mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Implemented monitor (dis)connect callback for win32.
This commit is contained in:
parent
784f60365e
commit
85d4bfcff5
|
@ -83,6 +83,9 @@ _GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor)
|
|||
return result;
|
||||
}
|
||||
|
||||
// todo: This is ugly. The platform should only allocate a list of the current devices.
|
||||
// The platform independent code should be in charge of the handling for the initial
|
||||
// setup, refreshing and freeing the list.
|
||||
void _glfwInitMonitors(void)
|
||||
{
|
||||
_GLFWmonitor** curMonitor;
|
||||
|
@ -106,7 +109,7 @@ void _glfwInitMonitors(void)
|
|||
|
||||
while (EnumDisplayDevices(NULL, adapterNum++, &adapter, 0))
|
||||
{
|
||||
if (adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER)
|
||||
if (adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER || !(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
|
||||
continue;
|
||||
|
||||
EnumDisplaySettingsEx(adapter.DeviceName,
|
||||
|
@ -120,6 +123,106 @@ void _glfwInitMonitors(void)
|
|||
}
|
||||
}
|
||||
|
||||
void _glfwRefreshMonitors(void)
|
||||
{
|
||||
DISPLAY_DEVICE adapter;
|
||||
DWORD adapterNum = 0;
|
||||
|
||||
DISPLAY_DEVICE monitor;
|
||||
|
||||
DEVMODE setting;
|
||||
|
||||
_GLFWmonitor* newMonitorList = NULL;
|
||||
_GLFWmonitor** curMonitor = &newMonitorList;
|
||||
|
||||
_GLFWmonitor* curNewMonitor;
|
||||
_GLFWmonitor* curOldMonitor;
|
||||
|
||||
while (EnumDisplayDevices(NULL, adapterNum++, &adapter, 0))
|
||||
{
|
||||
if (adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER || !(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
|
||||
continue;
|
||||
|
||||
EnumDisplaySettingsEx(adapter.DeviceName, ENUM_CURRENT_SETTINGS, &setting, EDS_ROTATEDMODE);
|
||||
|
||||
EnumDisplayDevices(adapter.DeviceName, 0, &monitor, 0);
|
||||
|
||||
curMonitor = _glfwCreateMonitor(curMonitor, &adapter, &monitor, &setting);
|
||||
}
|
||||
|
||||
curNewMonitor = newMonitorList;
|
||||
curOldMonitor = _glfwLibrary.monitorListHead;
|
||||
|
||||
while (_glfwLibrary.monitorCallback && (curNewMonitor || curOldMonitor))
|
||||
{
|
||||
_GLFWmonitor* lookAheadOldMonitor;
|
||||
_GLFWmonitor* lookAheadNewMonitor;
|
||||
|
||||
if (curOldMonitor && curNewMonitor && !strcmp(curOldMonitor->name, curOldMonitor->name))
|
||||
{
|
||||
curNewMonitor = curNewMonitor->next;
|
||||
curOldMonitor = curOldMonitor->next;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (curNewMonitor && !curOldMonitor)
|
||||
{
|
||||
_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
|
||||
curNewMonitor = curNewMonitor->next;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!curNewMonitor && curOldMonitor)
|
||||
{
|
||||
_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
|
||||
curOldMonitor = curOldMonitor->next;
|
||||
continue;
|
||||
}
|
||||
|
||||
lookAheadOldMonitor = curOldMonitor->next;
|
||||
lookAheadNewMonitor = curNewMonitor->next;
|
||||
|
||||
while (lookAheadOldMonitor && !strcmp(curNewMonitor->name, lookAheadOldMonitor->name))
|
||||
lookAheadOldMonitor = lookAheadOldMonitor->next;
|
||||
|
||||
while (lookAheadNewMonitor && !strcmp(curOldMonitor->name, lookAheadNewMonitor->name))
|
||||
lookAheadNewMonitor = lookAheadNewMonitor->next;
|
||||
|
||||
if (!lookAheadOldMonitor)
|
||||
{
|
||||
// nothing found in the old monitor list, that matches the current new monitor.
|
||||
_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
|
||||
curNewMonitor = curNewMonitor->next;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (strcmp(curOldMonitor->name, lookAheadOldMonitor->name))
|
||||
{
|
||||
_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
|
||||
curOldMonitor = curOldMonitor->next;
|
||||
}
|
||||
}
|
||||
|
||||
if (!lookAheadNewMonitor)
|
||||
{
|
||||
// nothing found in the new monitor list, that matches the current old monitor.
|
||||
_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
|
||||
curOldMonitor = curOldMonitor->next;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (strcmp(curNewMonitor->name, lookAheadNewMonitor->name))
|
||||
{
|
||||
_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
|
||||
curNewMonitor = curNewMonitor->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_glfwTerminateMonitors();
|
||||
_glfwLibrary.monitorListHead = newMonitorList;
|
||||
}
|
||||
|
||||
void _glfwTerminateMonitors(void)
|
||||
{
|
||||
while (_glfwLibrary.monitorListHead)
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#include <Dbt.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of wglext.h since GLFW uses fairly new
|
||||
|
@ -332,6 +333,7 @@ void _glfwInitTimer(void);
|
|||
|
||||
// Monitor support
|
||||
void _glfwInitMonitors(void);
|
||||
void _glfwRefreshMonitors(void);
|
||||
void _glfwTerminateMonitors(void);
|
||||
|
||||
// Fullscreen support
|
||||
|
|
|
@ -30,7 +30,6 @@
|
|||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
|
@ -1104,6 +1103,16 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
|||
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_DEVICECHANGE:
|
||||
{
|
||||
if (DBT_DEVNODES_CHANGED == wParam)
|
||||
{
|
||||
_glfwRefreshMonitors();
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Pass all unhandled messages to DefWindowProc
|
||||
|
|
Loading…
Reference in New Issue
Block a user