mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Fixed invalid uses of glfwDestroyWindow.
This commit is contained in:
parent
4408d2134c
commit
89018331f7
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@ -34,6 +34,8 @@
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#include "getopt.h"
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#include "getopt.h"
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static GLboolean closed = GL_FALSE;
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static void usage(void)
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static void usage(void)
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{
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{
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printf("Usage: clipboard [-h]\n");
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printf("Usage: clipboard [-h]\n");
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@ -45,6 +47,12 @@ static GLboolean control_is_down(GLFWwindow window)
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glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
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glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
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}
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}
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static int window_close_callback(GLFWwindow window)
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{
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closed = GL_TRUE;
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return GL_FALSE;
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}
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static void key_callback(GLFWwindow window, int key, int action)
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static void key_callback(GLFWwindow window, int key, int action)
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{
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{
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if (action != GLFW_PRESS)
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if (action != GLFW_PRESS)
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@ -53,7 +61,7 @@ static void key_callback(GLFWwindow window, int key, int action)
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switch (key)
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switch (key)
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{
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{
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case GLFW_KEY_ESCAPE:
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case GLFW_KEY_ESCAPE:
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glfwDestroyWindow(window);
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closed = GL_TRUE;
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break;
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break;
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case GLFW_KEY_V:
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case GLFW_KEY_V:
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@ -80,7 +88,7 @@ static void key_callback(GLFWwindow window, int key, int action)
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}
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}
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}
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}
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static void size_callback(GLFWwindow window, int width, int height)
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static void window_size_callback(GLFWwindow window, int width, int height)
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{
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{
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glViewport(0, 0, width, height);
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glViewport(0, 0, width, height);
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}
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}
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@ -130,7 +138,8 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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glfwSwapInterval(1);
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glfwSetKeyCallback(key_callback);
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glfwSetKeyCallback(key_callback);
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glfwSetWindowSizeCallback(size_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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glMatrixMode(GL_PROJECTION);
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glMatrixMode(GL_PROJECTION);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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@ -138,7 +147,7 @@ int main(int argc, char** argv)
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
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while (!closed)
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{
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -37,6 +37,7 @@
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#define STEP_SIZE 0.1f
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#define STEP_SIZE 0.1f
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static GLboolean closed = GL_FALSE;
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static GLfloat gamma_value = 1.0f;
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static GLfloat gamma_value = 1.0f;
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static void usage(void)
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static void usage(void)
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@ -51,6 +52,12 @@ static void set_gamma(float value)
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glfwSetGamma(gamma_value);
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glfwSetGamma(gamma_value);
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}
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}
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static int window_close_callback(GLFWwindow window)
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{
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closed = GL_TRUE;
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return GL_FALSE;
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}
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static void key_callback(GLFWwindow window, int key, int action)
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static void key_callback(GLFWwindow window, int key, int action)
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{
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{
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if (action != GLFW_PRESS)
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if (action != GLFW_PRESS)
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@ -60,7 +67,7 @@ static void key_callback(GLFWwindow window, int key, int action)
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{
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{
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case GLFW_KEY_ESCAPE:
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case GLFW_KEY_ESCAPE:
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{
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{
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glfwDestroyWindow(window);
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closed = GL_TRUE;
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break;
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break;
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}
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}
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@ -145,6 +152,7 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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glfwSwapInterval(1);
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glfwSetKeyCallback(key_callback);
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glfwSetKeyCallback(key_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowSizeCallback(size_callback);
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glfwSetWindowSizeCallback(size_callback);
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glMatrixMode(GL_PROJECTION);
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glMatrixMode(GL_PROJECTION);
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@ -153,7 +161,7 @@ int main(int argc, char** argv)
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
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while (!closed)
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{
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -35,11 +35,19 @@
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#include "getopt.h"
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#include "getopt.h"
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static GLboolean closed = GL_FALSE;
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static void usage(void)
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static void usage(void)
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{
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{
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printf("Usage: iconify [-h] [-f]\n");
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printf("Usage: iconify [-h] [-f]\n");
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}
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}
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static int window_close_callback(GLFWwindow window)
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{
