mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Merge branch 'master' into multi-monitor
Conflicts: CMakeLists.txt readme.html src/CMakeLists.txt src/cocoa_platform.h src/win32_platform.h src/x11_platform.h tests/events.c
This commit is contained in:
commit
73cdc34df7
16
CMake/modules/FindEGL.cmake
Normal file
16
CMake/modules/FindEGL.cmake
Normal file
|
@ -0,0 +1,16 @@
|
|||
# Find EGL
|
||||
#
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||||
# EGL_INCLUDE_DIR
|
||||
# EGL_LIBRARY
|
||||
# EGL_FOUND
|
||||
|
||||
find_path(EGL_INCLUDE_DIR NAMES EGL/egl.h)
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||||
|
||||
set(EGL_NAMES ${EGL_NAMES} egl EGL)
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||||
find_library(EGL_LIBRARY NAMES ${EGL_NAMES})
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||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
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||||
|
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mark_as_advanced(EGL_INCLUDE_DIR EGL_LIBRARY)
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||||
|
142
CMakeLists.txt
142
CMakeLists.txt
|
@ -15,7 +15,20 @@ option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
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|||
option(GLFW_NATIVE_API "Build the GLFW native API" OFF)
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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||||
|
||||
if (NOT APPLE)
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||||
option(GLFW_USE_EGL "Use EGL for context creation" OFF)
|
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endif()
|
||||
|
||||
if (GLFW_USE_EGL)
|
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set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake/modules)
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||||
find_package(EGL REQUIRED)
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|
||||
set(GLFW_BUILD_EXAMPLES OFF)
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||||
set(GLFW_BUILD_TESTS OFF)
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message(STATUS "NOTE: Examples and tests are disabled for EGL")
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||||
else()
|
||||
find_package(OpenGL REQUIRED)
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endif()
|
||||
|
||||
#--------------------------------------------------------------------
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||||
# Enable all warnings on GCC, regardless of OS
|
||||
|
@ -32,17 +45,40 @@ if (BUILD_SHARED_LIBS)
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|||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Detect and select target platform
|
||||
# Detect and select target APIs
|
||||
#--------------------------------------------------------------------
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||||
if (WIN32)
|
||||
set(_GLFW_WIN32_WGL 1)
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message(STATUS "Building GLFW for WGL on a Win32 system")
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elseif (UNIX AND APPLE)
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set(_GLFW_COCOA_NSGL 1)
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message(STATUS "Building GLFW for Cocoa and NSOpenGL on Mac OS X")
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elseif (UNIX AND NOT APPLE)
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set(_GLFW_X11_GLX 1)
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message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
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set(_GLFW_WIN32 1)
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message(STATUS "Using Win32 for window creation")
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|
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if (GLFW_USE_EGL)
|
||||
set(_GLFW_EGL 1)
|
||||
message(STATUS "Using EGL for context creation")
|
||||
else()
|
||||
set(_GLFW_WGL 1)
|
||||
message(STATUS "Using WGL for context creation")
|
||||
endif()
|
||||
elseif (APPLE)
|
||||
set(_GLFW_COCOA 1)
|
||||
message(STATUS "Using Cocoa for window creation")
|
||||
|
||||
if (GLFW_USE_EGL)
|
||||
message(FATAL_ERROR "EGL not supported on Mac OS X")
|
||||
else()
|
||||
set(_GLFW_NSGL 1)
|
||||
message(STATUS "Using NSGL for context creation")
|
||||
endif()
|
||||
elseif (UNIX)
|
||||
set(_GLFW_X11 1)
|
||||
message(STATUS "Using X11 for window creation")
|
||||
|
||||
if (GLFW_USE_EGL)
|
||||
set(_GLFW_EGL 1)
|
||||
message(STATUS "Using EGL for context creation")
|
||||
else()
|
||||
set(_GLFW_GLX 1)
|
||||
message(STATUS "Using GLX for context creation")
|
||||
endif()
|
||||
else()
|
||||
message(FATAL_ERROR "No supported platform was detected")
|
||||
endif()
|
||||
|
@ -50,7 +86,7 @@ endif()
|
|||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Win32 and WGL on Windows
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_WIN32_WGL)
|
||||
if (_GLFW_WIN32)
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND glfw_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
|
||||
|
@ -79,26 +115,18 @@ if (_GLFW_WIN32_WGL)
|
|||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
|
||||
# Set up GLFW for Xlib and GLX or EGL on Unix-like systems with X Windows
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_X11_GLX)
|
||||
if (_GLFW_X11)
|
||||
|
||||
find_package(X11 REQUIRED)
|
||||
|
||||
set(CMAKE_THREAD_PREFER_PTHREADS YES)
|
||||
find_package(Threads)
|
||||
if (CMAKE_THREAD_LIBS_INIT)
|
||||
list(APPEND glfw_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
|
||||
endif()
|
||||
set(GLFW_PKG_LIBS "")
|
||||
set(GLFW_PKG_DEPS "x11")
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND glfw_INCLUDE_DIRS ${X11_X11_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
|
||||
list(APPEND glfw_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
|
||||
|
||||
set(GLFW_PKG_DEPS "gl x11")
|
||||
set(GLFW_PKG_LIBS "")
|
||||
|
||||
include(CheckFunctionExists)
|
||||
list(APPEND glfw_INCLUDE_DIRS ${X11_X11_INCLUDE_PATH})
|
||||
list(APPEND glfw_LIBRARIES ${X11_X11_LIB})
|
||||
|
||||
# Check for XRandR (modern resolution switching extension)
|
||||
if (X11_Xrandr_FOUND)
|
||||
|
@ -144,6 +172,21 @@ if (_GLFW_X11_GLX)
|
|||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -lm")
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# GLX Context
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_GLX)
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND glfw_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
|
||||
list(APPEND glfw_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
|
||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} gl")
|
||||
|
||||
include(CheckFunctionExists)
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
|
||||
check_function_exists(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
|
||||
|
@ -182,12 +225,59 @@ if (_GLFW_X11_GLX)
|
|||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -ldl")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# EGL Context
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_EGL)
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND glfw_INCLUDE_DIRS ${EGL_INCLUDE_DIR})
|
||||
list(APPEND glfw_LIBRARIES ${EGL_LIBRARY})
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${EGL_LIBRARY})
|
||||
|
||||
if (_GLFW_X11)
|
||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} egl")
|
||||
|
||||
include(CheckFunctionExists)
|
||||
|
||||
check_function_exists(eglGetProcAddress _GLFW_HAS_EGLGETPROCADDRESS)
|
||||
|
||||
if (NOT _GLFW_HAS_EGLGETPROCADDRESS)
|
||||
message(WARNING "No eglGetProcAddress found")
|
||||
|
||||
# Check for dlopen support as a fallback
|
||||
|
||||
find_library(DL_LIBRARY dl)
|
||||
mark_as_advanced(DL_LIBRARY)
|
||||
if (DL_LIBRARY)
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${DL_LIBRARY})
|
||||
else()
|
||||
set(CMAKE_REQUIRED_LIBRARIES "")
|
||||
endif()
|
||||
|
||||
check_function_exists(dlopen _GLFW_HAS_DLOPEN)
|
||||
|
||||
if (NOT _GLFW_HAS_DLOPEN)
|
||||
message(FATAL_ERROR "No entry point retrieval mechanism found")
|
||||
endif()
|
||||
|
||||
if (DL_LIBRARY)
|
||||
list(APPEND glfw_LIBRARIES ${DL_LIBRARY})
|
||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -ldl")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_COCOA_NSGL)
|
||||
if (_GLFW_COCOA AND _GLFW_NSGL)
|
||||
|
||||
option(GLFW_BUILD_UNIVERSAL "Build GLFW as a Universal Binary" OFF)
|
||||
|
||||
|
@ -269,7 +359,7 @@ install(FILES COPYING.txt readme.html
|
|||
#--------------------------------------------------------------------
|
||||
# Create and install pkg-config file on supported platforms
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_X11_GLX OR _GLFW_COCOA_NSGL)
|
||||
if (UNIX)
|
||||
configure_file(${GLFW_SOURCE_DIR}/src/glfw3.pc.in
|
||||
${GLFW_BINARY_DIR}/src/glfw3.pc @ONLY)
|
||||
|
||||
|
|
|
@ -188,6 +188,10 @@ extern "C" {
|
|||
#else
|
||||
#if defined(GLFW_INCLUDE_GLCOREARB)
|
||||
#include <GL/glcorearb.h>
|
||||
#elif defined(GLFW_INCLUDE_ES1)
|
||||
#include <GLES/gl.h>
|
||||
#elif defined(GLFW_INCLUDE_ES2)
|
||||
#include <GLES2/gl2.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
@ -509,6 +513,10 @@ extern "C" {
|
|||
/*! @brief The number of samples used for default framebuffer multisampling.
|
||||
*/
|
||||
#define GLFW_FSAA_SAMPLES 0x0002100E
|
||||
/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
|
||||
* otherwise.
|
||||
*/
|
||||
#define GLFW_SRGB_CAPABLE 0x0002100F
|
||||
|
||||
/*! @brief The @link clients client API @endlink to create a context for.
|
||||
*/
|
||||
|
@ -709,6 +717,16 @@ typedef void* GLFWwindow;
|
|||
*/
|
||||
typedef void (* GLFWerrorfun)(int,const char*);
|
||||
|
||||
/*! @brief The function signature for window position callbacks.
|
||||
* @param[in] window The window that the user moved.
|
||||
* @param[in] x The new x-coordinate, in pixels, of the upper-left corner of
|
||||
* the client area of the window.
|
||||
* @param[in] y The new y-coordinate, in pixels, of the upper-left corner of
|
||||
* the client area of the window.
