @@ GLFWAPI void glfwSetTime(double time);
|
|||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the window whose context is current on this thread.
|
||||
* @return The window whose context is current, or @c NULL if no window's
|
||||
* @return The window whose context is current, or `NULL` if no window's
|
||||
* context is current.
|
||||
* @ingroup context
|
||||
*
|
||||
|
@ -1700,7 +1698,7 @@ GLFWAPI void glfwSwapInterval(int interval);
|
|||
|
||||
/*! @brief Checks whether the specified extension is available.
|
||||
* @param[in] extension The ASCII encoded name of the extension.
|
||||
* @return @c GL_TRUE if the extension is available, or @c FALSE otherwise.
|
||||
* @return `GL_TRUE` if the extension is available, or `GL_FALSE` otherwise.
|
||||
* @ingroup context
|
||||
*
|
||||
* @remarks This function may be called from secondary threads.
|
||||
|
@ -1713,7 +1711,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension);
|
|||
/*! @brief Returns the address of the specified client API function for the
|
||||
* current context.
|
||||
* @param[in] procname The ASCII encoded name of the function.
|
||||
* @return The address of the function, or @c NULL if the function is
|
||||
* @return The address of the function, or `NULL` if the function is
|
||||
* unavailable.
|
||||
* @ingroup context
|
||||
*
|
||||
|
|
|
@ -41,24 +41,24 @@ extern "C" {
|
|||
|
||||
/*! @defgroup native Native access
|
||||
*
|
||||
* <strong>By using the native API, you assert that you know what you are
|
||||
* doing and how to fix problems caused by using it. If you don't, you
|
||||
* shouldn't be using it.</strong>
|
||||
* **By using the native API, you assert that you know what you are doing and
|
||||
* how to fix problems caused by using it. If you don't, you shouldn't be
|
||||
* using it.**
|
||||
*
|
||||
* Before the inclusion of @ref glfw3native.h, you must define exactly one
|
||||
* window API macro and exactly one context API macro. Failure to do this
|
||||
* will cause a compile-time error.
|
||||
*
|
||||
* The available window API macros are:
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_WIN32
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_COCOA
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_X11
|
||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||
*
|
||||
* The available context API macros are:
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_WGL
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_NSGL
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_GLX
|
||||
* @arg @c GLFW_EXPOSE_NATIVE_EGL
|
||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||
*
|
||||
* These macros select which of the native access functions are declared and
|
||||
* which platform-specific headers to include. It is then up your (by
|
||||
|
@ -103,71 +103,71 @@ extern "C" {
|
|||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
/*! @brief Returns the @c HWND of the specified window.
|
||||
* @return The @c HWND of the specified window.
|
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
* @return The `HWND` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the @c HGLRC of the specified window.
|
||||
* @return The @c HGLRC of the specified window.
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
* @return The `HGLRC` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the @c NSWindow of the specified window.
|
||||
* @return The @c NSWindow of the specified window.
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
* @return The `NSWindow` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the @c NSOpenGLContext of the specified window.
|
||||
* @return The @c NSOpenGLContext of the specified window.
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
* @return The `NSOpenGLContext` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the @c Display used by GLFW.
|
||||
* @return The @c Display used by GLFW.
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
* @return The `Display` used by GLFW.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Display* glfwGetX11Display(void);
|
||||
/*! @brief Returns the @c Window of the specified window.
|
||||
* @return The @c Window of the specified window.
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
* @return The `Window` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the @c GLXContext of the specified window.
|
||||
* @return The @c GLXContext of the specified window.
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
* @return The `GLXContext` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the @c EGLDisplay used by GLFW.
|
||||
* @return The @c EGLDisplay used by GLFW.
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
* @return The `EGLDisplay` used by GLFW.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
/*! @brief Returns the @c EGLContext of the specified window.
|
||||
* @return The @c EGLContext of the specified window.