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closed = GL_TRUE;
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return GL_FALSE;
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}
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static void key_callback(GLFWwindow window, int key, int action)
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static void key_callback(GLFWwindow window, int key, int action)
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{
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{
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printf("%0.2f Key %s\n",
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printf("%0.2f Key %s\n",
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@ -55,12 +63,12 @@ static void key_callback(GLFWwindow window, int key, int action)
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glfwIconifyWindow(window);
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glfwIconifyWindow(window);
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break;
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break;
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case GLFW_KEY_ESCAPE:
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case GLFW_KEY_ESCAPE:
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glfwDestroyWindow(window);
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closed = GL_TRUE;
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break;
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break;
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}
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}
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}
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}
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static void size_callback(GLFWwindow window, int width, int height)
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static void window_size_callback(GLFWwindow window, int width, int height)
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{
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{
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printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height);
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printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height);
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@ -124,11 +132,12 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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glfwSwapInterval(1);
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glfwSetKeyCallback(key_callback);
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glfwSetKeyCallback(key_callback);
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glfwSetWindowSizeCallback(size_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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glEnable(GL_SCISSOR_TEST);
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glEnable(GL_SCISSOR_TEST);
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while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
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while (!closed)
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{
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{
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if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
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if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
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active != glfwGetWindowParam(window, GLFW_ACTIVE))
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active != glfwGetWindowParam(window, GLFW_ACTIVE))
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@ -35,7 +35,7 @@
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#include "getopt.h"
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#include "getopt.h"
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static GLFWwindow window = NULL;
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static GLFWwindow window_handle = NULL;
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enum Mode
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enum Mode
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{
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{
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@ -68,25 +68,25 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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fprintf(stderr, "Error: %s\n", description);
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}
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}
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static void window_size_callback(GLFWwindow in_window, int width, int height)
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static void window_size_callback(GLFWwindow window, int width, int height)
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{
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{
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printf("Window resized to %ix%i\n", width, height);
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printf("Window resized to %ix%i\n", width, height);
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glViewport(0, 0, width, height);
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glViewport(0, 0, width, height);
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}
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}
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static int window_close_callback(GLFWwindow dummy)
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static int window_close_callback(GLFWwindow window)
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{
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{
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window = NULL;
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window_handle = NULL;
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return GL_TRUE;
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return GL_TRUE;
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}
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}
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static void key_callback(GLFWwindow dummy, int key, int action)
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static void key_callback(GLFWwindow window, int key, int action)
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{
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{
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if (key == GLFW_KEY_ESCAPE)
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if (key == GLFW_KEY_ESCAPE)
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{
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{
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glfwDestroyWindow(window);
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glfwDestroyWindow(window);
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window = NULL;
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window_handle = NULL;
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}
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}
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}
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}
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@ -132,10 +132,10 @@ static void test_modes(void)
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printf("Testing mode %u: %s", (unsigned int) i, format_mode(mode));
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printf("Testing mode %u: %s", (unsigned int) i, format_mode(mode));
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window = glfwCreateWindow(mode->width, mode->height,
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window_handle = glfwCreateWindow(mode->width, mode->height,
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GLFW_FULLSCREEN, "Video Mode Test",
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GLFW_FULLSCREEN, "Video Mode Test",
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NULL);
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NULL);
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if (!window)
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if (!window_handle)
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{
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{
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printf("Failed to enter mode %u: %s\n",
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printf("Failed to enter mode %u: %s\n",
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(unsigned int) i,
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(unsigned int) i,
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@ -143,7 +143,7 @@ static void test_modes(void)
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continue;
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continue;
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}
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}
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glfwMakeContextCurrent(window);
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glfwMakeContextCurrent(window_handle);
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glfwSwapInterval(1);
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glfwSwapInterval(1);
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glfwSetTime(0.0);
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glfwSetTime(0.0);
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@ -151,10 +151,10 @@ static void test_modes(void)
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while (glfwGetTime() < 5.0)
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while (glfwGetTime() < 5.0)