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow,int,int);
|
||||
|
||||
/*! @brief The function signature for window resize callbacks.
|
||||
* @param[in] window The window that the user resized.
|
||||
* @param[in] width The new width, in pixels, of the window.
|
||||
|
@ -1005,7 +1023,7 @@ GLFWAPI void glfwGetVideoMode(GLFWmonitor monitor, GLFWvidmode* mode);
|
|||
|
||||
/*! @brief Sets the system gamma ramp to one generated from the specified
|
||||
* exponent.
|
||||
* @param[in] The desired exponent.
|
||||
* @param[in] gamma The desired exponent.
|
||||
* @ingroup gamma
|
||||
*/
|
||||
GLFWAPI void glfwSetGamma(float gamma);
|
||||
|
@ -1071,6 +1089,9 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||
* The @ref GLFW_FSAA_SAMPLES hint specifies the desired number of samples to
|
||||
* use for multisampling.
|
||||
*
|
||||
* The @ref GLFW_SRGB_CAPABLE hint specifies whether the framebuffer should be
|
||||
* sRGB capable.
|
||||
*
|
||||
* The @ref GLFW_CLIENT_API hint specifies which client API to create the
|
||||
* context for. Possible values are @ref GLFW_OPENGL_API and @ref
|
||||
* GLFW_OPENGL_ES_API.
|
||||
|
@ -1099,7 +1120,8 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||
* used by the OpenGL context.
|
||||
*
|
||||
* The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable
|
||||
* by the user. This hint is ignored for fullscreen windows.
|
||||
* by the user. The window will still be resizable using the @ref
|
||||
* glfwSetWindowSize function. This hint is ignored for fullscreen windows.
|
||||
*
|
||||
* The @ref GLFW_VISIBLE hint specifies whether the window will be initially
|
||||
* visible. This hint is ignored for fullscreen windows.
|
||||
|
@ -1110,7 +1132,9 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||
* Some window hints are hard constraints. These must match the available
|
||||
* capabilities @em exactly for window and context creation to succeed. Hints
|
||||
* that are not hard constraints are matched as closely as possible, but the
|
||||
* resulting window and context may differ from what these hints requested.
|
||||
* resulting window and context may differ from what these hints requested. To
|
||||
* find out the actual properties of the created window and context, use the
|
||||
* @ref glfwGetWindowParam function.
|
||||
*
|
||||
* The following window hints are hard constraints:
|
||||
* @arg @ref GLFW_STEREO
|
||||
|
@ -1343,11 +1367,21 @@ GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
|
|||
*/
|
||||
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
|
||||
|
||||
/*! @brief Sets the position callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow window, GLFWwindowposfun cbfun);
|
||||
|
||||
/*! @brief Sets the size callback for the specified window.
|
||||
* @param[in] window The window whose callback to set.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
* This callback is called when the window is resized.
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun);
|
||||
|
||||
|
@ -1356,6 +1390,14 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfu
|
|||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
* This callback is called when the user attempts to close the window, i.e.
|
||||
* clicks the window's close widget or, on Mac OS X, selects @b Quit from the
|
||||
* application menu. Calling @ref glfwDestroyWindow does not cause this
|
||||
* callback to be called.
|
||||
*
|
||||
* The return value of the close callback becomes the new value of the @ref
|
||||
* GLFW_CLOSE_REQUESTED window parameter.
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun);
|
||||
|
||||
|
@ -1364,6 +1406,13 @@ GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cb
|
|||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
* This callback is called when the client area of the window needs to be
|
||||
* redrawn, for example if the window has been exposed after having been
|
||||
* covered by another window.
|
||||
*
|
||||
* @note On compositing window systems such as Mac OS X, where the window
|
||||
* contents are saved off-screen, this callback may never be called.
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun);
|
||||
|
||||
|
@ -1372,6 +1421,8 @@ GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfu
|
|||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
* This callback is called when the window gains or loses focus.
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun);
|
||||
|
||||
|
@ -1380,6 +1431,8 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cb
|
|||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
|
||||
* @ingroup window
|
||||
*
|
||||
* This callback is called when the window is iconified or restored.
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun);
|
||||
|
||||
|
@ -1478,7 +1531,7 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yof
|
|||
* set callback.
|
||||
* @ingroup input
|
||||
*
|
||||
* @note The key callback deals with physical keys, with @link keys tokens
|
||||
* @remarks The key callback deals with physical keys, with @link keys tokens
|
||||
* @endlink named after their use on the standard US keyboard layout. If you
|
||||
* want to input text, use the Unicode character callback instead.
|
||||
*/
|
||||
|
@ -1489,8 +1542,8 @@ GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun);
|
|||
* the currently set callback.
|
||||
* @ingroup input
|
||||
*
|
||||
* @note The Unicode character callback is for text input. If you want to know
|
||||
* whether a specific key was pressed or released, use the key callback.
|
||||
* @remarks The Unicode character callback is for text input. If you want to
|
||||
* know whether a specific key was pressed or released, use the key callback.
|
||||
*/
|
||||
GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun);
|
||||
|
||||
|
@ -1505,6 +1558,9 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cb
|
|||
* @param[in] cbfun The new cursor position callback, or @c NULL to remove the
|
||||
* currently set callback.
|
||||
* @ingroup input
|
||||
*
|
||||
* @remarks The position is relative to the upper-left corner of the client
|
||||
* area of the window.
|
||||
*/
|
||||
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun);
|
||||
|
||||
|
@ -1552,11 +1608,24 @@ GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes);
|
|||
*/
|
||||
GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
|
||||
|
||||
/*! @brief Returns the name of the specified joystick.
|
||||
* @param[in] joy The joystick to query.
|
||||
* @return The UTF-8 encoded name of the joystick, or @c NULL if the joystick
|
||||
* is not present.
|
||||
* @ingroup input
|
||||
*
|
||||
* @note The returned string is valid only until the next call to @ref
|
||||
* glfwGetJoystickName.
|
||||
*/
|
||||
GLFWAPI const char* glfwGetJoystickName(int joy);
|
||||
|
||||
/*! @brief Sets the clipboard to the specified string.
|
||||
* @param[in] window The window that will own the clipboard contents.
|
||||
* @param[in] string A UTF-8 encoded string.
|
||||
* @ingroup clipboard
|
||||
*
|
||||
* @note This function may only be called from the main thread.
|
||||
*
|
||||
* @sa glfwGetClipboardString
|
||||
*/
|
||||
GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
|
||||
|
@ -1567,6 +1636,8 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
|
|||
* if that format was unavailable.
|
||||
* @ingroup clipboard
|
||||
*
|
||||
* @note This function may only be called from the main thread.
|
||||
*
|
||||
* @note The returned string is valid only until the next call to @ref
|
||||
* glfwGetClipboardString or @ref glfwSetClipboardString.
