diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt old mode 100644 new mode 100755 index 867ba3a4..60abd707 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -5,6 +5,7 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR} add_executable(defaults defaults.c) add_executable(events events.c) +add_executable(fsfocus fsfocus.c) add_executable(iconify iconify.c getopt.c) add_executable(joysticks joysticks.c) add_executable(peter peter.c) @@ -27,13 +28,13 @@ endif(APPLE) if(MSVC) # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(accuracy defaults events iconify joysticks fsaa peter reopen tearing version windows PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") + set_target_properties(accuracy defaults events fsfocus iconify joysticks fsaa peter reopen tearing version windows PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") endif(MSVC) if(CYGWIN) # Set cross-compile and subsystem compile and link flags - set_target_properties(accuracy defaults events fsaa iconify joysticks peter reopen tearing version windows PROPERTIES COMPILE_FLAGS "-mno-cygwin") + set_target_properties(accuracy defaults events fsaa fsfocus iconify joysticks peter reopen tearing version windows PROPERTIES COMPILE_FLAGS "-mno-cygwin") set_target_properties(accuracy fsaa tearing windows PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows") - set_target_properties(events defaults iconify joysticks peter reopen version PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole") + set_target_properties(events defaults fsfocus iconify joysticks peter reopen version PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole") endif(CYGWIN) diff --git a/tests/fsfocus.c b/tests/fsfocus.c new file mode 100755 index 00000000..bdbbb310 --- /dev/null +++ b/tests/fsfocus.c @@ -0,0 +1,110 @@ +//======================================================================== +// Fullscreen window (un)focus test +// Copyright (c) Camilla Berglund +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// +// This test is used to test window activation and iconfication for +// fullscreen windows with a video mode differing from the desktop mode +// +//======================================================================== + +#include + +#include +#include + +static GLboolean running = GL_TRUE; + +static void window_focus_callback(GLFWwindow window, int activated) +{ + printf("%0.3f: Window %s\n", + glfwGetTime(), + activated ? "activated" : "deactivated"); +} + +static void window_key_callback(GLFWwindow window, int key, int action) +{ + if (action != GLFW_PRESS) + return; + + switch (key) + { + case GLFW_KEY_ESC: + { + printf("%0.3f: User pressed Escape\n", glfwGetTime()); + running = GL_FALSE; + break; + } + + case GLFW_KEY_SPACE: + { + printf("%0.3f: User pressed Space\n", glfwGetTime()); + glfwIconifyWindow(window); + break; + } + } +} + +static int window_close_callback(GLFWwindow window) +{ + printf("%0.3f: User closed window\n", glfwGetTime()); + return GL_TRUE; +} + +int main(void) +{ + GLFWwindow window; + + if (!glfwInit()) + { + fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError())); + exit(EXIT_FAILURE); + } + + window = glfwOpenWindow(640, 480, GLFW_FULLSCREEN, "Fullscreen focus"); + if (!window) + { + glfwTerminate(); + + fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError())); + exit(EXIT_FAILURE); + } + + glfwSwapInterval(1); + glfwEnable(window, GLFW_MOUSE_CURSOR); + + glfwSetWindowFocusCallback(window, window_focus_callback); + glfwSetKeyCallback(window, window_key_callback); + glfwSetWindowCloseCallback(window, window_close_callback); + + while (running && glfwIsWindow(window) == GL_TRUE) + { + glClear(GL_COLOR_BUFFER_BIT); + glfwSwapBuffers(); + glfwWaitEvents(); + } + + glfwTerminate(); + exit(EXIT_SUCCESS); +} +