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Win32: Make monitor area retrieval more consistent

The rest of this file uses GetMonitorInfoW to retrieve this information.
This commit is contained in:
Camilla Löwy 2022-04-21 21:22:24 +02:00
parent 685de9089f
commit 7dfd84c458

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@ -1284,15 +1284,16 @@ static int createNativeWindow(_GLFWwindow* window,
if (window->monitor) if (window->monitor)
{ {
GLFWvidmode mode; MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(window->monitor->win32.handle, &mi);
// NOTE: This window placement is temporary and approximate, as the // NOTE: This window placement is temporary and approximate, as the
// correct position and size cannot be known until the monitor // correct position and size cannot be known until the monitor
// video mode has been picked in _glfwSetVideoModeWin32 // video mode has been picked in _glfwSetVideoModeWin32
_glfwGetMonitorPosWin32(window->monitor, &xpos, &ypos); xpos = mi.rcMonitor.left;
_glfwGetVideoModeWin32(window->monitor, &mode); ypos = mi.rcMonitor.top;
fullWidth = mode.width; fullWidth = mi.rcMonitor.right - mi.rcMonitor.left;
fullHeight = mode.height; fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
} }
else else
{ {