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Add EGL related configurations
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// Define this to 1 if building GLFW for X11/GLX
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// Define this to 1 if building GLFW for X11/GLX
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#cmakedefine _GLFW_X11_GLX
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#cmakedefine _GLFW_X11_GLX
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// Define this to 1 if building GLFW for X11/EGL
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#cmakedefine _GLFW_X11_EGL
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// Define this to 1 if building GLFW for Win32/WGL
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// Define this to 1 if building GLFW for Win32/WGL
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#cmakedefine _GLFW_WIN32_WGL
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#cmakedefine _GLFW_WIN32_WGL
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// Define this to 1 if building GLFW for Cocoa/NSOpenGL
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// Define this to 1 if building GLFW for Cocoa/NSOpenGL
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// Define this to 1 if glXGetProcAddressEXT is available
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// Define this to 1 if glXGetProcAddressEXT is available
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#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
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#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
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// Define this to 1 if eglGetProcAddress is available
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#cmakedefine _GLFW_HAS_EGLGETPROCADDRESS 1
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// Define this to 1 if the Linux joystick API is available
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// Define this to 1 if the Linux joystick API is available
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#cmakedefine _GLFW_USE_LINUX_JOYSTICKS
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#cmakedefine _GLFW_USE_LINUX_JOYSTICKS
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