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Fixed broken WGL error detection.

Context creation was attempted even if no valid pixel formats had been
found during enumeration.
This commit is contained in:
Camilla Berglund 2013-06-13 18:29:21 +02:00
parent 3a5fcfba06
commit 77e4c61190
2 changed files with 9 additions and 2 deletions

View File

@ -100,6 +100,9 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
## Changelog ## Changelog
- [Win32] Bugfix: Context creation was attempted even if no valid pixel formats
had been found
## Contact ## Contact

View File

@ -276,9 +276,13 @@ static GLboolean choosePixelFormat(_GLFWwindow* window,
} }
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
if (closest) if (!closest)
*result = closest->wgl; {
free(usableConfigs);
return GL_FALSE;
}
*result = closest->wgl;
free(usableConfigs); free(usableConfigs);
return GL_TRUE; return GL_TRUE;