|
||||
*
|
||||
|
|
|
@ -279,17 +279,21 @@ version of GLFW.</p>
|
|||
<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving more specific and/or nested errors</li>
|
||||
<li>Added <code>glfwSetWindowUserPointer</code> and <code>glfwGetWindowUserPointer</code> functions for per-window user pointers</li>
|
||||
<li>Added <code>glfwGetVersionString</code> function for determining which code paths were enabled at compile time</li>
|
||||
<li>Added <code>glfwGetWindowPos</code> function for querying the position of the specified window</li>
|
||||
<li>Added <code>glfwGetWindowMonitor</code> for querying the monitor, if any, of the specified window</li>
|
||||
<li>Added <code>glfwSetWindowPosCallback</code> function and <code>GLFWwindowposfun</code> type for reciving window position events</li>
|
||||
<li>Added <code>glfwSetWindowFocusCallback</code> function and <code>GLFWwindowfocusfun</code> type for receiving window focus events</li>
|
||||
<li>Added <code>glfwSetWindowIconifyCallback</code> function and <code>GLFWwindowiconifyfun</code> type for receiving window iconification events</li>
|
||||
<li>Added <code>glfwGetClipboardString</code> and <code>glfwSetClipboardString</code> functions for interacting with the system clipboard</li>
|
||||
<li>Added <code>glfwGetJoystickName</code> for retrieving the name of a joystick</li>
|
||||
<li>Added <code>glfwGetCurrentContext</code> function for retrieving the window whose OpenGL context is current</li>
|
||||
<li>Added <code>GLFW_SRGB_CAPABLE</code> for requesting sRGB capable framebuffers</li>
|
||||
<li>Added <code>GLFW_CLIENT_API</code>, <code>GLFW_OPENGL_API</code> and <code>GLFW_OPENGL_ES_API</code> for selecting client API</li>
|
||||
<li>Added <code>GLFW_OPENGL_ROBUSTNESS</code> window hint and associated strategy tokens for <code>GL_ARB_robustness</code> support</li>
|
||||
<li>Added <code>GLFW_OPENGL_REVISION</code> window parameter to make up for removal of <code>glfwGetGLVersion</code></li>
|
||||
<li>Added <code>GLFW_INCLUDE_GLCOREARB</code> macro for including <code>glcorearb.h</code> instead of <code>gl.h</code></li>
|
||||
<li>Added <code>GLFW_INCLUDE_ES2</code> macro for telling the GLFW header to include the OpenGL ES 2.0 header instead of <code>gl.h</code></li>
|
||||
<li>Added <code>GLFW_VISIBLE</code> window hint and parameter for controlling and polling window visibility</li>
|
||||
<li>Added <code>GLFW_POSITION_X</code> and <code>GLFW_POSITION_Y</code> window hints and parameter for controlling and polling window position</li>
|
||||
<li>Added <code>windows</code> simple multi-window test program</li>
|
||||
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
|
||||
<li>Added <code>modes</code> video mode enumeration and setting test program</li>
|
||||
|
|
|
@ -8,43 +8,55 @@ if (MSVC)
|
|||
endif()
|
||||
|
||||
set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
|
||||
set(common_SOURCES clipboard.c gamma.c init.c input.c joystick.c monitor.c
|
||||
opengl.c time.c window.c)
|
||||
set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
|
||||
monitor.c time.c window.c)
|
||||
|
||||
if (_GLFW_COCOA_NSGL)
|
||||
if (_GLFW_COCOA)
|
||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_gamma.c
|
||||
cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_opengl.m cocoa_time.c cocoa_window.m)
|
||||
cocoa_init.m cocoa_joystick.m cocoa_monitor.m cocoa_time.c
|
||||
cocoa_window.m)
|
||||
|
||||
if (GLFW_NATIVE_API)
|
||||
list(APPEND glfw_SOURCES cocoa_native.m)
|
||||
endif()
|
||||
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
elseif (_GLFW_WIN32_WGL)
|
||||
elseif (_GLFW_WIN32)
|
||||
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c
|
||||
win32_init.c win32_joystick.c win32_monitor.c
|
||||
win32_opengl.c win32_time.c win32_window.c)
|
||||
win32_init.c win32_joystick.c win32_monitor.c win32_time.c
|
||||
win32_window.c)
|
||||
|
||||
if (GLFW_NATIVE_API)
|
||||
list(APPEND glfw_SOURCES win32_native.c)
|
||||
endif()
|
||||
elseif (_GLFW_X11_GLX)
|
||||
elseif (_GLFW_X11)
|
||||
set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c
|
||||
x11_joystick.c x11_keysym2unicode.c x11_monitor.c
|
||||
x11_opengl.c x11_time.c x11_window.c)
|
||||
x11_time.c x11_window.c)
|
||||
|
||||
if (GLFW_NATIVE_API)
|
||||
list(APPEND glfw_SOURCES x11_native.c)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
if (_GLFW_EGL)
|
||||
list(APPEND glfw_HEADERS ${common_HEADERS} egl_platform.h)
|
||||
list(APPEND glfw_SOURCES ${common_SOURCES} egl_context.c)
|
||||
elseif (_GLFW_NSGL)
|
||||
list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_platform.h)
|
||||
list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_context.m)
|
||||
elseif (_GLFW_WGL)
|
||||
list(APPEND glfw_HEADERS ${common_HEADERS} wgl_platform.h)
|
||||
list(APPEND glfw_SOURCES ${common_SOURCES} wgl_context.c)
|
||||
elseif (_GLFW_X11)
|
||||
list(APPEND glfw_HEADERS ${common_HEADERS} glx_platform.h)
|
||||
list(APPEND glfw_SOURCES ${common_SOURCES} glx_context.c)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
endif()
|
||||
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
|
@ -57,7 +69,7 @@ if (BUILD_SHARED_LIBS)
|
|||
set_target_properties(glfw PROPERTIES SOVERSION ${GLFW_VERSION_MAJOR})
|
||||
endif()
|
||||
|
||||
if (_GLFW_WIN32_WGL)
|
||||
if (WIN32)
|
||||
# The GLFW DLL needs a special compile-time macro and import library name
|
||||
set_target_properties(glfw PROPERTIES PREFIX "" IMPORT_PREFIX "")
|
||||
|
||||
|
@ -66,8 +78,9 @@ if (BUILD_SHARED_LIBS)
|
|||
else()
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
elseif (_GLFW_COCOA_NSGL)
|
||||
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
||||
elseif (APPLE)
|
||||
# Append -fno-common to the compile flags to work around a bug in
|
||||
# Apple's GCC
|
||||
get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
|
||||
if (NOT glfw_CFLAGS)
|
||||
set(glfw_CFLAGS "")
|
||||
|
|
|
@ -68,7 +68,7 @@ typedef struct
|
|||
typedef struct
|
||||
{
|
||||
int present;
|
||||
char product[256];
|
||||
char name[256];
|
||||
|
||||
IOHIDDeviceInterface** interface;
|
||||
|
||||
|
@ -443,9 +443,9 @@ void _glfwInitJoysticks(void)
|
|||
if (refCF)
|
||||
{
|
||||
CFStringGetCString(refCF,
|
||||
(char*) &(joystick->product),
|
||||
256,
|
||||
CFStringGetSystemEncoding());
|
||||
joystick->name,
|
||||
sizeof(joystick->name),
|
||||
kCFStringEncodingUTF8);
|
||||
}
|
||||
|
||||
joystick->numAxes = 0;
|
||||
|
@ -625,3 +625,13 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
|||
return button;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get joystick name
|
||||
//========================================================================
|
||||
|
||||
const char* _glfwPlatformGetJoystickName(int joy)
|
||||
{
|
||||
return _glfwJoysticks[joy].name;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -27,13 +27,12 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _platform_h_
|
||||
#define _platform_h_
|
||||
#ifndef _cocoa_platform_h_
|
||||
#define _cocoa_platform_h_
|
||||
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
|
@ -41,12 +40,15 @@
|
|||
typedef void* id;
|
||||
#endif
|
||||
|
||||
#if defined(_GLFW_NSGL)
|
||||
#include "nsgl_platform.h"
|
||||
#else
|
||||
#error "No supported context creation API selected"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS NS
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS NS
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL NSGL
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS NS
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryNSGL NSGL
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS NS
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
@ -59,16 +61,6 @@ typedef void* id;
|
|||
typedef intptr_t GLFWintptr;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id context;
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -110,16 +102,6 @@ typedef struct _GLFWmonitorNS
|
|||
} _GLFWmonitorNS;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for NSGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||
void* framework;
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
@ -139,4 +121,4 @@ void _glfwRestoreVideoMode(void);
|
|||
int _glfwInitOpenGL(void);
|
||||
void _glfwTerminateOpenGL(void);
|
||||
|
||||
#endif // _platform_h_
|
||||
#endif // _cocoa_platform_h_
|
||||
|
|
|
@ -835,6 +835,9 @@ static GLboolean createContext(_GLFWwindow* window,
|
|||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||
}
|
||||
|
||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||
// frambuffer, so there's no need (and no way) to request it
|
||||
|
||||
ADD_ATTR(0);
|
||||
|
||||
#undef ADD_ATTR
|
||||
|
|
|
@ -35,12 +35,21 @@
|
|||
// it. Instead, you should modify the config.h.in file.
|
||||
//========================================================================
|
||||
|
||||
// Define this to 1 if building GLFW for X11/GLX
|
||||
#cmakedefine _GLFW_X11_GLX
|
||||
// Define this to 1 if building GLFW for Win32/WGL
|
||||
#cmakedefine _GLFW_WIN32_WGL
|
||||
// Define this to 1 if building GLFW for Cocoa/NSOpenGL
|
||||
#cmakedefine _GLFW_COCOA_NSGL
|
||||
// Define this to 1 if building GLFW for X11
|
||||
#cmakedefine _GLFW_X11
|
||||
// Define this to 1 if building GLFW for Win32
|
||||
#cmakedefine _GLFW_WIN32
|
||||
// Define this to 1 if building GLFW for Cocoa
|
||||
#cmakedefine _GLFW_COCOA
|
||||
|
||||
// Define this to 1 if building GLFW for EGL
|
||||
#cmakedefine _GLFW_EGL
|
||||
// Define this to 1 if building GLFW for GLX
|
||||
#cmakedefine _GLFW_GLX
|
||||
// Define this to 1 if building GLFW for WGL
|
||||
#cmakedefine _GLFW_WGL
|
||||
// Define this to 1 if building GLFW for NSGL
|
||||
#cmakedefine _GLFW_NSGL
|
||||
|
||||
// Define this to 1 if building as a shared library / dynamic library / DLL
|
||||
#cmakedefine _GLFW_BUILD_DLL
|
||||
|
@ -63,6 +72,9 @@
|
|||
// Define this to 1 if glXGetProcAddressEXT is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
|
||||
|
||||
// Define this to 1 if eglGetProcAddress is available
|
||||
#cmakedefine _GLFW_HAS_EGLGETPROCADDRESS
|
||||
|
||||
// The GLFW version as used by glfwGetVersionString
|
||||
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
@ -217,6 +218,12 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||
extraDiff += (desired->samples - current->samples) *
|
||||
(desired->samples - current->samples);
|
||||
}
|
||||
|
||||
if (desired->sRGB)
|
||||
{
|
||||
if (!current->sRGB)
|
||||
extraDiff++;
|
||||
}
|
||||
}
|
||||
|
||||
// Figure out if the current one is better than the best one found so far
|
||||
|
@ -247,8 +254,8 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||
|
||||
|
||||
//========================================================================
|
||||
// Checks whether the OpenGL part of the window config is sane
|
||||
// It blames glfwCreateWindow because that's the only caller
|
||||
// Checks whether the client API part of the window config is sane
|
||||
// It blames glfwOpenWindow because that's the only caller
|
||||
//========================================================================
|
||||
|
||||
GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
||||
|
@ -482,7 +489,7 @@ GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
|
|||
|
||||
|
||||
//========================================================================
|
||||
// Check if a string can be found in an OpenGL extension string
|
||||
// Check if a string can be found in a client API extension string
|
||||
//========================================================================
|
||||
|
||||
int _glfwStringInExtensionString(const char* string,
|
||||
|
@ -521,7 +528,7 @@ int _glfwStringInExtensionString(const char* string,
|
|||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
// Make the context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle)
|
||||
|
@ -542,7 +549,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle)
|
|||
|
||||
|
||||
//========================================================================
|
||||
// Return the window object whose context is current
|
||||
// Returns the window whose context is current
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI GLFWwindow glfwGetCurrentContext(void)
|
||||
|
@ -598,7 +605,7 @@ GLFWAPI void glfwSwapInterval(int interval)
|
|||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
// Check if a client API extension is available at runtime
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
|
@ -661,8 +668,8 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
|
|||
|
||||
|
||||
//========================================================================
|
||||
// Get the function pointer to an OpenGL function.
