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https://github.com/gwm17/glfw.git
synced 2024-11-26 12:18:51 -05:00
Disabled native API by default.
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parent
feef05f839
commit
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@ -12,6 +12,7 @@ set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
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option(GLFW_NATIVE_API "Build the GLFW native API" OFF)
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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find_package(OpenGL REQUIRED)
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@ -259,7 +260,12 @@ configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
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# The src directory's CMakeLists.txt file installs the library
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#--------------------------------------------------------------------
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install(DIRECTORY include/GL DESTINATION include
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FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
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FILES_MATCHING PATTERN glfw3.h)
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if (GLFW_NATIVE_API)
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install(DIRECTORY include/GL DESTINATION include
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FILES_MATCHING PATTERN glfw3native.h)
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endif()
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install(FILES COPYING.txt readme.html
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DESTINATION share/doc/glfw-${GLFW_VERSION_FULL})
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@ -10,7 +10,11 @@ if (_GLFW_COCOA_NSGL)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
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set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
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cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
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cocoa_native.m cocoa_opengl.m cocoa_time.c cocoa_window.m)
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cocoa_opengl.m cocoa_time.c cocoa_window.m)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES cocoa_native.m)
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endif()
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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@ -18,14 +22,20 @@ elseif (_GLFW_WIN32_WGL)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
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set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
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win32_gamma.c win32_init.c win32_input.c win32_joystick.c
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win32_native.c win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c)
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win32_opengl.c win32_time.c win32_window.c win32_dllmain.c)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES win32_native.c)
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endif()
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elseif (_GLFW_X11_GLX)
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_native.c x11_opengl.c x11_time.c
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x11_window.c)
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x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES x11_native.c)
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endif()
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endif()
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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