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
* @return The `EGLContext` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
/*! @brief Returns the @c EGLSurface of the specified window.
|
||||
* @return The @c EGLSurface of the specified window.
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
* @return The `EGLSurface` of the specified window.
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
|
|
|
@ -322,7 +322,7 @@ extern _GLFWlibrary _glfw;
|
|||
//========================================================================
|
||||
|
||||
/*! @brief Initializes the platform-specific part of the library.
|
||||
* @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if an error occurred.
|
||||
* @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformInit(void);
|
||||
|
@ -526,7 +526,7 @@ GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
|
|||
|
||||
/*! @brief Notifies shared code of a window focus event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] focused @c GL_TRUE if the window received focus, or @c GL_FALSE
|
||||
* @param[in] focused `GL_TRUE` if the window received focus, or `GL_FALSE`
|
||||
* if it lost focus.
|
||||
* @ingroup event
|
||||
*/
|
||||
|
@ -550,7 +550,7 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
|||
|
||||
/*! @brief Notifies shared code of a window iconification event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE
|
||||
* @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE`
|
||||
* if it was restored.
|
||||
* @ingroup event
|
||||
*/
|
||||
|
@ -558,7 +558,7 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
|
|||
|
||||
/*! @brief Notifies shared code of a window show/hide event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] visible @c GL_TRUE if the window was shown, or @c GL_FALSE if it
|
||||
* @param[in] visible `GL_TRUE` if the window was shown, or `GL_FALSE` if it
|
||||
* was hidden.
|
||||
* @ingroup event
|
||||
*/
|
||||
|
@ -618,8 +618,8 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
|
|||
|
||||
/*! @brief Notifies shared code of a cursor enter/leave event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] entered @c GL_TRUE if the cursor entered the client area of the
|
||||
* window, or @c GL_FALSE if it left it.
|
||||
* @param[in] entered `GL_TRUE` if the cursor entered the client area of the
|
||||
* window, or `GL_FALSE` if it left it.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
|
||||
|
@ -630,7 +630,7 @@ void _glfwInputMonitorChange(void);
|
|||
|
||||
/*! @brief Notifies shared code of an error.
|
||||
* @param[in] error The error code most suitable for the error.
|
||||
* @param[in] format The @c printf style format string of the error
|
||||
* @param[in] format The `printf` style format string of the error
|
||||
* description.
|
||||
* @ingroup event
|
||||
*/
|
||||
|
@ -659,20 +659,20 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
|||
/*! @brief Searches an extension string for the specified extension.
|
||||
* @param[in] string The extension string to search.
|
||||
* @param[in] extensions The extension to search for.
|
||||
* @return @c GL_TRUE if the extension was found, or @c GL_FALSE otherwise.
|
||||
* @return `GL_TRUE` if the extension was found, or `GL_FALSE` otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
|
||||
/*! @brief Checks and reads back properties from the current context.
|
||||
* @return @c GL_TRUE if successful, or @c GL_FALSE if the context is unusable.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if the context is unusable.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLboolean _glfwRefreshContextParams(void);
|
||||
|
||||
/*! @brief Checks whether the desired context properties are valid.
|
||||
* @param[in] wndconfig The context properties to check.
|
||||
* @return @c GL_TRUE if the context properties are valid, or @c GL_FALSE
|
||||
* @return `GL_TRUE` if the context properties are valid, or `GL_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*
|
||||
|
@ -685,8 +685,8 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
|
|||
/*! @brief Checks whether the current context fulfils the specified hard
|
||||
* constraints.
|
||||
* @param[in] wndconfig The desired context properties.
|
||||
* @return @c GL_TRUE if the context fulfils the hard constraints, or @c
|
||||
* GL_FALSE otherwise.
|
||||
* @return `GL_TRUE` if the context fulfils the hard constraints, or `GL_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
|
||||
|
|
Loading…
Reference in New Issue
Block a user