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Win32: Always define UNICODE and _UNICODE

(cherry picked from commit 9a3a8bc267)
This commit is contained in:
Camilla Löwy 2021-04-20 15:37:48 +02:00
parent 52b2775c2e
commit 728aaccbbb

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@ -132,7 +132,7 @@ elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
endif() endif()
if (_GLFW_WIN32) if (_GLFW_WIN32)
target_compile_definitions(glfw PRIVATE _UNICODE) target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
endif() endif()
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before # HACK: When building on MinGW, WINVER and UNICODE need to be defined before
@ -140,7 +140,7 @@ endif()
# win32_platform.h. We define them here until a saner solution can be found # win32_platform.h. We define them here until a saner solution can be found
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. # NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
if (MINGW) if (MINGW)
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501) target_compile_definitions(glfw PRIVATE WINVER=0x0501)
endif() endif()
if (BUILD_SHARED_LIBS) if (BUILD_SHARED_LIBS)