|
||||
// This function can be used to get access to extended OpenGL functions.
|
||||
// Get the function pointer to a client API function
|
||||
// This can be used to get access to client API extension functions
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
|
595
src/egl_context.c
Normal file
595
src/egl_context.c
Normal file
|
@ -0,0 +1,595 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: EGL
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Thread local storage attribute macro
|
||||
//========================================================================
|
||||
#if defined(_MSC_VER)
|
||||
#define _GLFW_TLS __declspec(thread)
|
||||
#elif defined(__GNUC__)
|
||||
#define _GLFW_TLS __thread
|
||||
#else
|
||||
#define _GLFW_TLS
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// The per-thread current context/window pointer
|
||||
//========================================================================
|
||||
static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the specified attribute of the specified EGLConfig
|
||||
//========================================================================
|
||||
|
||||
static int getConfigAttrib(EGLConfig config, int attrib)
|
||||
{
|
||||
int value;
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, config, attrib, &value);
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//========================================================================
|
||||
|
||||
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
unsigned int* found)
|
||||
{
|
||||
EGLConfig* configs;
|
||||
_GLFWfbconfig* result;
|
||||
int i, count = 0;
|
||||
|
||||
*found = 0;
|
||||
|
||||
eglGetConfigs(_glfwLibrary.EGL.display, NULL, 0, &count);
|
||||
|
||||
configs = (EGLConfig*) malloc(sizeof(EGLConfig) * count);
|
||||
if (!configs)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
eglGetConfigs(_glfwLibrary.EGL.display, configs, count, &count);
|
||||
if (!count)
|
||||
{
|
||||
free(configs);
|
||||
|
||||
_glfwSetError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: No EGLConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
|
||||
if (!result)
|
||||
{
|
||||
free(configs);
|
||||
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
_GLFWfbconfig* f = result + *found;
|
||||
|
||||
if (!getConfigAttrib(configs[i], EGL_NATIVE_VISUAL_ID))
|
||||
{
|
||||
// Only consider EGLConfigs with associated visuals
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getConfigAttrib(configs[i], EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER))
|
||||
{
|
||||
// Only consider RGB(A) EGLConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getConfigAttrib(configs[i], EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
|
||||
{
|
||||
// Only consider window EGLConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (wndconfig->glMajor == 1)
|
||||
{
|
||||
if (!(getConfigAttrib(configs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(getConfigAttrib(configs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (!(getConfigAttrib(configs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
|
||||
continue;
|
||||
}
|
||||
|
||||
f->redBits = getConfigAttrib(configs[i], EGL_RED_SIZE);
|
||||
f->greenBits = getConfigAttrib(configs[i], EGL_GREEN_SIZE);
|
||||
f->blueBits = getConfigAttrib(configs[i], EGL_BLUE_SIZE);
|
||||
|
||||
f->alphaBits = getConfigAttrib(configs[i], EGL_ALPHA_SIZE);
|
||||
f->depthBits = getConfigAttrib(configs[i], EGL_DEPTH_SIZE);
|
||||
f->stencilBits = getConfigAttrib(configs[i], EGL_STENCIL_SIZE);
|
||||
|
||||
f->samples = getConfigAttrib(configs[i], EGL_SAMPLES);
|
||||
|
||||
// NOTE: There does not appear to be any way to request sRGB
|
||||
// framebuffers for OpenGL or GLES contexts; only for OpenVG ones
|
||||
f->sRGB = GL_FALSE;
|
||||
|
||||
f->platformID = (GLFWintptr) getConfigAttrib(configs[i], EGL_CONFIG_ID);
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
free(configs);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the actual OpenGL(|ES) context
|
||||
//========================================================================
|
||||
|
||||
#define setEGLattrib(attribs, index, attribName, attribValue) \
|
||||
{ \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue; \
|
||||
}
|
||||
|
||||
static int createContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
EGLint fbconfigID)
|
||||
{
|
||||
int attribs[40];
|
||||
EGLint count, index;
|
||||
EGLConfig config;
|
||||
EGLContext share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->EGL.context;
|
||||
|
||||
// Retrieve the previously selected EGLConfig
|
||||
{
|
||||
index = 0;
|
||||
|
||||
setEGLattrib(attribs, index, EGL_CONFIG_ID, fbconfigID);
|
||||
setEGLattrib(attribs, index, EGL_NONE, EGL_NONE);
|
||||
|
||||
eglChooseConfig(_glfwLibrary.EGL.display, attribs, &config, 1, &count);
|
||||
if (!count)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to retrieve the selected EGLConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Retrieve the corresponding visual
|
||||
// NOTE: This is the only non-portable code in this file.
|
||||
// Maybe it would not hurt too much to add #ifdefs for different platforms?
|
||||
#if defined(_GLFW_X11)
|
||||
{
|
||||
int mask;
|
||||
EGLint redBits, greenBits, blueBits, alphaBits, visualID = 0;
|
||||
XVisualInfo info;
|
||||
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, config,
|
||||
EGL_NATIVE_VISUAL_ID, &visualID);
|
||||
|
||||
info.screen = _glfwLibrary.X11.screen;
|
||||
mask = VisualScreenMask;
|
||||
|
||||
if (visualID)
|
||||
{
|
||||
// The X window visual must match the EGL config
|
||||
info.visualid = visualID;
|
||||
mask |= VisualIDMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
// some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
|
||||
// attribute, so attempt to find the closest match.
|
||||
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, config,
|
||||
EGL_RED_SIZE, &redBits);
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, config,
|
||||
EGL_GREEN_SIZE, &greenBits);
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, config,
|
||||
EGL_BLUE_SIZE, &blueBits);
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, config,
|
||||
EGL_ALPHA_SIZE, &alphaBits);
|
||||
|
||||
info.depth = redBits + greenBits + blueBits + alphaBits;
|
||||
mask |= VisualDepthMask;
|
||||
}
|
||||
|
||||
window->EGL.visual = XGetVisualInfo(_glfwLibrary.X11.display,
|
||||
mask, &info, &count);
|
||||
|
||||
if (window->EGL.visual == NULL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to retrieve visual for EGLConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!eglBindAPI(EGL_OPENGL_ES_API))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: OpenGL ES is not supported");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eglBindAPI(EGL_OPENGL_API))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: OpenGL is not supported");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
index = 0;
|
||||
|
||||
if (_glfwLibrary.EGL.KHR_create_context)
|
||||
{
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_MAJOR_VERSION_KHR, wndconfig->glMajor);
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_MINOR_VERSION_KHR, wndconfig->glMinor);
|
||||
|
||||
if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
|
||||
{
|
||||
int flags = 0;
|
||||
|
||||
if (wndconfig->glForward)
|
||||
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
|
||||
|
||||
if (wndconfig->glRobustness)
|
||||
flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
|
||||
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_FLAGS_KHR, flags);
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
int flags = 0;
|
||||
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
flags = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
flags = EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
|
||||
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, flags);
|
||||
}
|
||||
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
int strategy;
|
||||
|
||||
if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION)
|
||||
strategy = EGL_NO_RESET_NOTIFICATION_KHR;
|
||||
else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR;
|
||||
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, strategy);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, wndconfig->glMajor);
|
||||
}
|
||||
|
||||
setEGLattrib(attribs, index, EGL_NONE, EGL_NONE);
|
||||
|
||||
window->EGL.context = eglCreateContext(_glfwLibrary.EGL.display,
|
||||
config, share, attribs);
|
||||
|
||||
if (window->EGL.context == EGL_NO_CONTEXT)
|
||||
{
|
||||
// TODO: Handle all the various error codes here
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to create context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
window->EGL.config = config;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setEGLattrib
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Initialize EGL
|
||||
//========================================================================
|
||||
|
||||
int _glfwInitOpenGL(void)
|
||||
{
|
||||
#ifdef _GLFW_DLOPEN_LIBEGL
|
||||
int i;
|
||||
char* libEGL_names[ ] =
|
||||
{
|
||||
"libEGL.so",
|
||||
"libEGL.so.1",
|
||||
"/usr/lib/libEGL.so",
|
||||
"/usr/lib/libEGL.so.1",
|
||||
NULL
|
||||
};
|
||||
|
||||
for (i = 0; libEGL_names[i] != NULL; i++)
|
||||
{
|
||||
_glfwLibrary.EGL.libEGL = dlopen(libEGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfwLibrary.EGL.libEGL)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.EGL.libEGL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "EGL: Failed to find libEGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
_glfwLibrary.EGL.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
|
||||
if (_glfwLibrary.EGL.display == EGL_NO_DISPLAY)
|
||||
{
|
||||
_glfwSetError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to get EGL display");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!eglInitialize(_glfwLibrary.EGL.display,
|
||||
&_glfwLibrary.EGL.majorVersion,
|
||||
&_glfwLibrary.EGL.minorVersion))
|
||||
{
|
||||
_glfwSetError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to initialize EGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("EGL_KHR_create_context"))
|
||||
_glfwLibrary.EGL.KHR_create_context = GL_TRUE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Terminate EGL
|
||||
//========================================================================
|
||||
|
||||
void _glfwTerminateOpenGL(void)
|
||||
{
|
||||
#ifdef _GLFW_DLOPEN_LIBEGL
|
||||
if (_glfwLibrary.EGL.libEGL != NULL)
|
||||
{
|
||||
dlclose(_glfwLibrary.EGL.libEGL);
|
||||
_glfwLibrary.EGL.libEGL = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
eglTerminate(_glfwLibrary.EGL.display);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prepare for creation of the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