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{
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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glfwSwapBuffers(window_handle);
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glfwPollEvents();
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glfwPollEvents();
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if (!window)
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if (!window_handle)
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{
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{
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printf("User terminated program\n");
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printf("User terminated program\n");
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exit(EXIT_SUCCESS);
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exit(EXIT_SUCCESS);
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glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
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glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
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glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
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glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
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glfwGetWindowSize(window, ¤t.width, ¤t.height);
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glfwGetWindowSize(window_handle, ¤t.width, ¤t.height);
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if (current.redBits != mode->redBits ||
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if (current.redBits != mode->redBits ||
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current.greenBits != mode->greenBits ||
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current.greenBits != mode->greenBits ||
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@ -185,9 +185,9 @@ static void test_modes(void)
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printf("Closing window\n");
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printf("Closing window\n");
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glfwDestroyWindow(window);
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glfwDestroyWindow(window_handle);
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window_handle = NULL;
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glfwPollEvents();
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glfwPollEvents();
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window = NULL;
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}
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}
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}
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}
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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static GLboolean reopen = GL_FALSE;
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static GLFWwindow window_handle = NULL;
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static GLFWwindow window_handle = NULL;
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static int cursor_x;
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static int cursor_x;
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static int cursor_y;
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static int cursor_y;
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case GLFW_KEY_R:
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case GLFW_KEY_R:
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{
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{
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if (action == GLFW_PRESS)
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if (action == GLFW_PRESS)
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{
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reopen = GL_TRUE;
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glfwDestroyWindow(window);
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open_window();
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}
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break;
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break;
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}
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}
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@ -121,8 +119,6 @@ int main(void)
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if (!open_window())
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if (!open_window())
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{
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{
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glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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}
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}
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glfwSwapBuffers(window_handle);
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glfwSwapBuffers(window_handle);
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glfwWaitEvents();
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glfwWaitEvents();
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if (reopen)
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{
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glfwDestroyWindow(window_handle);
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if (!open_window())
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{
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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}
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reopen = GL_FALSE;
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}
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}
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}
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glfwTerminate();
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glfwTerminate();
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#define HEIGHT 400
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#define HEIGHT 400
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static GLFWwindow windows[2];
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static GLFWwindow windows[2];
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static GLboolean closed = GL_FALSE;
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static void key_callback(GLFWwindow window, int key, int action)
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static void key_callback(GLFWwindow window, int key, int action)
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{
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{
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if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
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if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
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glfwDestroyWindow(window);
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closed = GL_TRUE;
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}
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}
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static int window_close_callback(GLFWwindow window)
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static int window_close_callback(GLFWwindow window)
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{
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{
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int i;
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closed = GL_TRUE;
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return GL_FALSE;
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for (i = 0; i < 2; i++)
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{
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if (windows[i] == window)
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{
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windows[i] = NULL;
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break;
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}
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}
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return GL_TRUE;
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}
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}
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static GLFWwindow open_window(const char* title, GLFWwindow share)
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static GLFWwindow open_window(const char* title, GLFWwindow share)
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@ -170,7 +161,7 @@ int main(int argc, char** argv)
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glfwGetWindowPos(windows[0], &x, &y);
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glfwGetWindowPos(windows[0], &x, &y);
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glfwSetWindowPos(windows[1], x + WIDTH + 50, y);
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glfwSetWindowPos(windows[1], x + WIDTH + 50, y);
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while (windows[0] && windows[1])
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while (!closed)
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{
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{
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glfwMakeContextCurrent(windows[0]);
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glfwMakeContextCurrent(windows[0]);
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draw_quad(texture);
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draw_quad(texture);
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