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Made string conversions globally available.

This commit is contained in:
Camilla Berglund 2012-02-05 02:07:50 +01:00
parent f582746aaa
commit 84579305cb
3 changed files with 60 additions and 27 deletions

View File

@ -131,6 +131,60 @@ static void freeLibraries(void)
} }
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Returns a wide string version of the specified UTF-8 string
//========================================================================
WCHAR* _glfwCreateWideStringFromUTF8(const char* source)
{
WCHAR* target;
int length;
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
if (!length)
return NULL;
target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
{
_glfwFree(target);
return NULL;
}
return target;
}
//========================================================================
// Returns a UTF-8 string version of the specified wide string
//========================================================================
char* _glfwCreateUTF8FromWideString(const WCHAR* source)
{
char* target;
int length;
length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
if (!length)
return NULL;
target = (char*) _glfwMalloc(length + 1);
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length + 1, NULL, NULL))
{
_glfwFree(target);
return NULL;
}
return target;
}
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////

View File

@ -325,6 +325,10 @@ typedef struct _GLFWlibraryWin32
// Prototypes for platform specific internal functions // Prototypes for platform specific internal functions
//======================================================================== //========================================================================
// Wide strings
WCHAR* _glfwCreateWideStringFromUTF8(const char* source);
char* _glfwCreateUTF8FromWideString(const WCHAR* source);
// Time // Time
void _glfwInitTimer(void); void _glfwInitTimer(void);

View File

@ -34,31 +34,6 @@
#include <stdlib.h> #include <stdlib.h>
//========================================================================
// Convert the specified UTF-8 string to a wide string
//========================================================================
static WCHAR* createWideStringFromUTF8(const char* source)
{
WCHAR* target;
int length;
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
if (!length)
return NULL;
target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
{
_glfwFree(target);
return NULL;
}
return target;
}
//======================================================================== //========================================================================
// Convert BPP to RGB bits based on "best guess" // Convert BPP to RGB bits based on "best guess"
//======================================================================== //========================================================================
@ -1357,7 +1332,7 @@ static int createWindow(_GLFWwindow* window,
else else
SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0); SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
wideTitle = createWideStringFromUTF8(wndconfig->title); wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
if (!wideTitle) if (!wideTitle)
{ {
_glfwSetError(GLFW_PLATFORM_ERROR, _glfwSetError(GLFW_PLATFORM_ERROR,
@ -1604,7 +1579,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{ {
WCHAR* wideTitle = createWideStringFromUTF8(title); WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title);
if (!wideTitle) if (!wideTitle)
{ {
_glfwSetError(GLFW_PLATFORM_ERROR, _glfwSetError(GLFW_PLATFORM_ERROR,