_GLFWfbconfig closest;
|
||||
|
||||
// Choose the best available fbconfig
|
||||
{
|
||||
unsigned int fbcount;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
const _GLFWfbconfig* result;
|
||||
|
||||
fbconfigs = getFBConfigs(window, wndconfig, &fbcount);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: No usable EGLFBConfigs found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: No EGLFBConfig matched the criteria");
|
||||
|
||||
free(fbconfigs);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
closest = *result;
|
||||
free(fbconfigs);
|
||||
}
|
||||
|
||||
return createContext(window, wndconfig, closest.platformID);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Destroy the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
if (window->EGL.visual)
|
||||
{
|
||||
XFree(window->EGL.visual);
|
||||
window->EGL.visual = NULL;
|
||||
}
|
||||
|
||||
if (window->EGL.surface)
|
||||
{
|
||||
eglDestroySurface(_glfwLibrary.EGL.display, window->EGL.surface);
|
||||
window->EGL.surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (window->EGL.context)
|
||||
{
|
||||
eglDestroyContext(_glfwLibrary.EGL.display, window->EGL.context);
|
||||
window->EGL.context = EGL_NO_CONTEXT;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
if (window->EGL.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
window->EGL.surface = eglCreateWindowSurface(_glfwLibrary.EGL.display,
|
||||
window->EGL.config,
|
||||
_GLFW_EGL_NATIVE_WINDOW,
|
||||
NULL);
|
||||
if (window->EGL.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to create window surface");
|
||||
}
|
||||
}
|
||||
|
||||
eglMakeCurrent(_glfwLibrary.EGL.display,
|
||||
window->EGL.surface,
|
||||
window->EGL.surface,
|
||||
window->EGL.context);
|
||||
}
|
||||
else
|
||||
{
|
||||
eglMakeCurrent(_glfwLibrary.EGL.display,
|
||||
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
_glfwCurrentWindow = window;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return the window object whose context is current
|
||||
//========================================================================
|
||||
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
|
||||
{
|
||||
return _glfwCurrentWindow;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap OpenGL buffers
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window)
|
||||
{
|
||||
eglSwapBuffers(_glfwLibrary.EGL.display, window->EGL.surface);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
eglSwapInterval(_glfwLibrary.EGL.display, interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
const char* extensions;
|
||||
|
||||
extensions = eglQueryString(_glfwLibrary.EGL.display, EGL_EXTENSIONS);
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, (unsigned char*) extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return _glfw_eglGetProcAddress(procname);
|
||||
}
|
||||
|
96
src/egl_platform.h
Normal file
96
src/egl_platform.h
Normal file
|
@ -0,0 +1,96 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: EGL
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _egl_platform_h_
|
||||
#define _egl_platform_h_
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of eglext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/eglext.h"
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
// We support two different ways for getting addresses for EGL
|
||||
// extension functions: eglGetProcAddress and dlsym
|
||||
#if defined(_GLFW_HAS_EGLGETPROCADDRESS)
|
||||
#define _glfw_eglGetProcAddress(x) eglGetProcAddress(x)
|
||||
#elif defined(_GLFW_HAS_DLOPEN)
|
||||
#define _glfw_eglGetProcAddress(x) dlsym(_glfwLibrary.EGL.libEGL, x)
|
||||
#define _GLFW_DLOPEN_LIBEGL
|
||||
#else
|
||||
#error "No OpenGL entry point retrieval mechanism was enabled"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL EGL
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryEGL EGL
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextEGL
|
||||
{
|
||||
EGLConfig config;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
XVisualInfo* visual;
|
||||
#endif
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for EGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryEGL
|
||||
{
|
||||
EGLDisplay display;
|
||||
EGLint majorVersion, minorVersion;
|
||||
|
||||
GLboolean KHR_create_context;
|
||||
|
||||
#if defined(_GLFW_DLOPEN_LIBEGL)
|
||||
void* libEGL; // dlopen handle for libEGL.so
|
||||
#endif
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
#endif // _egl_platform_h_
|
|
@ -190,6 +190,11 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
|||
else
|
||||
f->samples = 0;
|
||||
|
||||
if (_glfwLibrary.GLX.ARB_framebuffer_sRGB)
|
||||
f->sRGB = getFBConfigAttrib(window, fbconfigs[i], GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
else
|
||||
f->sRGB = GL_FALSE;
|
||||
|
||||
f->platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
|
||||
|
||||
(*found)++;
|
||||
|
@ -527,6 +532,9 @@ int _glfwInitOpenGL(void)
|
|||
if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
|
||||
_glfwLibrary.GLX.ARB_multisample = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_framebuffer_sRGB"))
|
||||
_glfwLibrary.GLX.ARB_framebuffer_sRGB = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
|
||||
{
|
||||
_glfwLibrary.GLX.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
|
||||
|
@ -624,16 +632,6 @@ void _glfwDestroyContext(_GLFWwindow* window)
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return the X visual associated with the specified context
|
||||
//========================================================================
|
||||
|
||||
XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window)
|
||||
{
|
||||
return window->GLX.visual;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
120
src/glx_platform.h
Normal file
120
src/glx_platform.h
Normal file
|
@ -0,0 +1,120 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _x11_glx_platform_h_
|
||||
#define _x11_glx_platform_h_
|
||||
|
||||
#define GLX_GLXEXT_LEGACY
|
||||
#include <GL/glx.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of glxext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/glxext.h"
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
// We support four different ways for getting addresses for GL/GLX
|
||||
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
|
||||
// glXGetProcAddressEXT, and dlsym
|
||||
#if defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressARB(x)
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESS)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddress(x)
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
|
||||
#elif defined(_GLFW_HAS_DLOPEN)
|
||||
#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.GLX.libGL, x)
|
||||
#define _GLFW_DLOPEN_LIBGL
|
||||
#else
|
||||
#error "No OpenGL entry point retrieval mechanism was enabled"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
|
||||
|
||||
#ifndef GLX_MESA_swap_control
|
||||
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXContext context; // OpenGL rendering context
|
||||
XVisualInfo* visual; // Visual for selected GLXFBConfig
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for GLX
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryGLX
|
||||
{
|
||||
// Server-side GLX version
|
||||
int majorVersion, minorVersion;
|
||||
|
||||
// GLX extensions
|
||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
|
||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
|
||||
PFNGLXCHOOSEFBCONFIGSGIXPROC ChooseFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC CreateContextWithConfigSGIX;
|
||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC GetVisualFromFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean SGIX_fbconfig;
|
||||
GLboolean SGI_swap_control;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean MESA_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_framebuffer_sRGB;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
|
||||
#if defined(_GLFW_DLOPEN_LIBGL)
|
||||
void* libGL; // dlopen handle for libGL.so
|
||||
#endif
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
#endif // _x11_glx_platform_h_
|
|
@ -66,14 +66,14 @@ typedef struct _GLFWmonitor _GLFWmonitor;
|
|||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/glext.h"
|
||||
|
||||
#if defined(_GLFW_COCOA_NSGL)
|
||||
#if defined(_GLFW_COCOA)
|
||||
#include "cocoa_platform.h"
|
||||
#elif defined(_GLFW_WIN32_WGL)
|
||||
#elif defined(_GLFW_WIN32)
|
||||
#include "win32_platform.h"
|
||||
#elif defined(_GLFW_X11_GLX)
|
||||
#elif defined(_GLFW_X11)
|
||||
#include "x11_platform.h"
|
||||
#else
|
||||
#error "No supported platform selected"
|
||||
#error "No supported window creation API selected"
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -101,6 +101,7 @@ struct _GLFWhints
|
|||
GLboolean resizable;
|
||||
GLboolean visible;
|
||||
int samples;
|
||||
GLboolean sRGB;
|
||||
int clientAPI;
|
||||
int glMajor;
|
||||
int glMinor;
|
||||
|
@ -161,6 +162,7 @@ struct _GLFWfbconfig
|
|||
int auxBuffers;
|
||||
GLboolean stereo;
|
||||
int samples;
|
||||
GLboolean sRGB;
|
||||
GLFWintptr platformID;
|
||||
};
|
||||
|
||||
|
@ -201,6 +203,7 @@ struct _GLFWwindow
|
|||
int glRobustness;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
|
||||
GLFWwindowposfun windowPosCallback;
|
||||
GLFWwindowsizefun windowSizeCallback;
|
||||
GLFWwindowclosefun windowCloseCallback;
|
||||
GLFWwindowrefreshfun windowRefreshCallback;
|
||||
|
@ -314,6 +317,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
|||
int _glfwPlatformGetJoystickParam(int joy, int param);
|
||||
int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes);
|
||||
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
|
||||
const char* _glfwPlatformGetJoystickName(int joy);
|
||||
|
||||
// Time input
|
||||
double _glfwPlatformGetTime(void);
|
||||
|
|
|
@ -126,3 +126,25 @@ GLFWAPI int glfwGetJoystickButtons(int joy,
|
|||
return _glfwPlatformGetJoystickButtons(joy, buttons, numbuttons);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get joystick name
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI const char* glfwGetJoystickName(int joy)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickName(joy);
|
||||
}
|
||||
|
||||
|
|
62
src/nsgl_platform.h
Normal file
62
src/nsgl_platform.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: NSOpenGL
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _nsgl_platform_h_
|
||||
#define _nsgl_platform_h_
|
||||
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL NSGL
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryNSGL NSGL
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id context;
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for NSGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||
