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@ -120,7 +120,7 @@ if (UNIX AND APPLE)
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# Define the platform identifier
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set(_GLFW_COCOA_NSGL 1)
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option(GLFW_BUILD_UNIVERSAL "Build the GLFW library and examples as Universal Binaries" FALSE)
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option(GLFW_BUILD_UNIVERSAL "Build GLFW as a Universal Binary" OFF)
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# Universal build
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if (GLFW_BUILD_UNIVERSAL)
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@ -136,10 +136,10 @@ if (UNIX AND APPLE)
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find_library(COCOA_FRAMEWORK Cocoa)
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find_library(IOKIT_FRAMEWORK IOKit)
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find_library(CORE_FOUNDATION_FRAMEWORK CoreFoundation)
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list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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list(APPEND GLFW_LIBRARIES ${IOKIT_FRAMEWORK})
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list(APPEND GLFW_LIBRARIES ${CORE_FOUNDATION_FRAMEWORK})
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list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK}
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${OPENGL_gl_LIBRARY}
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${IOKIT_FRAMEWORK}
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${CORE_FOUNDATION_FRAMEWORK})
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endif()
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#--------------------------------------------------------------------
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