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Changelog updates.

This commit is contained in:
Camilla Berglund 2010-10-03 20:03:46 +02:00
parent cd9e0f03a8
commit 7a0be0f2eb

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@ -279,6 +279,7 @@ version of GLFW.</p>
<li>Replaced mouse wheel interface with two-dimensional scrolling interface</li>
<li>Made Unicode character input unaffected by <code>GLFW_KEY_REPEAT</code></li>
<li>Removed event auto-polling and the <code>GLFW_AUTO_POLL_EVENTS</code> window enable</li>
<li>Removed the Win32 port .def files</li>
<li>Removed the entire threading API</li>
<li>Removed the entire image loading API</li>
<li>Removed deprecated Carbon port</li>
@ -288,7 +289,7 @@ version of GLFW.</p>
<li>Removed nonsensical key actions for Unicode character input</li>
<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
<li>Bugfix: The default OpenGL version in the <code>version</code> test was set to 1.1</li>
<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not loaded after context creation</li>
<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
<li>[Win32] Bugfix: The <code>WGLSWAPINTERVALEXT_T</code> typedef was declared under <code>WGL_ARB_pixel_format</code></li>
</ul>