void* framework;
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
#endif // _nsgl_platform_h_
|
|
@ -72,6 +72,7 @@ static void initWGLExtensions(_GLFWwindow* window)
|
|||
// This needs to include every extension used below except for
|
||||
// WGL_ARB_extensions_string and WGL_EXT_extensions_string
|
||||
window->WGL.ARB_multisample = GL_FALSE;
|
||||
window->WGL.ARB_framebuffer_sRGB = GL_FALSE;
|
||||
window->WGL.ARB_create_context = GL_FALSE;
|
||||
window->WGL.ARB_create_context_profile = GL_FALSE;
|
||||
window->WGL.EXT_create_context_es2_profile = GL_FALSE;
|
||||
|
@ -92,6 +93,9 @@ static void initWGLExtensions(_GLFWwindow* window)
|
|||
if (_glfwPlatformExtensionSupported("WGL_ARB_multisample"))
|
||||
window->WGL.ARB_multisample = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_framebuffer_sRGB"))
|
||||
window->WGL.ARB_framebuffer_sRGB = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context"))
|
||||
{
|
||||
window->WGL.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
|
||||
|
@ -246,6 +250,11 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
|||
f->samples = getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB);
|
||||
else
|
||||
f->samples = 0;
|
||||
|
||||
if (window->WGL.ARB_framebuffer_sRGB)
|
||||
f->sRGB = getPixelFormatAttrib(window, i, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
else
|
||||
f->sRGB = GL_FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -293,6 +302,9 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
|||
|
||||
// PFD pixel formats do not support FSAA
|
||||
f->samples = 0;
|
||||
|
||||
// PFD pixel formats do not support sRGB
|
||||
f->sRGB = GL_FALSE;
|
||||
}
|
||||
|
||||
f->platformID = i;
|
84
src/wgl_platform.h
Normal file
84
src/wgl_platform.h
Normal file
|
@ -0,0 +1,84 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: WGL
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _wgl_platform_h_
|
||||
#define _wgl_platform_h_
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of wglext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/wglext.h"
|
||||
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL WGL
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextWGL
|
||||
{
|
||||
// Platform specific window resources
|
||||
HDC DC; // Private GDI device context
|
||||
HGLRC context; // Permanent rendering context
|
||||
|
||||
// Platform specific extensions (context specific)
|
||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_framebuffer_sRGB;
|
||||
GLboolean ARB_pixel_format;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
} _GLFWcontextWGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for WGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryWGL
|
||||
{
|
||||
int dummy;
|
||||
|
||||
} _GLFWlibraryWGL;
|
||||
|
||||
|
||||
#endif // _wgl_platform_h_
|
|
@ -232,6 +232,11 @@ int _glfwPlatformTerminate(void)
|
|||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
const char* version = _GLFW_VERSION_FULL
|
||||
#if defined(_GLFW_WGL)
|
||||
" WGL"
|
||||
#elif defined(_GLFW_EGL)
|
||||
" EGL"
|
||||
#endif
|
||||
#if defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
|
|
|
@ -199,15 +199,43 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
|||
|
||||
if (hats > 0)
|
||||
{
|
||||
int j;
|
||||
int value = ji.dwPOV / 100 / 45;
|
||||
if (value < 0 || value > 8) value = 8;
|
||||
int j, value = ji.dwPOV / 100 / 45;
|
||||
|
||||
if (value < 0 || value > 8)
|
||||
value = 8;
|
||||
|
||||
for (j = 0; j < 4 && button < numbuttons; j++)
|
||||
{
|
||||
buttons[button++] = directions[value] & (1 << j) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
if (directions[value] & (1 << j))
|
||||
buttons[button] = GLFW_PRESS;
|
||||
else
|
||||
buttons[button] = GLFW_RELEASE;
|
||||
|
||||
button++;
|
||||
}
|
||||
}
|
||||
|
||||
return button;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get joystick name
|
||||
//========================================================================
|
||||
|
||||
const char* _glfwPlatformGetJoystickName(int joy)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
const int i = joy - GLFW_JOYSTICK_1;
|
||||
|
||||
if (!isJoystickPresent(joy))
|
||||
return NULL;
|
||||
|
||||
_glfw_joyGetDevCaps(i, &jc, sizeof(JOYCAPS));
|
||||
|
||||
free(_glfwLibrary.Win32.joyNames[i]);
|
||||
_glfwLibrary.Win32.joyNames[i] = _glfwCreateUTF8FromWideString(jc.szPname);
|
||||
|
||||
return _glfwLibrary.Win32.joyNames[i];
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -28,8 +28,8 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _platform_h_
|
||||
#define _platform_h_
|
||||
#ifndef _win32_platform_h_
|
||||
#define _win32_platform_h_
|
||||
|
||||
|
||||
// We don't need all the fancy stuff
|
||||
|
@ -64,11 +64,6 @@
|
|||
#include <mmsystem.h>
|
||||
#include <dbt.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of wglext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/wglext.h"
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Hack: Define things that some windows.h variants don't
|
||||
|
@ -111,13 +106,19 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
|||
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||
|
||||
|
||||
#if defined(_GLFW_WGL)
|
||||
#include "wgl_platform.h"
|
||||
#elif defined(_GLFW_EGL)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW window->Win32.handle
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY NULL
|
||||
#include "egl_platform.h"
|
||||
#else
|
||||
#error "No supported context creation API selected"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
|
||||
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 Win32
|
||||
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 Win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL WGL
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 Win32
|
||||
|
||||
|
||||
//========================================================================
|
||||
|
@ -130,31 +131,6 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
|||
typedef INT_PTR GLFWintptr;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextWGL
|
||||
{
|
||||
// Platform specific window resources
|
||||
HDC DC; // Private GDI device context
|
||||
HGLRC context; // Permanent rendering context
|
||||
|
||||
// Platform specific extensions (context specific)
|
||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_pixel_format;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
} _GLFWcontextWGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -211,6 +187,8 @@ typedef struct _GLFWlibraryWin32
|
|||
} winmm;
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
char* joyNames[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
} _GLFWlibraryWin32;
|
||||
|
||||
|
||||
|
@ -224,16 +202,6 @@ typedef struct _GLFWmonitorWin32
|
|||
} _GLFWmonitorWin32;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for WGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryWGL
|
||||
{
|
||||
int dummy;
|
||||
|
||||
} _GLFWlibraryWGL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
@ -258,4 +226,4 @@ void _glfwSetVideoMode(int* width, int* height,
|
|||
void _glfwRestoreVideoMode(void);
|
||||
|
||||
|
||||
#endif // _platform_h_
|
||||
#endif // _win32_platform_h_
|
||||
|
|
28
src/window.c
28
src/window.c
|
@ -119,8 +119,14 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused)
|
|||
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
if (window->positionX == x && window->positionY == y)
|
||||
return;
|
||||
|
||||
window->positionX = x;
|
||||
window->positionY = y;
|
||||
|
||||
if (window->windowPosCallback)
|
||||
window->windowPosCallback(window, x, y);
|
||||
}
|
||||
|
||||
|
||||
|
@ -232,6 +238,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
|
|||
fbconfig.auxBuffers = Max(_glfwLibrary.hints.auxBuffers, 0);
|
||||
fbconfig.stereo = _glfwLibrary.hints.stereo ? GL_TRUE : GL_FALSE;
|
||||
fbconfig.samples = Max(_glfwLibrary.hints.samples, 0);
|
||||
fbconfig.sRGB = _glfwLibrary.hints.sRGB ? GL_TRUE : GL_FALSE;
|
||||
|
||||
// Set up desired window config
|
||||
wndconfig.title = title;
|
||||
|
@ -434,6 +441,9 @@ GLFWAPI void glfwWindowHint(int target, int hint)
|
|||
case GLFW_FSAA_SAMPLES:
|
||||
_glfwLibrary.hints.samples = hint;
|
||||
break;
|
||||
case GLFW_SRGB_CAPABLE:
|
||||
_glfwLibrary.hints.sRGB = hint;
|
||||
break;
|
||||
case GLFW_CLIENT_API:
|
||||
_glfwLibrary.hints.clientAPI = hint;
|
||||
break;
|
||||
|
@ -776,6 +786,24 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow handle)
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set callback function for window position changes
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow handle, GLFWwindowposfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
window->windowPosCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set callback function for window size changes
|
||||
//========================================================================
|
||||
|
|
|
@ -693,6 +693,11 @@ int _glfwPlatformTerminate(void)
|
|||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
const char* version = _GLFW_VERSION_FULL
|
||||
#if defined(_GLFW_GLX)
|
||||
" GLX"
|
||||
#elif defined(_GLFW_EGL)
|
||||
" EGL"
|
||||
#endif
|
||||
#if defined(_GLFW_HAS_XRANDR)
|
||||
" XRandR"
|
||||
#endif
|
||||
|
@ -711,8 +716,12 @@ const char* _glfwPlatformGetVersionString(void)
|
|||
" glXGetProcAddressARB"
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
" glXGetProcAddressEXT"
|
||||
#elif defined(_GLFW_HAS_EGLGETPROCADDRESS)
|
||||
" eglGetProcAddress"
|
||||
#elif defined(_GLFW_DLOPEN_LIBGL)
|
||||
" dlsym(libGL)"
|
||||
#elif defined(_GLFW_DLOPEN_LIBEGL)
|
||||
" dlsym(libEGL)"
|
||||
#else
|
||||
" no-extension-support"
|
||||
#endif
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include <dirent.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#endif // __linux__
|
||||
|
||||
|
||||
|
@ -52,6 +53,7 @@ static int openJoystickDevice(int joy, const char* path)
|
|||
{
|
||||
#ifdef __linux__
|
||||
char numAxes, numButtons;
|
||||
char name[256];
|
||||
int fd, version;
|
||||
|
||||
fd = open(path, O_RDONLY | O_NONBLOCK);
|
||||
|
@ -69,6 +71,11 @@ static int openJoystickDevice(int joy, const char* path)
|
|||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
|
||||
strncpy(name, "Unknown", sizeof(name));
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].name = strdup(name);
|
||||
|
||||
ioctl(fd, JSIOCGAXES, &numAxes);
|
||||
_glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes;
|
||||
|
||||
|
@ -237,6 +244,7 @@ void _glfwTerminateJoysticks(void)
|
|||
close(_glfwLibrary.X11.joystick[i].fd);
|
||||
free(_glfwLibrary.X11.joystick[i].axis);
|
||||
free(_glfwLibrary.X11.joystick[i].button);
|
||||
free(_glfwLibrary.X11.joystick[i].name);
|
||||
|
||||
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
|
||||
}
|
||||
|
@ -325,3 +333,16 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
|||
return numButtons;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get joystick name
|
||||
//========================================================================
|
||||
|
||||
const char* _glfwPlatformGetJoystickName(int joy)
|
||||
{
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return NULL;
|
||||
|
||||
return _glfwLibrary.X11.joystick[joy].name;
|
||||
}
|
||||
|
||||
|
|
|
@ -434,11 +434,10 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
|||
return 0;
|
||||
}
|
||||
|
||||
// Build array of available RGB channel depths
|
||||
|
||||
rgbs = (int*) malloc(sizeof(int) * visualCount);
|
||||
rgbCount = 0;
|
||||
|
||||
#if defined(_GLFW_GLX)
|
||||
for (i = 0; i < visualCount; i++)
|
||||
{
|
||||
int gl, rgba, rgb, r, g, b;
|
||||
|
@ -473,6 +472,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
|||
}
|
||||
|
||||
XFree(visuals);
|
||||
#endif
|
||||
|
||||
// Build all permutations of channel depths and resolutions
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -38,15 +38,7 @@
|
|||
#include <X11/keysym.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#define GLX_GLXEXT_LEGACY
|
||||
#include <GL/glx.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// GLFW comes with its own copy of glxext.h since it uses some fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/glxext.h"
|
||||
|
||||
// The XF86VidMode extension provides mode setting and gamma control
|
||||
// With XFree86, we can use the XF86VidMode extension
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
#endif
|
||||
|
@ -56,39 +48,26 @@
|
|||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
// dlopen is used as a fallback function retrieval mechanism
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
// The Xkb extension provides improved keyboard support
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
#include <X11/XKBlib.h>
|
||||
#endif
|
||||
|
||||
// GLFW supports four different ways for getting addresses for GL/GLX
|
||||
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
|
||||
// glXGetProcAddressEXT, and dlsym
|
||||
#if defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressARB(x)
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESS)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddress(x)
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
|
||||
#elif defined(_GLFW_HAS_DLOPEN)
|
||||
#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.GLX.libGL, x)
|
||||
#define _GLFW_DLOPEN_LIBGL
|
||||
#if defined(_GLFW_GLX)
|
||||
#define _GLFW_X11_CONTEXT_VISUAL window->GLX.visual
|
||||
#include "glx_platform.h"
|
||||
#elif defined(_GLFW_EGL)
|
||||
#define _GLFW_X11_CONTEXT_VISUAL window->EGL.visual
|
||||
#define _GLFW_EGL_NATIVE_WINDOW window->X11.handle
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY _glfwLibrary.X11.display
|
||||
#include "egl_platform.h"
|
||||
#else
|
||||
#error "No OpenGL entry point retrieval mechanism was enabled"
|
||||
#error "No supported context creation API selected"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 X11
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
|
||||
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 X11
|
||||
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 X11
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 X11
|
||||
|
||||
// Clipboard format atom indices
|
||||
#define _GLFW_CLIPBOARD_FORMAT_UTF8 0
|
||||
|
@ -101,10 +80,6 @@
|
|||
#define _GLFW_CONVERSION_SUCCEEDED 1
|
||||
#define _GLFW_CONVERSION_FAILED 2
|
||||
|
||||
#ifndef GLX_MESA_swap_control
|
||||
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
|
@ -116,17 +91,6 @@ typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
|||
typedef intptr_t GLFWintptr;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXContext context; // OpenGL rendering context
|
||||
XVisualInfo* visual; // Visual for selected GLXFBConfig
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -248,46 +212,14 @@ typedef struct _GLFWlibraryX11
|
|||
int numButtons;
|
||||
float* axis;
|
||||
unsigned char* button;
|
||||
char* name;
|
||||
} joystick[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for GLX
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryGLX
|
||||
{
|
||||
// Server-side GLX version
|
||||
int majorVersion, minorVersion;
|
||||
|
||||
// GLX extensions
|
||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
|
||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
|
||||
PFNGLXCHOOSEFBCONFIGSGIXPROC ChooseFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC CreateContextWithConfigSGIX;
|
||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC GetVisualFromFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean SGIX_fbconfig;
|
||||
GLboolean SGI_swap_control;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean MESA_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
|
||||
#if defined(_GLFW_DLOPEN_LIBGL)
|
||||
void* libGL; // dlopen handle for libGL.so
|
||||
#endif
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
// Platform-specific monitor structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWmonitorX11
|
||||
{
|
||||
|
@ -318,7 +250,6 @@ int _glfwCreateContext(_GLFWwindow* window,
|
|||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window);
|
||||
|
||||
// Fullscreen support
|
||||
int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -85,7 +85,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
|||
{
|
||||
unsigned long wamask;
|
||||
XSetWindowAttributes wa;
|
||||
XVisualInfo* visual = _glfwGetContextVisual(window);
|
||||
XVisualInfo* visual = _GLFW_X11_CONTEXT_VISUAL;
|
||||
|
||||
// Every window needs a colormap
|
||||
// Create one based on the visual used by the current context
|
||||
|
|
444
support/GL/eglext.h
Normal file
444
support/GL/eglext.h
Normal file
|
@ -0,0 +1,444 @@
|
|||
#ifndef __eglext_h_
|
||||
#define __eglext_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2012 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number */
|
||||
/* Current version at http://www.khronos.org/registry/egl/ */
|
||||
/* $Revision: 18175 $ on $Date: 2012-06-13 11:26:12 -0700 (Wed, 13 Jun 2012) $ */
|
||||
#define EGL_EGLEXT_VERSION 13
|
||||
|
||||
#ifndef EGL_KHR_config_attribs
|
||||
#define EGL_KHR_config_attribs 1
|
||||
#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
|
||||
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_lock_surface
|
||||
#define EGL_KHR_lock_surface 1
|
||||
#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
|
||||
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
|
||||
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
|
||||
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
|
||||
#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
|
||||
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
|
||||
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
|
||||
#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
|
||||
#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
|
||||
#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_image
|
||||
#define EGL_KHR_image 1
|
||||
#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
|
||||
typedef void *EGLImageKHR;
|
||||
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_vg_parent_image
|
||||
#define EGL_KHR_vg_parent_image 1
|
||||
#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_2D_image
|
||||
#define EGL_KHR_gl_texture_2D_image 1
|
||||
#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_cubemap_image
|
||||
#define EGL_KHR_gl_texture_cubemap_image 1
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_3D_image
|
||||
#define EGL_KHR_gl_texture_3D_image 1
|
||||
#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_renderbuffer_image
|
||||
#define EGL_KHR_gl_renderbuffer_image 1
|
||||
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_reusable_sync
|
||||
#define EGL_KHR_reusable_sync 1
|
||||
|
||||
typedef void* EGLSyncKHR;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||
|
||||
#define EGL_SYNC_STATUS_KHR 0x30F1
|
||||
#define EGL_SIGNALED_KHR 0x30F2
|
||||
#define EGL_UNSIGNALED_KHR 0x30F3
|
||||
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
|
||||
#define EGL_SYNC_TYPE_KHR 0x30F7
|
||||
#define EGL_SYNC_REUSABLE_KHR 0x30FA
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
|
||||
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_image_base
|
||||
#define EGL_KHR_image_base 1
|
||||
/* Most interfaces defined by EGL_KHR_image_pixmap above */
|
||||
#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_image_pixmap
|
||||
#define EGL_KHR_image_pixmap 1
|
||||
/* Interfaces defined by EGL_KHR_image above */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_IMG_context_priority
|
||||
#define EGL_IMG_context_priority 1
|
||||
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
|
||||
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
|
||||
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_lock_surface2
|
||||
#define EGL_KHR_lock_surface2 1
|
||||
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_coverage_sample
|
||||
#define EGL_NV_coverage_sample 1
|
||||
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
|
||||
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_depth_nonlinear
|
||||
#define EGL_NV_depth_nonlinear 1
|
||||
#define EGL_DEPTH_ENCODING_NV 0x30E2
|
||||
#define EGL_DEPTH_ENCODING_NONE_NV 0
|
||||
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
|
||||
#ifndef EGL_NV_sync
|
||||
#define EGL_NV_sync 1
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
|
||||
#define EGL_SYNC_STATUS_NV 0x30E7
|
||||
#define EGL_SIGNALED_NV 0x30E8
|
||||
#define EGL_UNSIGNALED_NV 0x30E9
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
|
||||
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_ALREADY_SIGNALED_NV 0x30EA
|
||||
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
|
||||
#define EGL_CONDITION_SATISFIED_NV 0x30EC
|
||||
#define EGL_SYNC_TYPE_NV 0x30ED
|
||||
#define EGL_SYNC_CONDITION_NV 0x30EE
|
||||
#define EGL_SYNC_FENCE_NV 0x30EF
|
||||
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
|
||||
typedef void* EGLSyncNV;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_fence_sync
|
||||
#define EGL_KHR_fence_sync 1
|
||||
/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
|
||||
#define EGL_SYNC_CONDITION_KHR 0x30F8
|
||||
#define EGL_SYNC_FENCE_KHR 0x30F9
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef EGL_HI_clientpixmap
|
||||
#define EGL_HI_clientpixmap 1
|
||||
|
||||
/* Surface Attribute */
|
||||
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
|
||||
/*
|
||||
* Structure representing a client pixmap
|
||||
* (pixmap's data is in client-space memory).
|
||||
*/
|
||||
struct EGLClientPixmapHI
|
||||
{
|
||||
void* pData;
|
||||
EGLint iWidth;
|
||||
EGLint iHeight;
|
||||
EGLint iStride;
|
||||
};
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_HI_clientpixmap */
|
||||
|
||||
#ifndef EGL_HI_colorformats
|
||||
#define EGL_HI_colorformats 1
|
||||
/* Config Attribute */
|
||||
#define EGL_COLOR_FORMAT_HI 0x8F70
|
||||
/* Color Formats */
|
||||
#define EGL_COLOR_RGB_HI 0x8F71
|
||||
#define EGL_COLOR_RGBA_HI 0x8F72
|
||||
#define EGL_COLOR_ARGB_HI 0x8F73
|
||||
#endif /* EGL_HI_colorformats */
|
||||
|
||||
#ifndef EGL_MESA_drm_image
|
||||
#define EGL_MESA_drm_image 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */
|
||||
#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */
|
||||
#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
|
||||
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */
|
||||
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_post_sub_buffer
|
||||
#define EGL_NV_post_sub_buffer 1
|
||||
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANGLE_query_surface_pointer
|
||||
#define EGL_ANGLE_query_surface_pointer 1
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
|
||||
#endif
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
|
||||
#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
|
||||
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_coverage_sample_resolve
|
||||
#define EGL_NV_coverage_sample_resolve 1
|
||||
#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
|
||||
#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
|
||||
#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLuint64NV requires 64-bit uint support */
|
||||
#ifndef EGL_NV_system_time
|
||||
#define EGL_NV_system_time 1
|
||||
|
||||
typedef khronos_utime_nanoseconds_t EGLuint64NV;
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
|
||||
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
|
||||
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_stream
|
||||
#define EGL_KHR_stream 1
|
||||
typedef void* EGLStreamKHR;
|
||||
typedef khronos_uint64_t EGLuint64KHR;
|
||||
#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
|
||||
#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
|
||||
#define EGL_PRODUCER_FRAME_KHR 0x3212
|
||||
#define EGL_CONSUMER_FRAME_KHR 0x3213
|
||||
#define EGL_STREAM_STATE_KHR 0x3214
|
||||
#define EGL_STREAM_STATE_CREATED_KHR 0x3215
|
||||
#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
|
||||
#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
|
||||
#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
|
||||
#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
|
||||
#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
|
||||
#define EGL_BAD_STREAM_KHR 0x321B
|
||||
#define EGL_BAD_STATE_KHR 0x321C
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
|
||||
#ifndef EGL_KHR_stream_consumer_gltexture
|
||||
#define EGL_KHR_stream_consumer_gltexture 1
|
||||
#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
|
||||
#ifndef EGL_KHR_stream_producer_eglsurface
|
||||
#define EGL_KHR_stream_producer_eglsurface 1
|
||||
#define EGL_STREAM_BIT_KHR 0x0800
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
|
||||
#ifndef EGL_KHR_stream_producer_aldatalocator
|
||||
#define EGL_KHR_stream_producer_aldatalocator 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
|
||||
#ifndef EGL_KHR_stream_fifo
|
||||
#define EGL_KHR_stream_fifo 1
|
||||
/* reuse EGLTimeKHR */
|
||||
#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
|
||||
#define EGL_STREAM_TIME_NOW_KHR 0x31FD
|
||||
#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
|
||||
#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef EGL_EXT_create_context_robustness
|
||||
#define EGL_EXT_create_context_robustness 1
|
||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
|
||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
|
||||
#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
|
||||
#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
|
||||
#define EGL_ANGLE_d3d_share_handle_client_buffer 1
|
||||
/* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_create_context
|
||||
#define EGL_KHR_create_context 1
|
||||
#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
|
||||
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
|
||||
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
|
||||
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
|
||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
|
||||
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
|
||||
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
|
||||
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
|
||||
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
|
||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
|
||||
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
|
||||
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -218,6 +218,15 @@ static const char* get_character_string(int character)
|
|||
return result;
|
||||
}
|
||||
|
||||
static void window_pos_callback(GLFWwindow window, int x, int y)
|
||||
{
|
||||
printf("%08x at %0.3f: Window position: %i %i\n",
|
||||
counter++,
|
||||
glfwGetTime(),
|
||||
x,
|
||||
y);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
printf("%08x at %0.3f: Window size: %i %i\n",
|
||||
|
@ -382,6 +391,7 @@ int main(void)
|
|||
|
||||
glfwSetMonitorCallback(monitor_callback);
|
||||
|
||||
glfwSetWindowPosCallback(window, window_pos_callback);
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetWindowRefreshCallback(window, window_refresh_callback);
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
typedef struct Joystick
|
||||
{
|
||||
GLboolean present;
|
||||
char* name;
|
||||
float* axes;
|
||||
unsigned char* buttons;
|
||||
int axis_count;
|
||||
|
@ -94,11 +95,11 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height)
|
|||
}
|
||||
}
|
||||
|
||||
static void draw_joysticks(void)
|
||||
static void draw_joysticks(GLFWwindow window)
|
||||
{
|
||||
int i, width, height;
|
||||
|
||||
glfwGetWindowSize(glfwGetCurrentContext(), &width, &height);
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
@ -130,6 +131,9 @@ static void refresh_joysticks(void)
|
|||
{
|
||||
int axis_count, button_count;
|
||||
|
||||
free(j->name);
|
||||
j->name = strdup(glfwGetJoystickName(GLFW_JOYSTICK_1 + i));
|
||||
|
||||
axis_count = glfwGetJoystickParam(GLFW_JOYSTICK_1 + i, GLFW_AXES);
|
||||
if (axis_count != j->axis_count)
|
||||
{
|
||||
|
@ -150,8 +154,8 @@ static void refresh_joysticks(void)
|
|||
|
||||
if (!j->present)
|
||||
{
|
||||
printf("Found joystick %i with %i axes, %i buttons\n",
|
||||
i + 1, j->axis_count, j->button_count);
|
||||
printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n",
|
||||
i + 1, j->name, j->axis_count, j->button_count);
|
||||
|
||||
joystick_count++;
|
||||
}
|
||||
|
@ -162,12 +166,13 @@ static void refresh_joysticks(void)
|
|||
{
|
||||
if (j->present)
|
||||
{
|
||||
printf("Lost joystick %i named \'%s\'\n", i + 1, j->name);
|
||||
|
||||
free(j->name);
|
||||
free(j->axes);
|
||||
free(j->buttons);
|
||||
memset(j, 0, sizeof(Joystick));
|
||||
|
||||
printf("Lost joystick %i\n", i + 1);
|
||||
|
||||
joystick_count--;
|
||||
}
|
||||
}
|
||||
|
@ -205,7 +210,7 @@ int main(void)
|
|||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
refresh_joysticks();
|
||||
draw_joysticks();
|
||||
draw_joysticks(window);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
|
Loading…
Reference in New Issue
Block a user